Author Topic: Wounded shaders with nvidia and aa  (Read 366 times)

Offline EverettWV

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Wounded shaders with nvidia and aa
« on: 30-11-2010, 03:11:51 »
 I recently got a new computer that can play fh2 with all settings on high. My video card is a gtx 460, 1gig of ram with driver version 260.99 installed. I tried following the guide that is stickied at the top but it seems that nhancer does not support this card according to their forums.
  From what I read there, I should use nvidia inspector to get aa on for my card. However, I am not sure what settings I should change to get the best results. Has anyone used this progrom or point out what I should change to get the best results? Also, how can I tell the difference with aa enable / disabled in game?

Other important pc specs:
i7 - 950
6 gigs of ram

Thanks

Offline DLFReporter

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Re: Wounded shaders with nvidia and aa
« Reply #1 on: 30-11-2010, 08:11:32 »
Also, how can I tell the difference with aa enable / disabled in game?

Unluckily I don't have an Nvidia, but you can see if the AA setting is working in game, by looking at lines and edges. If you still see 'bigger' steps on an angled line, then it's off. If the angled lines are smooth it's working.
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