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Messages - Mudzin

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16
General Discussion / Re: Conspiracies Thread Mk II
« on: 08-11-2015, 20:11:14 »
These are all pretty bold ;D

Just remember that EU said
The stream will only cover stuff in the next release.

Liers... As always...  :P

17
General Discussion / Re: Conspiracies Thread Mk II
« on: 08-11-2015, 18:11:11 »
These are all pretty bold ;D

Just remember that EU said
The stream will only cover stuff in the next release.

Hmm... So maybe a new, not yet announced map? I suppose, most what could have been said about Pegasus was said and I think devs will rather try to show us sth completely new. And I don't think it will be only Pegasus as a map in the next update, however in the past there were updates with only one map...

18
General Discussion / Re: Conspiracies Thread Mk II
« on: 08-11-2015, 14:11:52 »
I bet one of the Eastern Front maps will be showed. Maybe with some not yet announced vehicles like IS-2 or Jagdtiger  ;D

19
General Discussion / Re: Conspiracies Thread Mk II
« on: 07-11-2015, 17:11:04 »
That one won't be in the first Russian release though, or at least it's not planned.

Will it be at least in the mapping files?  ;)

20
Modding / Re: What have you modded recently?
« on: 06-11-2015, 18:11:25 »
Well guess it remained a test then.

I know, but I think it will be easilly fixable for someone who knows sth about BF2 statics/models ;)

21
Modding / Re: What have you modded recently?
« on: 06-11-2015, 18:11:40 »
Is that jungle_test folder from vanilla FH2?

Yes

22
Modding / Re: What have you modded recently?
« on: 06-11-2015, 18:11:33 »
Ok, thx for the suggestions - might be useful! ;)

23
Modding / Re: What have you modded recently?
« on: 06-11-2015, 16:11:08 »
I have some overgrowth objects problems - I used palm trees from jungle_test folder, which look great (what you can see on my previous screenshot), but they have problem with disappearing trunks earlier than the palm's leaves at the edge of the view distance. So in the distance you have weird floating palm leaves in the air. Also there's similar problem with bamboo OG objects, which also become "sticks" at the edge of view distance...

Also I have some problems with ported statics from FH1 - houses have for example not "walkable" stairs or there's long wooden bridge under which you can't swim with a boat, because it has some weird invisible wall  under it...  ::)

24
Modding / Re: What have you modded recently?
« on: 06-11-2015, 11:11:18 »
Hey,Muzdin you said when you finish that map wit Ausises that you will give us more screenshots.

The map is not finished yet... I have encountered problems with some custom statics and before these problems are fixed I can't start lightmapping... I don't like this situation- I simply don't like leaving unfinished things, but what I and you need is only patience in this situation. ;)

25
Modding / Re: What have you modded recently?
« on: 05-11-2015, 23:11:51 »
looking good, what is the scale of the map? IIRC this Island isn't very big IRL. Also, is that Sidi Rezegh airport bulding in the middle?  ;D

I think it's 2 km, the map isn't big - you can see a nearby flag from another with the set view distance. And yes, I was thinking what building can be used as HQ building at the airfield, so I thought there's no other option than this building from Sidi Rezegh... Fortunately, we got permission from Tripwire to use their HQ building from Red Orchestra and I hope we will successfully port it into FH2... ;)

26
Modding / