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Messages - Stubbfan

Pages: 1 2 [3] 4 5 ... 35
31
General Discussion / Re: Long time no see
« on: 02-03-2019, 14:03:12 »
Welcome back. 762 is usually the most played server on EU evening time. But CMP have a few new servers recently added, one in us and one in Singapore which might provide a bit better ping.

32
Cool stuff with the Cmp maps. Are you on discord? I would like to have a chat about this

33
Modding / Re: Copying over kits
« on: 31-01-2019, 18:01:48 »
From the top of my head you have to change the class of a kit for it to change kit parts. This is done in the actual kit .inc file. So that would be objects_server.zip /kits/GA/GA_AntiTank_k98.inc (for example)

Edit line: ObjectTemplate.geometry.kit c_kit_at
Into something like: ObjectTemplate.geometry.kit c_kit_rifleassault
(at least if i remember this correctly :))

More details can be found in objects/kits/geoms.con

34
FH2 Help / Support / Re: Can't get it to work on Windows 10
« on: 07-01-2019, 00:01:19 »
Did you try setting your external monitor to 'primary'?

35
Suggestions / Re: Facelifting old & disliked maps
« on: 04-01-2019, 23:01:17 »
^ Maybe a (temporary) solution is to copy maps and keep the SP supported ones unchanged for the time being?

What I mean is, there would be siege_of_tobruk as a facelifted MP map,  and siege_of_tobruk_sp as an unchanged SP only map... You could even remove conquest mode from the sp ones so they don't accidentally get included in the rotation by server owners...

Yes this is possible and would be how i'd approach it. We would of course not remove SP maps from Fh2, people have worked hard to implement that feature, and many of our fans like it.

36
FH2 Help / Support / Re: Infantry and Vehicle SHADOWS
« on: 03-01-2019, 21:01:24 »
Not sure if it's possible. Dynamic shadows in bf2 aren't the greatest. There are some special settings to increase the quality of them, but you'd have to manually dig in to the files for that.

37
FH2 Help / Support / Re: Can't get it to work on Windows 10
« on: 03-01-2019, 20:01:19 »
Have you tried using nvidias site to download the latest drivers? Or are you using the gfx drivers that came with the laptop?

38
General Discussion / Re: Blinking flag
« on: 07-12-2018, 01:12:24 »
Constructive Feedback is always welcome. The rest of the jibbajabba won't help anyone though.

39
Bug Reporting / Re: MG42 mounted on vehicles
« on: 30-10-2018, 11:10:53 »
We are aware of the problem. But as far as we know it's been like that since 2.53. Although it's just now that we received multiple reports about the issue.

40
General / Re: New Factions Question [Q&A]
« on: 07-10-2018, 03:10:45 »
Actually CMP mod and CMP community (tournaments) are 2 different things (confusing yes). The mod came first and stands for Community Map Pack, which is a pack of maps and equipment that was made by different communities and people.

41
Modding / Re: Berlin
« on: 02-10-2018, 13:10:47 »
Probably overgrowth.

42
Modding / Re: How to be a modeling volunteer?
« on: 27-09-2018, 22:09:53 »
To  jan_kurator:
I'm not so good in character modeling, but at least I can help with consulting in uniforms. I'm WWII reenactor and seeing German paratroopers in SS uniform is so hard for me XD

Okay, I'll join this channel, but I can't talk in real time cause I don't know English well as you can see and it's hard to write messages quickly =)

This is ok. We can find ways to communicate. Its easier for us to discuss this in discord though.

43
Hi guys! Sorry if i write in wrong topic. I don't understand: it's been a year (or two?) since the release of the version 2.53 and there is still no new versions with official SP bot navigation for new maps? Am I missing something?

We don't have a dedicated singleplayer developer on the team, that's why. Good devs for this old game engine aren't easy to come by these days.

44
I guess there will be a news post or so about it.

Maybe not all maps at once. The better maps will be priority.

45
Yes there is. The mappack will return, but it's gonna take a while longer.

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