Author Topic: S.T.A.L.K.E.R.  (Read 52335 times)

Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #360 on: 07-03-2013, 16:03:49 »


Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #361 on: 31-03-2013, 22:03:23 »






 :o


Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #362 on: 18-05-2013, 15:05:27 »
http://www.moddb.com/mods/stalker-online

Did anyone try that out? I saw one game play vide which looked like they were just hunting mutants so I don't know. Campaign in coop with increased difficulty and scarse ammo would be awesome but some kind of mutant bashing thing not.
So, any experiences?
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Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #363 on: 18-05-2013, 19:05:17 »
I think that mod is dead.

I tried it once but couldn't get the server running, the idea is awesome tho, would kill for a STALKER coop.


Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #364 on: 18-05-2013, 20:05:26 »
That's a shame. I really would like to see such a thing happen.
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Offline :| Hi

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Re: S.T.A.L.K.E.R.
« Reply #365 on: 12-06-2013, 09:06:53 »

Picked that up on the S.T.A.L.K.E.R. subreddit. Worst part of SHoC, I swear.

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline LHeureux

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Re: S.T.A.L.K.E.R.
« Reply #366 on: 12-06-2013, 10:06:05 »
It is indeed the scariest part of SoC  ;D
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Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #367 on: 12-06-2013, 22:06:18 »
Yeah, but sadly only when you get there for the first time. When I played it first, I really was scared to try it again, especially because I was on an all time low on ammo and meds. I did not even know that there were shortcuts for medkits ;D The AI is not that smart though, either you take the stairs to the right and they won't follow you because of some objects and an anomaly or you wait until the soldiers show up so that you save ammo for either them or the blood sucker.
Kills the magic moment of course :/
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Offline Thorondor123

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Re: S.T.A.L.K.E.R.
« Reply #368 on: 12-06-2013, 22:06:04 »
Is that the underground lab with poltergeists and witches' jelly? One of the scariest places I've been in any game.
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Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #369 on: 12-06-2013, 23:06:45 »
No, it is this first underground level going to Agroprom. It contains Streloks base where you can meet the Doctor later on. X-16, X-9 or X-18 (I always mix them up) was also very good, the one with the poltergeists. Then there is the one at Jantar, also a great underground level, really scary. The brain scorcher itself was meh. I don't like big wars between monoliths and army.
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Offline Flippy Warbear

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Re: S.T.A.L.K.E.R.
« Reply #370 on: 12-06-2013, 23:06:54 »
X18 is the scariest place in The Dark Valley.

Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #371 on: 12-06-2013, 23:06:55 »
Especially those burning snorks and the loud metal rattling. And then those big, heavy steps from deep underneath you. Yeah, that was really well done.
I've got to say, although not the most powerfull ones, the blood suckers always were the most scariest ones. The most dangerous ones on open places are controllers but they always put them into buldings where you can easily kill them (F1 grenades do especially fine with that).
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Offline :| Hi

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Re: S.T.A.L.K.E.R.
« Reply #372 on: 13-06-2013, 00:06:42 »
X-18 is ok, but the very last lab of the game that had a shitton of bloodsuckers in it, fuck that. I might have gotten more because of playing with AmK 1.4, but IIRC I counted 14 dead bloodsuckers and 1000 less 7.62x51 rounds for my MG3.

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Offline LHeureux

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Re: S.T.A.L.K.E.R.
« Reply #373 on: 13-06-2013, 05:06:40 »
Cryzone "Addon"?? Cryzone is out?!
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Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #374 on: 13-06-2013, 07:06:28 »
Cryzone "Addon"?? Cryzone is out?!

Cry of zone? Nope, it's still in development..


That lab is even more scary in STALKERSOUP, damn you are like walking around and them bham, you died. Good thing I had a Saiga 12!