...What's gone or “dying” is BF2 mod development....which means it's pretty much over...
Naturally. Most of the mod-devs have moved on because they hit the limit of what they could with the game engine or they just simply retired.
Like you, I don't like the direction the gaming industry is headed. It'll be a cold day in hell before you'll find me flailing around like a fucktard in front of the TV (I get enough exercise at work) or downloading games off the net, but like Ts said, all ya can do is vote with your cash. As such, I only buy games from my local PC games store, yet I have little doubt that the day will come where I'll be forced into downloading them...
I'm patiently waiting for BF3 to come along and put the BF series back on top of the FPS pile. The big question is: will it be mod-able?
...What ever you do with the bots don't bother focusing on things you can't fix...
Speaking for myself, I'm only really focused on getting the battle to flow smoothly, not minor things that don't make a noticeable difference.
Once all the maps play smoothly, are CTD-free, and the fixes/improvements included in the mod proper, I'll be happy. If no-one appreciates the time and effort involved in getting SP/Co-op to that point, well it's no skin off my nose mate...
...Speaking of art something that blows me away to this day was how the hell did the NAW guys get that shoulder launched Javelin missile to lock on, fire straight up in the air and attack the target...
Haven't seen it myself, tried DL'ing NAW a few months ago but
all the links for the first mappack kept getting to about 80% and then just ending, leaving me with a corrupt/incomplete file...
The overhead artillery/mortar cam in PoE2 is pretty cool.
All that said, this discussion's getting too off-topic. As per the title, if you have any more thoughts about SP/Coop, by all means continue...
But if you just want to vent your spleen about the current state of gaming and it's bleak outlook, please...go start a thread about it in the Off-topic forum and we can continue bleeding about it there...
@djinn: Sorry about that...