Recent Posts

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11
Off-Topic / Re: Picture of the Day
« Last post by Seth_Soldier on 21-06-2018, 17:06:39 »
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Announcements / Re: The Road to Forgotten Hope 2.53
« Last post by Matthew_Baker on 21-06-2018, 16:06:10 »
Yes, it's a way of neutralizing precappers on push maps and back cappers on conquest maps. I personally love this change, and I know that many of the devs and testers do as well.

To me- I don't like "sneaky" people back capping flags or pre-capping flags since it seems like a cheap way of taking a point. Imo it's more fun to fight over a flag instead of sneaking behind everyone and taking it without contest. It's definitely a more arcade-ish change, but it fits within the gameplay of FH2 imo (a balance of arcade and realism)

The idea is to give your typical pub player a better idea of what's going on, and give the whole team the same situational awareness. As an example; I was moving up with my squad as Russians on Ihantala from the Bridge to the Highway flag. We saw the bridge flag blinking and the team made a collective effort to stop running forward and fall back to defend. It made us attack and defend as a team rather than being caught in no-man's land.

Imo it's not intrusive (only on the minimap) and serves its purpose (curtailing the effectiveness of back cappers/ pre cappers and promoting teamwork)
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Announcements / Re: The Road to Forgotten Hope 2.53
« Last post by blander on 21-06-2018, 15:06:05 »
What is the goal of this? To me it just makes the game more arcadish, there are less chances of sneaking now. I think transports should only show on the map if they are friendly, otherwise the enemy knows when you bailed because they can see the empty transport on the minimap, it is impossible to make a sneak attack this way.
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Gaming / Re: Battlefield V
« Last post by Alakazou on 21-06-2018, 14:06:26 »


As an educator, I can say that you would be utterly amazed by how many students, of college age, get most of their history from movies and games.

But reading is hard :(

No seriously, I see that a lot and it's a tragedy.
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Announcements / Re: The Road to Forgotten Hope 2.53
« Last post by Matthew_Baker on 21-06-2018, 13:06:57 »
You should, now if there’s an enemy in the flag, the green circle or red x (if it’s not capable) will blink on the minimap.
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Off-Topic / Re: Picture of the Day
« Last post by Leopardi on 21-06-2018, 13:06:09 »
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Suggestions / Re: The Minor Suggestions Thread
« Last post by nysä on 21-06-2018, 12:06:50 »
Perhaps not a minor suggestion (and probably has been been discussed before (?)), but is it difficult to make a halftrack with an 8.8 cm Flak L/56 on a Sd.Ah. trailer? Engine limitations?
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Announcements / Re: The Road to Forgotten Hope 2.53
« Last post by McCloskey on 21-06-2018, 12:06:03 »
"Contested flags are now marked on the minimap by a flashing icon"

How does this one work? I haven't noticed anything different with the minimap in 2.53  ???
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 21-06-2018, 07:06:49 »


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