Recent Posts

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91
Chad1992 try tracert and ping commands to check for lags and possible packet loss. Check your firewall settings for FH2 application.
92
Modding / Re: Berlin
« Last post by Ts4EVER on 20-04-2018, 11:04:48 »
Exactly. Dont lightmap with the gameplay layers on.
93
Off-Topic / Re: Picture of the Day
« Last post by Leopardi on 20-04-2018, 09:04:26 »
94
General Discussion / Re: Can I still be a staff member.
« Last post by Flippy Warbear on 20-04-2018, 08:04:03 »
Sure, everybody gets to be a staff member these days...

If you mean being a 762 staff member, then you oughta contact them about it?
95
General Discussion / Can I still be a staff member.
« Last post by 069Yatta on 20-04-2018, 08:04:00 »
I would just like to speak to a staff member just noting that I have just come back due to not having a device to play forgotten hope 2, but now I have been working in real life and I am wondering if I can still be an in-game admin because its what I love doing and will continue because I love this community and I admire being an active admin. I am sorry for my in-activeness, Thanks and I hope to speak to any staff member whenever. Thank You once again.
96
Off-Topic / Re: Picture of the Day
« Last post by nysä on 20-04-2018, 07:04:02 »

97
Modding / Re: Berlin
« Last post by SgtAlex on 20-04-2018, 04:04:44 »
About the Nebel thing, I noticed the same thing with Katyusha, it acted like a light source and lighted all the buildings close to it, no need to lightmap, can be seen on editor, I supposed that kind of vehicles have actually a small light source that is activated when a rocket is fired, and editor recognise it and draw it as a light.
98
Modding / Re: Berlin
« Last post by Ts4EVER on 20-04-2018, 04:04:50 »
There is a batch file under tools that you just drag music onto. It will convert it into the right ogg-format.
99
Modding / Re: Berlin
« Last post by GeoPat on 20-04-2018, 02:04:10 »
1. generate groundhemi   I think it is under compile below generate lightmaps, etc.

2. you need BF soundtools to get the right .ogg that works with Bf2.  It needs to be in the correct wave for to do that.  Look it up and have fun or just give me your music file and I will do it.  Contact me at CMP forum or in Discord.
100
Modding / Re: Berlin
« Last post by blander on 20-04-2018, 02:04:17 »
Hello and welcome back to another question by Blander.

1. Soldiers glow in the map, I heard it has something to do with Hemimaps but I know nothing about Hemimaps. Help please?

2. Loading music. I couldn´t figure how to create correctly the .ogg file. How do I do it?

Thanks in advance!
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