Author Topic: Project Reality Online testing with 128/256/512 players  (Read 29267 times)

Offline MaJ.P.Bouras

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« Last Edit: 02-05-2011, 19:05:59 by Thorondor123 »

Offline Nerdsturm

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Re: Project Reality Online testing with 128 players
« Reply #1 on: 26-01-2011, 14:01:15 »
Wow, if they have found a way to legally increase the player count to 128 without making performance drop dramatically that could be big.

I can't really see a FH server running a 128 player limit atm, due to how few maps would be playable with that many people, but it would be pretty awesome to have the max moved to 128 players.

Offline Beaufort

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Re: Project Reality Online testing with 128 players
« Reply #2 on: 26-01-2011, 15:01:57 »
The record is 75 so far.

Offline kummitus

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Offline Ts4EVER

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Re: Project Reality Online testing with 128 players
« Reply #4 on: 26-01-2011, 15:01:40 »
Oh no now people will suggest this for Fh2 all the time ....

Offline Beaufort

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Re: Project Reality Online testing with 128 players
« Reply #5 on: 26-01-2011, 15:01:50 »
95 ...

Offline THeTA0123

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Re: Project Reality Online testing with 128 players
« Reply #6 on: 26-01-2011, 15:01:05 »
128 on FH2? no thanks

A small increase on certain maps? yes please. Many big maps ATM would work so much better with an extra 10 people per team(as infantry)

Anyway good Luck PR lads
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Offline SiCaRiO

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Re: Project Reality Online testing with 128 players
« Reply #7 on: 26-01-2011, 15:01:37 »
crashed at 95 because someone jumped in a logistic truck :P

http://www.youtube.com/watch?v=LIExxuUEMDs

first time 64 player cap was breaked ^^

Offline Beaufort

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Re: Project Reality Online testing with 128 players
« Reply #8 on: 26-01-2011, 15:01:57 »
110...

Offline Beaufort

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Re: Project Reality Online testing with 128 players
« Reply #9 on: 26-01-2011, 15:01:13 »
125, but if noone even moves :P

Offline Kelmola

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Re: Project Reality Online testing with 128 players
« Reply #10 on: 26-01-2011, 15:01:26 »
Cobra, Goodwood, Totalize, Gazala, Supercharge, El Al, Alam Halfa, Mersa Matruh, Siege of Tobruk, Aberdeen, these are all IMO big enough to support 64+ players with the current flag placement & assets available.

FoT would probably be epic as well with increased playercount. Sidi Rezegh, Lebisey & Falaise are question marks.

St. Lo plus the infantry maps (Giara, Tunis, Bardia, PdH, PHL, Anctoville, Brest, Ramelle) are quite small and/or have few assets to support moar players, but seeing a total carnage every once in a while (in the style of 16/32 mapsizes in FHGN's) would be lolsome.

In the end, the increase in FH2 playercount would make the game more infantry-heavy and thus more WW2-like.

Offline Beaufort

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Re: Project Reality Online testing with 128 players
« Reply #11 on: 26-01-2011, 15:01:19 »
Ta-daaa !

Offline SiCaRiO

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Re: Project Reality Online testing with 128 players
« Reply #12 on: 26-01-2011, 15:01:44 »
128!!  finally xD

Offline MaJ.P.Bouras

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Re: Project Reality Online testing with 128 players
« Reply #13 on: 26-01-2011, 15:01:38 »
 ;D ;D ;D ;D ;D


Pure epic WIN

Offline luftwaffe.be

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Re: Project Reality Online testing with 128 players
« Reply #14 on: 26-01-2011, 16:01:12 »
finally  ;D

First time since the demo !