Author Topic: 'Prize/Magpie' kits.  (Read 1740 times)

Offline Fearbefore.

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'Prize/Magpie' kits.
« on: 11-06-2009, 09:06:24 »
We all know that during the war, various items (including weapons) were kept as 'souvenirs', taken off dead enemies and kept by surviving soldiers. The most famous example of this, one most of us are probably familiar with, is American soldiers recovering Lugers from felled German officers. My suggestion is this, and I think it adds a nice touch of realism - we do a bit of research to find weapons that were commonly stolen from dead enemies, and occasionally, through either random spawning (think the M1 Carbine/Shotgun scenario) or through random pick-up kits placed by the devs in obscure parts of maps, a sort of small reward for the more adventurous soldier.

Say, for example, you might in one of the Normandy maps be off dicking around in the far corners of the forest and come across an American rifleman's kit, only it's got a Luger in it, in addition to the standard knife/Garand/nades/rifle nades. Or maybe in a Russian map you'd come across a kit that was completely German except for a liberated SVT40.

I don't know, what do you think?

Offline DLFReporter

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Re: 'Prize/Magpie' kits.
« Reply #1 on: 11-06-2009, 09:06:35 »
Interesting, but is the amount of work going into such a kit worth the hassle when you can just pick up kits dropped by the enemy?
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Offline Ionizer

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Re: 'Prize/Magpie' kits.
« Reply #2 on: 11-06-2009, 12:06:59 »
In regards to the random bit: there is no support for random code in BF2.  We will not be seeing random kits in FH2 because of this.  At least, that's what I heard the last time someone asked about it.
 

Offline Captain Pyjama Shark

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Re: 'Prize/Magpie' kits.
« Reply #3 on: 11-06-2009, 13:06:26 »
Ionizer is right, that is why we don't spawn with, for example, random headgear, like in FH1.  :(

Offline Fearbefore.

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Re: 'Prize/Magpie' kits.
« Reply #4 on: 12-06-2009, 08:06:53 »
Not a lot of love for this idea, then?

Offline Die Happy

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Re: 'Prize/Magpie' kits.
« Reply #5 on: 12-06-2009, 09:06:50 »
the basic idea is fine
but the amount of work for such a small details seems to much. if random ktis would be possible you could just toss in 1 in 20 kit spawns or something but making them special pickup kits doesn't seem useful.
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Offline Twonkle

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Re: 'Prize/Magpie' kits.
« Reply #6 on: 15-06-2009, 17:06:36 »
In regards to the random bit: there is no support for random code in BF2.  We will not be seeing random kits in FH2 because of this.  At least, that's what I heard the last time someone asked about it.


Whatabout those PR (yes.... pr....) maps where the caches are randomly placed? and where flags are randomly placed?

Or isn't it able to random code weapon kits too?

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Offline Cory the Otter

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Re: 'Prize/Magpie' kits.
« Reply #7 on: 15-07-2009, 02:07:16 »
Its an algorithm of decided pre-placed caches. you'll find the places will repeat themselves.

Offline Ekalbs

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Re: 'Prize/Magpie' kits.
« Reply #8 on: 15-07-2009, 03:07:08 »
Then theoretically possible from the spawn menu. However they would have to create all the kits, then it wouldn't be completely random. If what i said is true then its comes down to do the devs want this.
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Offline Natty

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Re: 'Prize/Magpie' kits.
« Reply #9 on: 15-07-2009, 10:07:04 »
we want to release  :P

Offline Sturmbocke

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Re: 'Prize/Magpie' kits.
« Reply #10 on: 15-07-2009, 13:07:32 »
You can liberate guns by yourself, just pick up enemy kits from ground.
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Offline Ekalbs

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Re: 'Prize/Magpie' kits.
« Reply #11 on: 16-07-2009, 01:07:37 »
we want to release  :P
i agree
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Offline Cory the Otter

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Re: 'Prize/Magpie' kits.
« Reply #12 on: 16-07-2009, 01:07:21 »
we want to release  :P

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