Author Topic: Battlefield 3  (Read 214615 times)

Offline cannonfodder

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Re: Battlefield 3
« Reply #1530 on: 13-10-2011, 12:10:03 »
The speed of jets is irrelevant to the length of the runway. It just depends on how you code to pull-up characteristics of a plane. So it can be longer or shorter...

Of course. I'm just assuming the only major change is the speed, and if that's been lowered, I'd say the rate of acceleration is lower too.

Offline Natty

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Re: Battlefield 3
« Reply #1531 on: 13-10-2011, 13:10:55 »
Explains why a game from 1999 with no unlocks has more players than any other FPS ;)

wow, as predictable as winter... you troll pretend to believe that it still has many players because it doesn't have a persistence/unlock system?.. lolz.

CS 1.6 is popular because it's one - if not the - first FPS games.. it has had 12 years to gather up an audience. it's also cheap (if not free?) so for the millions and millions of FPS fans world-wide who cant upgrade their computer or buy a 50$ game, it's the most obvious choice... Add to this; it's a Vegas slot-machine perfectly simple reward system which is compatible with pretty much anyone who wants fast action on their PC :) tha's the reason people play it, it has nothing to do with it not having a persistence system, as I know you, you try to insinuate that all those players "stand above" things like unlocks and perks, and are playing "purely" for the fun of it.... as if adding a deep persistence system to CS wouldnt make more players play it.. lol  8) fail. Imagine all the Russian/Hungarian/Ukrainian/Chinese/Romanian/Brazilian counter-strike players, you dont think they would flood to CS 1.6 if it offered unlocks & perks?  ;D

Offline Kelmola

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Re: Battlefield 3
« Reply #1532 on: 13-10-2011, 13:10:48 »
CS 1.6 is popular because it's one - if not the - first FPS games.
CS the first FPS? HURR DURR

Check your definitions, please. It might be the first "tactical shooter" designed for a large number of players over Internet, but then again, before it was born as a Half-Life mod, it could trace its lineage to Action Quake 2, a mod of Quake, which in turn was the first "real" online (Internet) FPS. Not to mention that Duke Nukem 3D and Doom had already offered LAN multiplayer, and of course, Wolfenstein 3D started it all (although it had only singleplayer).

Offline DLFReporter

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Re: Battlefield 3
« Reply #1533 on: 13-10-2011, 14:10:55 »
Well it's a point of definition. I'd say it is safe to state that CS was the first MMO-FPS.
Everyone has played it at least once in his life (i.e. if he belongs to the generation of gamers that is older than 20 atm).
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Offline Natty

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Re: Battlefield 3
« Reply #1534 on: 13-10-2011, 14:10:52 »
Come on Kelmola.. dont aspie out on me here... I obviously dont mean it that literary (the first fps)  ::) Im pretty sure you know that... + what DLFReporter said there.^

Offline G.Drew

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Re: Battlefield 3
« Reply #1535 on: 13-10-2011, 17:10:10 »
Here's my feeling on having to unlock stuff for vehicles, most of which came as standard in previous BF titles (again, my personal opinion):

It makes me not want to play them. Why would I play a vehicle when you have guys that play them exclusively will have every single bell and whistle you could possibly fit on it? And when and if i decide to use a tank I am completely inferior to the opponent. That effects the balance of the game, when it really shouldnt be a problem.

Using the argument 'oh well since he's using it more of course he's going to be better anyway' is even worse: he will have every single gadget available in the game which I wont have, plus the fact he has the experience required to earn those perks and knows how to use them and the tank altogether, as if that wasnt enough of an advantage.
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Offline THeTA0123

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Re: Battlefield 3
« Reply #1536 on: 13-10-2011, 17:10:56 »
Here's my feeling on having to unlock stuff for vehicles, most of which came as standard in previous BF titles (again, my personal opinion):

It makes me not want to play them. Why would I play a vehicle when you have guys that play them exclusively will have every single bell and whistle you could possibly fit on it? And when and if i decide to use a tank I am completely inferior to the opponent. That effects the balance of the game, when it really shouldnt be a problem.

