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Off-Topic / Re: Picture of the Day
« Last post by Seth_Soldier on 17-08-2018, 08:08:23 »
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Off-Topic / Re: Picture of the Day
« Last post by Leopardi on 17-08-2018, 07:08:31 »


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Destroyed russian tank, that drove 60km/h deep in the rear of our troops, colliding with finnish cars, horses, hospital carts and even AT-guns. 21.8.1941
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 17-08-2018, 05:08:17 »


8.8 cm PaK 43/3 leichter Waffenträger auf Pz.Kpfw. 38(d) at Plauer Straße, Brandenburg. April-May 1945.
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General Discussion / Re: The future of FH2
« Last post by Matthew_Baker on 17-08-2018, 02:08:28 »
How do you imagine the FH2 of the future?

Honestly, I see FH2 ending up very similar to mods like Forgotten Hope Secret Weapons and other BF1942 mods; in the sense that people will continue to mod it for many more years. Eventually (even now to an extent) there will just be a core group of guys making content as a hobby in their spare time. Releases will be more infrequent, and not exactly chock full of content, but the mod will still be there and still grow.

Imo, the player base will only "die" when someone forgets/ stops paying for the servers that keep everything running (762, WaW login etc...) Maybe new people with the know-how and dedication to run a server will step up, but eventually the multiplayer will slowly die out. All that will be left is Singleplayer and Russian/ Chinese modders that make crazy mash-ups of stolen content :D

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What should the main focus of a future FH2 be ?

This is the real question ;D where a lot of people have a lot of different ideas about what should happen. And honestly, idk what I want.

I think overall I'd be just fine with FH2 'staying the course' and unfolding like I said above. It's been an amazing decade and not a lot of people thought FH2 could get this far. :) Just slowly adding content and making it the most 'complete' WW2 game is a great achievement.

Another part of me would love to see FH2 expand to a new engine and make a whole new game. But the obstacles associated with that are enormous. For a team, that is only a skeleton crew of what it used to be, to venture out and start making their own game is hard to fathom. We see games like Post Scriptum, Hell Let Loose, Traction Wars all have their own struggles along that same road. Some have made it and released to mixed reception (Post Scriptum), some are still under development and the hype is starting to die out (Hell Let Loose) and some have seemingly called it quits/ will probably never be the game they wanted to be (Traction Wars).

It is HARD to build a game from nothing AND advertise it, AND iron out the bugs AND make enough money to keep putting in that enormous amount of work.

It would be an admirable effort to venture out and make a new game, but if I'm being realistic, it'd be against the odds for it to come out successful. :-\

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Continued...

Honestly, I'd like to see the dev team stay the course. Keep doing this as a hobby that you love, and adding content to this mod. Make it the most 'complete' WW2 FPS that the world has ever seen. :)

Realistically, I would like to see 2 major things happen in the future;

1) Create an 'official' standalone installer. Streamline the installation process so that new comers can easily find/ download the game and play on our servers without questions, disconnects, or having to dig through many channels to find information. Radiomersh has already created a great standalone installer that is being advertised on this website. I think it has a few kinks to work out (some people have mentioned having trouble on the discord) but once those can be worked out, it would be helpful to incorporate it into the website. Link our big download button to the installer and update any other places that people can download our mod (moddb comes to mind).

2) Start to slowly incorporate the community created content in an 'official' manner. It would be nice to see the community updater done away with and merged with the official updater. This way people could download new FH2 updates, along with new tournament updates, along with my texture pack and community map pack all in one place.

Optimistically, I would like to see a few things happen in my "perfect FH2 world;"

-FH2 would be standalone. Clicking the download button on the website, automatically downloads the standalone installer and gives you the FH2 updater. On the side bar of the homepage, we could link to websites like 762 and CMP instead of Wolf and BF1942 files :P Bring back 'Image of the Week' (or Month) and change it to one of the many screens posted in the 'official screenshots thread.' However often EU wants to do it ;D but I liked that idea.

-The developers would continue to develop FH2 as they are now; they have their own plans to fix bugs, improve old maps, add new content. The FH2 updater would download these 'official' updates as they became available.

-The FH2 updater would have a 'Community Content' section that takes the place of the current Community Updater.

-The tournament would continue to organize events and make new maps/ content based around tournament gameplay. You could opt-in under the 'community content' section and download the tournament as it becomes available. The updater would notify you when a new tournament is happening and it would get posted on the front page as it does now.

