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Suggestions / Weapon Unlocks Progression System??
« Last post by disko1089 on Today at 00:17:08 »I know this topic has already been discussed before, but I wanted to re-iterate it with a different approach.
Most of you should know about the weapons unlock system from Vanilla BF2. But I wanted to know: is it possible to implement the unlock system (with ranking and leveling up for specific classes and all that) in FH2? Or does it have to be an official EA server?
If it is possible, could some kits contain an unlockable weapon for those who have played the game long enough? For example, since most people on the server are veterans at this point, perhaps the US assault kit (with the Thompson) could be an unlock, and the standard weapon could be an M1 carbine. I know it's not a perfect example, since carbines weren't really used on the frontline, but you get the idea.
Maybe a better example could be the early-war German rifleman. The standard kit could have just grenades, but the unlock could add the gewehrgranatgerat. Or the earlywar British assault kit, with the standard kit using a Tommygun with a 20 round magazine instead of an unlockable 50 round drum. I know that FH2's focus isn't this kind of progression, and it would mess with singleplayer somewhat, but this might entice new players to work to unlock something and keep them attached to the game a little longer. Myself (and maybe others) would enjoy more kit variety, while still keeping the game historically accurate and fun.
Edit: When I talk about "standard" kits and "unlockable" kits, the point I'm trying to make is that the "unlockable" kit in-game could, historically, be standard-issue. The "standard" kit would be different, or worse than the "unlockable" in some way, but still see significant service historically, although not the majority. Refer again to the Tommygun example
As with everything else in this forum, just a suggestion, and gameplay and historical accuracy come first
Most of you should know about the weapons unlock system from Vanilla BF2. But I wanted to know: is it possible to implement the unlock system (with ranking and leveling up for specific classes and all that) in FH2? Or does it have to be an official EA server?
If it is possible, could some kits contain an unlockable weapon for those who have played the game long enough? For example, since most people on the server are veterans at this point, perhaps the US assault kit (with the Thompson) could be an unlock, and the standard weapon could be an M1 carbine. I know it's not a perfect example, since carbines weren't really used on the frontline, but you get the idea.
Maybe a better example could be the early-war German rifleman. The standard kit could have just grenades, but the unlock could add the gewehrgranatgerat. Or the earlywar British assault kit, with the standard kit using a Tommygun with a 20 round magazine instead of an unlockable 50 round drum. I know that FH2's focus isn't this kind of progression, and it would mess with singleplayer somewhat, but this might entice new players to work to unlock something and keep them attached to the game a little longer. Myself (and maybe others) would enjoy more kit variety, while still keeping the game historically accurate and fun.
Edit: When I talk about "standard" kits and "unlockable" kits, the point I'm trying to make is that the "unlockable" kit in-game could, historically, be standard-issue. The "standard" kit would be different, or worse than the "unlockable" in some way, but still see significant service historically, although not the majority. Refer again to the Tommygun example
As with everything else in this forum, just a suggestion, and gameplay and historical accuracy come first