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21
FH2 Help / Support / Re: Shortcut to load up a Coop game
« Last post by mft004 on 15-08-2018, 21:08:08 »
I tried that shortcut, just replacing ---- with my player name, but alas it seems to load up a Conquest 32 map, then at about 14%(Objects) it'll crash out.  Thanks anyway for looking into it Tyler.
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Gaming / Re: S.T.A.L.K.E.R.
« Last post by |7th|Nighthawk on 15-08-2018, 08:08:47 »
Ah alright. Odd, CoM has been running very stable for me and it is based on CoC. Alas my laptop sometimes dislike when there's too much stuff to load (like in the truck cemetery or the swamps) and I get the occasional frame drops.

I think I'll also skip Dead Air for a bit for the very same reasons as you. I would argue that the dev, while having a vision for that mod, kinda dropped what made CoC/CoM intriguing in the first place.

Do you have as much choice in Anomaly? I read your description of the events and also saw that new mutant. Now I have to wonder: Almost every mod that added new mutants felt unfinished to me. The zombies and even the Izhloms are cut content and mostly fine but already the cats feel highly unfinished and break the immersion (oh and they are OP as hell in a lot of mods. I think OGSE made them the grim reaper of the zone) for an example. That lurker thing at least does not look too wonky but are there other new mutants?

I could not find a content description on the ModdB site, do you happen to know if one exists? I would love to compare it to CoM.

I think my most respected mutant will always be the bloodsucker. There are way more dangerous ones like the Chimera and the Controller but the bloodsucker was the first scary one I encountered in Shadow of Chernobyl and to this day it's combat technique makes you dart around anxiously while trying to predict it's next angle of attack.

[video]https://puu.sh/y7tIS.flv[/video]


Well that did not work. Don't know how to embed it so there you go instead:

https://puu.sh/y7tIS.flv

Video of last year, recorded on a 2012 HP business laptop. I apologize for the low quality video and shitty FPS - it also made the fight way harder :D

EDIT: Yes, I know, I'm a crosshair using noob. Bear in mind that a lot of the times, when I ADS in the areas I mentioned before, I get bigger lag. I'm building a desktop computer finally now so that that will hopefully be history now.
23
Off-Topic / Re: Picture of the Day
« Last post by nysä on 15-08-2018, 06:08:12 »

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Off-Topic / Re: Revolting Uniting
« Last post by Hjaldrgud on 15-08-2018, 02:08:11 »
Fanswastikal news!
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Off-Topic / Re: Picture of the Day
« Last post by Ts4EVER on 14-08-2018, 16:08:27 »
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Off-Topic / Re: Picture of the Day
« Last post by Seth_Soldier on 14-08-2018, 15:08:40 »
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Off-Topic / Re: Picture of the Day
« Last post by VonMudra on 14-08-2018, 13:08:26 »
What nysa said- these are leftovers from the Russian Civil War and WW1.
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 14-08-2018, 13:08:01 »
That's kind of interesting since lend lease wasn't a thing in 1939.

Possibly from the Russian Civil War? The Empire ordered 10,000 BSA Lewis in .303 calibre and another 1,200 in 7.62x54mmR. Plus, another few hundred were shipped to the Whites in the Baltics by mid-1919.
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Off-Topic / Re: Picture of the Day
« Last post by Leopardi on 14-08-2018, 09:08:35 »


Quote
Captured english LMG's from the russians, 8.12.1939

That's kind of interesting since lend lease wasn't a thing in 1939.
30
Off-Topic / Re: Picture of the Day
« Last post by nysä on 14-08-2018, 08:08:21 »
I think the typical way to disable the gun was to release the oil manually and fire it before abandoning it. This makes it seem like they tried to fire it while the tank was on fire which would be insane :o

Curious if anyone has an excerpt. :D

The real story? Well, that was pretty much an exact quote from the book. The tank was hit by a panzerfaust when the crew was evacuating, causing an internal fire.

Another (less detailed) action raport from "Tigers in Combat II" by Wolfgang Schneider:

"27 March 1945: Shortly after crossing the line of departure, the 1./schwere SS-PanzerAbteilung 502 is stopped by a minefield; three Tigers are immobilized.
The same thing occurs in the attack sector of the 3./schwere SS-Panzer-Abteilung 502 (SS-Obersturmführer Schienhofen), which is advancing on the right side of the main road Manchnow Kietz. One tank -Tiger 32I - is immobilized after running over a mine; it then knocks out two Soviet tanks before it is knocked out by a captured Panzerfaust."

Just as a sidenote, Tigers were more or less prone to violent self-combustions, even during the road marches and these type of fires generally led to a total loss of the vehicle.
____________________________________________________________________________________________




Battle damaged IS-2 from 57th Guards Tank Brigade in the village of Rusin, Glubczyce. March 1945. According to the Soviet records, this IS-2 was hit 16 times (no total penetration) during the battle.
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