Using the argument 'oh well since he's using it more of course he's going to be better anyway' is even worse: he will have every single gadget available in the game which I wont have, plus the fact he has the experience required to earn those perks and knows how to use them and the tank altogether, as if that wasnt enough of an advantage.
Exactly

This whole perk crap comes from! CALL OF DUTY !(well and BC2...)
AS WE DINT HAD ENOUGH OF THOSE SAME GENRE GAMES

Admitted...BF3 is not completly like Cod. but you can sure see it goes on the same HUGE PROFIT low content train

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Offline Yustax

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Re: Battlefield 3
« Reply #1538 on: 13-10-2011, 18:10:42 »
Here's my feeling on having to unlock stuff for vehicles, most of which came as standard in previous BF titles (again, my personal opinion):

It makes me not want to play them. Why would I play a vehicle when you have guys that play them exclusively will have every single bell and whistle you could possibly fit on it? And when and if i decide to use a tank I am completely inferior to the opponent. That effects the balance of the game, when it really shouldnt be a problem.

Using the argument 'oh well since he's using it more of course he's going to be better anyway' is even worse: he will have every single gadget available in the game which I wont have, plus the fact he has the experience required to earn those perks and knows how to use them and the tank altogether, as if that wasnt enough of an advantage.

Exactly. DICE, yet again, crippled vehicles. Infantry dont fear jets, they dont fear tanks. They dont run away in fear or take cover like it happens in FH2. Now, people just go and take to quick shots at a jet with a stinger to disabled it, and tanks are just shot 3 tanks at the sides and you blow them up so easily. DICE designed BF3 around infantry and whiners. And that's why the game gameplay is awfully balanced.

Holy sheeeeet!!!

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/10/13/battleblog-13-from-the-streets-of-paris-to-the-outskirts-of-tehran-battlefield-3-multiplayer-map-reveal.aspx










So what? The maps will be gigantic, but the play area will be very small. Like it happens in operation firestorm; very giant map, but short play distance.

Offline Natty

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Re: Battlefield 3
« Reply #1539 on: 13-10-2011, 19:10:51 »
This whole perk crap comes from! CALL OF DUTY !(well and BC2...)

oh re-he-he-eally?... there were no unlocks in bf2? 2142?.... "ok"  ::)

we all want this, it's just you and a few other whiners who dont want a persistence system. The rest, we go yaY!! when the game gives us things as sign of progress

@maps:  :o awesome maps indeed, cant wait.

Offline Yustax

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Re: Battlefield 3
« Reply #1540 on: 13-10-2011, 19:10:36 »
Sure. you'll love all the flags bundled together and the gigant maps...but very small play area. Enjoy them  ; 8)

Offline SiCaRiO

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Re: Battlefield 3
« Reply #1541 on: 13-10-2011, 19:10:45 »
This whole perk crap comes from! CALL OF DUTY !(well and BC2...)

oh re-he-he-eally?... there were no unlocks in bf2? 2142?.... "ok"  ::)

we all want this, it's just you and a few other whiners who dont want a persistence system. The rest, we go yaY!! when the game gives us things as sign of progress

@maps:  :o awesome maps indeed, cant wait.
yep, next bf we should unlock the wings for planes and wheels for vehicles, just to have a better percistance and for the hell of it.

the more unlocks the better rite?

Offline Yustax

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Re: Battlefield 3
« Reply #1542 on: 13-10-2011, 19:10:51 »
yep, next bf we should unlock the wings for planes and wheels for vehicles, just to have a better percistance and for the hell of it.

the more unlocks the better rite?

Careful! You'll be dubbed as a troll for complaining! We need billions of unlocks to progress! And less features from other games! COD players dont need commo rose anyway! And vehicles?! Let's use tanks and jets as taxis. Also I cant live without unlocks, I CANT!!!

And I dont wanna walk to a flag ok?! I prefer it's just next to the other, yeah it's easier.

Offline Mayhemic.MAD

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Re: Battlefield 3
« Reply #1543 on: 13-10-2011, 19:10:19 »
I also don´t like the whole "unlock" concept either.
I think shifts the players focus from caring about the current game and winning the map with his team to just an egocentric "I don´t care what´s happening around me, I just want work towards my pistol upgrade now.." attitude.
It´s not really helping to establish a good teamplay experience when many players around you are "farming" points to get the next unlock instead of properly attacking a flag with you :/
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Offline THeTA0123

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Re: Battlefield 3
« Reply #1544 on: 13-10-2011, 20:10:35 »
yep, next bf we should unlock the wings for planes and wheels for vehicles, just to have a better percistance and for the hell of it.

the more unlocks the better rite?

Careful! You'll be dubbed as a troll for complaining! We need billions of unlocks to progress! And less features from other games! COD players dont need commo rose anyway! And vehicles?! Let's use tanks and jets as taxis. Also I cant live without unlocks, I CANT!!!

And I dont wanna walk to a flag ok?! I prefer it's just next to the other, yeah it's easier.
YEAH!
AND Why release a finished game anyway? It is much cooler to see an unfinished game being sold!
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