I'm going to rework the boot camp map now that FH 2.2 is released.
The planned changes:
-For the Allied side, I'm going to use a mix of British and American player models. For the Axis side, it'll be a mix of German and Italian player models.
-Add new infantry cutouts for target practice. They're simply reskinned cutouts showing Americans, Italians, and Normandy versions of British and Germans.
-U.S. Halftracks will be added in to replace some jeeps.
-The MG range on the Axis side will have a couple of MG42 Lafettes replacing the the MG34 Lafettes. The MG34s at the barbed wire portion of the obstacle course will be replaced with MG42s. As for the Allied side, I'll put in two M1919 machine guns in place of the tripod machine guns used in the North Africa campaign. Just so people know, I haven't fully tried out the Allied side (I ended up on the Axis side in multiplayer).
-I plan to add in a light-machine-gun training area for both sides. These only come in as pickup kits and in limited numbers. The training area will involve some kind of bunker with a target in side it. The idea will be to lay down suppressing fire on the bunker.
-If ever possible, I'll see if I can work on the complicated task of making the targets destroyable (I'll just make a wreck that'll be the same model) and respawn.