Author Topic: FH2 Modding Q&A  (Read 80041 times)

Online Ts4EVER

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Re: FH2 Modding Q&A
« Reply #975 on: 25-02-2017, 19:02:02 »
Only if that other map has the exact same stuff on it as yours.

Offline Laiust

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Re: FH2 Modding Q&A
« Reply #976 on: 25-02-2017, 23:02:08 »

Ah ok, but why i don't have the tmp.con. in the folder?
Sorry if I'm a noob, I'm starting with this

Offline AfterDune

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Re: FH2 Modding Q&A
« Reply #977 on: 26-02-2017, 15:02:13 »
If tmp.con doesn't exist, create it yourself :).

Offline Laiust

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Re: FH2 Modding Q&A
« Reply #978 on: 27-02-2017, 14:02:50 »
Yes, I did and it worked , thanks!

Offline Matthew_Baker

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Re: FH2 Modding Q&A
« Reply #979 on: 13-06-2017, 02:06:30 »
anyone know why the editor would crash when trying to paint a texture? "EditorMemory.dll: all alloc attempts failed for size 2101250"

Offline FHMax3

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Re: FH2 Modding Q&A
« Reply #980 on: 13-06-2017, 06:06:16 »
anyone know why the editor would crash when trying to paint a texture? "EditorMemory.dll: all alloc attempts failed for size 2101250"
Texture for what? Vehicle, weapon, static? (Be more detailed)
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)

Offline Stubbfan

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Re: FH2 Modding Q&A
« Reply #981 on: 13-06-2017, 12:06:08 »
anyone know why the editor would crash when trying to paint a texture? "EditorMemory.dll: all alloc attempts failed for size 2101250"
Texture for what? Vehicle, weapon, static? (Be more detailed)

You cannot paint vehicle, weapon or static textured in the editor.

Offline Matthew_Baker

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Re: FH2 Modding Q&A
« Reply #982 on: 19-06-2017, 03:06:55 »
anyone know why the editor would crash when trying to paint a texture? "EditorMemory.dll: all alloc attempts failed for size 2101250"

Update, this editor crash only happens when I try painting on my map. If I start a new map and begin texturing, it doesn't crash the editor.

I already have my map painted with a generic texture. All (6) of the layers currently have a detail texture assigned but no color texture. When I go into the editor, I try to change one of the layers to a new detail texture and begin painting. Then it crashes. Any ideas?


Offline GeoPat

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Re: FH2 Modding Q&A
« Reply #983 on: 19-06-2017, 21:06:03 »
You could manually change the detail texture by editing GroundProperties in the editor folder in your map.  I'm pretty sure you can only have 6 detailed textures so if you are trying to have more it probably wont work.