alricht. I slept one night to think about my top 5 worst map. So here whe go
Anctoville:
why?: because ( like more people say). It ends up in en bottleneck on the early stage. the map looks real nice. but the Brits never come far because there are only a limit of ways to attack from. the only hope is that a squad leader sneeks trough and deploys his men behind the enemy lines, so that they can take another flagzone behind the lines and let more teammates spawn there. but 9 of the 10 times this plan fails because the squardleader dies or the Gemans act quickly and recapture the lost ground before the Brits can get enough man to hold there ground. the second problem is that the Germans ( if it comes to that stage of battle) got better tanks and that the attackers ( Brits) doint have the weapons to break through. giving them a Churchil tank in the begin wil perhaps inprove the situation.
Ramelle Neuville
Why: The German Tiger tank is the real problem. They make way to much kills and are way to strong.
some players score over 80 kills or more with that thing. the American can attack it with every thing they got. but the effect is way to low. the Tigers gun can fire way to effective. I never got a change to drive in one of them when I play on the German team because everyone runs to it at the first moment of the game. One time I was able to men the hulls MG. I scored 14 kills in les then 5 minuts.The map itself looks real nice and there is nothing wrong with the rest of it. It are only the anoying Tiger that make the map really bad to play.
MOUNT OLYMPUS
Why: The battle itself never seems to go nice or confincing. There is never a really good looking frontline there you can fight. You just pick a tank or truck and drive the whole end. to be shot by some hidden AT weapon. I don't know a good solution for the map, to inprove the combat.
Mareth Line
Why: the map is really nice, there is only one problem in my eyes. The maps combat zone got dominated by the aircraft. none of the team got a good amound of mobile AA weapons to protect there weapons, This happens on the last stage of battle when the German only got the town in the nord-east left. only one AA weapon is there ( placed on a bad spot). One aircraft destroois it all the time and kill the engineers standing next to it, so that the rest of the allied plains can kills the pzkw tanks all the time.
Tunis
why: It ends up in bottlenecks with Grenades dominating the battleground. You can only spawn, kill or be killed and spawn again.there are les options to Flank a postions ( take e window to fire from or someting).
Making some routes open, wil inprove this.