-My texture pack would also be able to be downloaded from the 'community content' section. It would be supported officially and I could expand upon it and make updates as I can.

-The CMP Map Pack would be available under the 'community content'  section. It will still be developed by the people who work on it, but with the goal of making the content polished enough to be 'official.' As maps and assets become more improved, the devs would adopt them officially and possibly work on assets to replace placeholder assets that the map might use. (things like FH1 models and unfinished vehicles or w/e)

-Maps and content that weren't 'official,' can still be downloaded and played on servers, but with a clear understanding that it's in a WIP state and will be improved upon. Maybe with a large 'WIP' or 'BETA' marking on the loading screen.

-As tournaments finish, the new maps that get made are filtered. The ones that have a good public layout continue to get worked on and made into 'WIP or BETA' maps to be tested and polished. Eventually, they would become 'official.'

-With this, all of the content creators are working towards the same goal of expanding FH2. But the content goes through '3 stages' of it's life cycle as it's released for a tournament, then worked on by the community, then worked on by the developers, and it improves and gets polished at each step. The benefit is that everyone gets to play the content as they do now, but it's streamlined into one easy to find place. Also, the content creators are working in a more organized fashion and seeing all of the projects through to the 'end-game.'

In the end, it seems redundant for 2 separate factions of people to be creating content for FH2.

This is all wishful 'in a perfect world' thinking from my own opinions ;) but making things streamlined and working with our community is the way forward imo
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General Discussion / Re: The future of FH2
« Last post by LuckyOne on 16-08-2018, 23:08:37 »
* reserved for my answers, due shortly *
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General Discussion / The future of FH2
« Last post by LuckyOne on 16-08-2018, 23:08:17 »
First of all, I'd like to congratulate the devs on another successful release!  :) ;D

I thank you from the bottom of my heart for many enjoyable evenings "wasted" playing this masterpiece. I do not regret a single one.

In the past 3 months the new trailer got over 26k views and I have noticed many new faces on the servers.

The new maps are examples of fine craftsmanship and some have almost art-like qualities. I'm sure many people find the gameplay on them really enjoyable. I can only speak for myself but I find the quality of the maps has improved immensely since I first started playing (around 2011 IIRC).

But as we all know, FH2 is not getting any younger.  :(
With the incoming hype train that is Battlefield V (and many other indie titles such as Post Scriptum and Hell Let Loose) a revival of the WW2 FPS genre is expected to hit us at any moment.

This could be a great opportunity for FH2... Or a road to a slow, painful death as the player numbers on the servers slowly wither away due to more popular games. We the community and our devs are the only things standing between a lively, prosperous future FH2 and a slowly decaying shell of a once great mod.

Therefore I ask these questions, for all of us to reflect upon:

  • How do you imagine the FH2 of the future? What can we as a community do to make such a future happen?

  • How do you think should the mod we all know and love rise up to the challenge of the newcomers, with their shiny graphics, smooth engines, innovative gameplay mechanics, never before seen factions and map locations?

  • What should the main focus of a future FH2 be ? The goal is to scoop up some stragglers and lost souls that will inevitably come when they get bored/disappointed of the new games.
    New factions and content, more insanely polished maps, new game modes, new gameplay mechanics, easier distribution, installation and learning curve for the newbies?

  • Go back to a time when you first discovered FH2. What were the things that annoyed you the most, the main sources of frustration? What were your expectations and greatest disappointments you had while playing? How does the game of today compare? Have the issues been fixed?

Please share your thoughts and let's get a discussion started.

The devs probably have their own vision, but if we can reach some useful conclusions we might provide them with valuable insights that could ensure we all get many more years of well populated rounds of FH2, loved by the players and cherished by the devs.


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Off-Topic / Re: Picture of the Day
« Last post by Zoologic on 16-08-2018, 15:08:33 »
Uhm, breech, not breach.

Today is known as "Black Thursday" for the Luftwaffe back in 1940. It culminated to the "Hardest Day" of the BoB in 18 August 1940.

Here is a Do-17Z of KG76 downed by a Hurricane near RAF Biggin Hill on 18 August 1940



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Off-Topic / Re: Picture of the Day
« Last post by Leopardi on 16-08-2018, 13:08:16 »


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20 ItK 40 VKT anti-aircraft gun in Loimola, 5.8.1944.
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Off-Topic / Re: Picture of the Day
« Last post by Seth_Soldier on 16-08-2018, 11:08:58 »
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 16-08-2018, 09:08:49 »


2nd Armored Division
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