Author Topic: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]  (Read 44950 times)

Offline batistadk

  • Newbie
  • *
  • Posts: 41
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #150 on: 19-11-2018, 04:11:42 »
Thank you for the testing and gathering these results! I don't know when or if I will be able to fix the CTDs - I ran into the same issues when I tested over the last weeks and was not able to find a definitive reason so far. But maybe I'll get around to invest some more time to look at them again. The minimap error happened to me once, but was fixed after a restart of the game. I'll look at nordwinds python, but so far I didn't get any python error log for it, tbh with you I have no idea what else could cause it.

Alright Darman! Thanks for your quick response! You see, after you said you're out of time to update the pack, I'm grateful you're still here running troubleshooting, so nothing to complain, at least from my part. Do whatever you can at the time you see fit. Anyway, the number of maps not working is quite small, the best of the pack is still kicking ass! About Operation Nordwind, can be something related to unique statics, as Slayer said. Maybe...

About Kasserine Pass, I agree with you. The complete overhaul the map deserves is quite a big task... But looking into you said, like bleed-conditions and spawn assets, can be a reeeeal stopgap to keep the map alive. By the way, if you put your hands on it, you could be kind and maybe exchange those M10s for some M3 Lees. The M3 is by far a helluva of a war machine, and as long as we don't need to go to real war inside one, I think it'll make the map more enjoyable. My two cents here...  ;)

Thanks for everything! I'll keep checking the thread for pleasant news!

batistadk

Offline jan_kurator

  • FH-Betatester
  • ***
  • Posts: 2.336
  • Magnificent Mustard
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #151 on: 19-11-2018, 20:11:37 »
Flagbug is a memory related issue, so when loading Nordwind takes up a load of memory it might cause that bug. I guess deleting unique statics might help there a bit?

Also, a simple game restart normally fixes it, no need to use repair function.
« Last Edit: 19-11-2018, 21:11:20 by jan_kurator »

Offline Kandel

  • Newbie
  • *
  • Posts: 3
  • Psycho killer
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #152 on: 17-03-2019, 09:03:47 »
Some maps crash when i cap a flag. If flag is neutral it wont crash, only when flag is US or German, this problem i noticed when i playing BLOODY GULCH map. I try to fix it by make all flag neutral but when i cap it and enemy team come close to cap it it will crash again. :-(

Offline Slayer

  • Freeze Veteran
  • FH-Betatester
  • ***
  • Posts: 4.066
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #153 on: 18-03-2019, 12:03:55 »
Bloody Gulch is a custom map which is part of an outdated pack that isn't supported by the latest version of FH2, so that might cause the trouble.

Do  you have similar problems with stockmaps, like Omaha, Lebisey or Alam Halfa for example?

Offline Kandel

  • Newbie
  • *
  • Posts: 3
  • Psycho killer
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #154 on: 18-03-2019, 23:03:31 »
 No no maps from FH2 works fine, i mean restart of the game helps, but some maps just from this pack crash only when enemy of 2. team cap a flag. This is the trigger. I know little about moding of FH2 but i always try fix some problems and this one is harder than i expected. Thank you for advice i know this is old map pack i just wonder if there are someone who fix this or at least try fix it.
« Last Edit: 18-03-2019, 23:03:54 by Kandel »

Offline Slayer

  • Freeze Veteran
  • FH-Betatester
  • ***
  • Posts: 4.066
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #155 on: 19-03-2019, 20:03:04 »
The best fix is: wait for the mappack to be updated. Until then: have fun playing on one of many, many stockmaps FH2 has :)

Offline Figaro

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #156 on: 20-03-2019, 06:03:23 »
Some maps crash when i cap a flag. If flag is neutral it wont crash, only when flag is US or German, this problem i noticed when i playing BLOODY GULCH map. I try to fix it by make all flag neutral but when i cap it and enemy team come close to cap it it will crash again. :-(


Just put these lines at the end of tmp.con inside server.zip of the map.

rem ***** FH2 Spawners *****
run ../../objects/Common/CommonSpawners.con
"Bots are my loyal friends"

Offline Kandel

  • Newbie
  • *
  • Posts: 3
  • Psycho killer
    • View Profile
Re: FH2: Forgotten Maps [SP/COOP] DOWNLOAD [UPDATE 05/13/16]
« Reply #157 on: 20-03-2019, 16:03:28 »
Some maps crash when i cap a flag. If flag is neutral it wont crash, only when flag is US or German, this problem i noticed when i playing BLOODY GULCH map. I try to fix it by make all flag neutral but when i cap it and enemy team come close to cap it it will crash again. :-(


Just put these lines at the end of tmp.con inside server.zip of the map.

rem ***** FH2 Spawners *****
run ../../objects/Common/CommonSpawners.con

Thank you man, it means a lot to me :) it works ! This is a reason why i love FH2 community is not toxic ... This FIX will also works for Juin and Carentan :D wunderbar !