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Topics - Marder

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I imagine there are no much modelers active, which means less chances of seeing new vehicles from 0.
Hence, it makes sense to discuss what vehicles could be done from existing models in FH2 (which obviously takes hard work from Seth Soldier, Stubbfan, Matt Baker and others).
Here is my list, the devs are all aware of them for sure, but I wonder how mistaken, or not, I am:


-Sd.Kfz. 250/9 "alt" (the turret is already made in the Sd.Kfz. 222, it saw action with the 116th Pz. Div. in Normandy)
-Sd.Kfz. 251/2 (the Hanomag with a Granatewerfer 34)
-Sd.Kfz. 251/6 (this one was made once, and lost in a CTD right?)
-Sd.Kfz. 251/22 (really useful in Seelow and other late war maps, would depict the improvisation of the german industry in late war)
-Sd.Kfz. 232 (as a command post with guns, not sure about this, because of "no fighting commander" rule)
-Sd.Kfz. 234/1 (as a replacement of Sd.Kfz. 222 and 231 in late maps as Eppeldorf and Studienka)
-Jagdpanzer IV L/48 (this one can't be difficult from the L/70 right?, and there were lots of them in Normandy)
-Tiger I Ausf. H "mid" (taking the rubbered wheels from the early model and "paste" ;D them in the late model, replacing the full steel ones, easy pitsy!  :P)

*Soviet Union

-M5A1 Half Track
-Universal Carrier with PTRD or PTRS (dunno which one)
-ZiS-30 (I know, just for 1941 map/s)
-M4A2 76(w) (both Shermans for Berlin map?)
-T-34/85 M1943 (this one could be easy, if only the "normal" T-34 wheels were modelled instead of the "holed" ones...)
-KV-85 (KV-1S with T-34/85 M1943 turret)
-IS-2 M1944
-OT-34/76 M1943
-OT-34/85 (honestly, no idea where the soviet flamethrower tanks fought)


-M4 or M4A1 Mortar Carrier (the M3A1 half-track with a 81mm mortar)
-T19 Howitzer Motor Carriage (can be useful in Sidi Bou Zid, and it was present in FH1)


-Churchill Mk. V (the 95mm gun is already made in Cromwell Mk. VI)
-Sherman III (=M4A2)

I didn't mention other models like the Panther Ausf. D, the Semovente M42 da 75/34 or the Hotchkiss H35 and H38 because currently there are no maps for them AFAIK

-When you lay the Mk. V mines with the No73 "Thermos" kit (you can find it in Alam Halfa, Fall of Tobruk and Sidi Rezegh, maybe more), the red skull doesn't appear.

-Also, is it normal that the Hawkins AT mine disappears too early being alive? At least that is what happens in Luttich.
They should last like the rest of AT mines, right? (as long as you are alive they won't disappear)

General / Valentine tank/s
« on: 11-04-2016, 21:04:05 »
Right now there is just two maps with Valentines. What about bringing back the Valentine tank to Alam Alfa? I think it was removed back in 2.2 or so. Maybe not in first line, but in the last two flags could fit perfectly without unbalancing the map.

Btw, the new posts in the maps feedback doesn't appear in the frontpage.

Suggestions / About Italian Tanks
« on: 23-12-2010, 17:12:46 »
No, this is not a suggestion to make more italians vehicles or tanks, i know there are other prorities. Nevertheless the actual ones could be improved imo of this form:

-New tank sights (for M13/40 and Semovente L/40),the actual ones are ugly and sometimes is hard to aim.
-The sound of Breda M38 in the M13/40 and L6/40,could be like the Breda M37? (It's a cool sound).

Suggestions / MG-37(t) in Marder III
« on: 30-10-2010, 14:10:11 »
Hi all
I got a little suggestion regarding the Marder III. The MG-37 (t) in the front hull, his sound and rate of fire could be like the british Besa MG? The Besa MG was a copy of the czech ZB-53/MG-37 (t). (sorry if this suggestion is stupid).

Suggestions / Panzer III M DAK
« on: 26-08-2010, 16:08:02 »
Hi all,this is my first post here (sry for my english). After being playing FH and FH2 for years i would like to make a constructive suggestion-question (i`ve been looking for similar suggestions but i only found a closed topic).
Here it goes:
Could be possible to see ingame someday this beauty in Mareth Line or other later NA maps?

I know the devs are very busy with Normandy and the next theatre,but this addition could be useful and would add more variety to the game.
Sorry if i'm mistaken.

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