So I've realised that plane engines do cease... Is it possible to adjust the health of planes, just so an engine cease is more often experienced than a total blow out... I think that would be more believable, like FH1, with major hits, like say a direct hit by a 88 flak burst, not a bofor flak burst, a pilot who continues to fire at his falling query, and such, being the cause of the blow outs, making them rarer treats
Sure wish there was a way to make tanks cease too without the bumping effect the devs mentioned restricted this... no chance of revisiting this.. would do wonders for using mines :-)