Author Topic: Ramelle 64  (Read 13894 times)

Offline DLFReporter

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Re: Ramelle 64
« Reply #45 on: 06-10-2010, 14:10:18 »
The Kitlimits aren't the problem, just give the people the time to learn a map. As always it will play totally different once some time has passed and people learn their preferred strategies.
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Offline THeTA0123

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Re: Ramelle 64
« Reply #46 on: 06-10-2010, 21:10:18 »
As long as an ammo kit gets placed in the map, i am satisfied

The best would be US reinforcements
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Re: Ramelle 64
« Reply #47 on: 06-10-2010, 22:10:06 »
As long as an ammo kit gets placed in the map, i am satisfied

There are 7 on the map atm according to the maker. ;)
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Offline AdamPA1006

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Re: Ramelle 64
« Reply #48 on: 07-10-2010, 03:10:54 »
Map looks awesome, not gonna comment on balance yet but it looks incredible and a great job on the recreation

Offline THeTA0123

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Re: Ramelle 64
« Reply #49 on: 07-10-2010, 06:10:33 »
As long as an ammo kit gets placed in the map, i am satisfied

There are 7 on the map atm according to the maker. ;)
Say what again!
you gotta be!
AAGH

Where does he hide them? under the bridge? On the ROOSTER on top of the CHURCH?

THE HUNT IS ON!
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline [A9]Bard

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Re: Ramelle 64
« Reply #50 on: 07-10-2010, 08:10:47 »
As long as an ammo kit gets placed in the map, i am satisfied

There are 7 on the map atm according to the maker. ;)
Say what again!
you gotta be!
AAGH

Where does he hide them? under the bridge? On the ROOSTER on top of the CHURCH?

THE HUNT IS ON!
I´m right behind you, not seen any yet :-)


Thank you FH-Team! This mod/game rocks!

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Re: Ramelle 64
« Reply #51 on: 07-10-2010, 08:10:04 »
This is what Otolikos said:
You have maybe only 3 at kits as spawn classes but you have some (at each flag) AT drop kits.Maybe you haven't find them yet. The advantage of drop kits is every player can try to destroy tanks.If AT dropkits has been removed and replaced by 6 AT spawn classes, you could have 5 waste of AT.....And for who complains about only 2 rockets by AT, you can find ammobox in the map (Total of 7....)

I have seen one box for example under the arcades at the house with the petrol bomb on the left of the bridge (Axis pov) and one in the church afaik.
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Offline phillip

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Re: Ramelle 64
« Reply #52 on: 07-10-2010, 15:10:41 »
ammobox != ammo kit if you are manning the mortar

Offline THeTA0123

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Re: Ramelle 64
« Reply #53 on: 07-10-2010, 15:10:13 »
This is what Otolikos said:
You have maybe only 3 at kits as spawn classes but you have some (at each flag) AT drop kits.Maybe you haven't find them yet. The advantage of drop kits is every player can try to destroy tanks.If AT dropkits has been removed and replaced by 6 AT spawn classes, you could have 5 waste of AT.....And for who complains about only 2 rockets by AT, you can find ammobox in the map (Total of 7....)

I have seen one box for example under the arcades at the house with the petrol bomb on the left of the bridge (Axis pov) and one in the church afaik.
Those are AT pickup kits and ammo boxes (static)

we need Ammo kits :)

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline otolikos

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Re: Ramelle 64
« Reply #54 on: 07-10-2010, 16:10:02 »
I've placed "7" Ammo boxes not ammo kits....... Mortar has only 39 rockets, after that there is no more rockets.   unlimited ammo for mortar will be hell for axis team.....every time i play this map, axis team can't reach the bridge.....:/

Offline THeTA0123

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Re: Ramelle 64
« Reply #55 on: 07-10-2010, 16:10:52 »
I've placed "7" Ammo boxes not ammo kits....... Mortar has only 39 rockets, after that there is no more rockets.   unlimited ammo for mortar will be hell for axis team.....every time i play this map, axis team can't reach the bridge.....:/
If you place an ammo kit, it will only give an additional 15 mortar shells or so. Reloading "ammo boxes" takes a HELLOVA long time.


OR

you can give the mortar 15 or 20 rounds. You place an ammo kit at US reinforcements. When the ammo is depleted, it takes a very long time to get new ammo

This also prevents the US from spamming 39 mortar shells when the germans try to cross the bridge (since mortar spawns after bridge is captured)
Because ATM, i now need to get one spot, make it that the shells land on the middle of the bridge, then i can just relax back and watch getting 50+ kills
Whatcha think?
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Slayer

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Re: Ramelle 64
« Reply #56 on: 07-10-2010, 22:10:04 »
you can give the mortar 15 or 20 rounds. You place an ammo kit at US reinforcements. When the ammo is depleted, it takes a very long time to get new ammo
Here, a decent suggestion. +1 Important is that the nearest ammobox is far away, so the ammokit cannot be replenished with more ammo for a while.

Offline [A9]Bard

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Re: Ramelle 64
« Reply #57 on: 08-10-2010, 08:10:45 »
you can give the mortar 15 or 20 rounds. You place an ammo kit at US reinforcements. When the ammo is depleted, it takes a very long time to get new ammo
Here, a decent suggestion. +1 Important is that the nearest ammobox is far away, so the ammokit cannot be replenished with more ammo for a while.

love that  ;D


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Offline THeTA0123

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Re: Ramelle 64
« Reply #58 on: 08-10-2010, 12:10:29 »
so germans get 2 whoring tigers and marders but allies cannot get a simple ammo box? pff
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

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Re: Ramelle 64
« Reply #59 on: 08-10-2010, 12:10:37 »
so germans get 2 whoring tigers and marders but allies cannot get a simple ammo box? pff

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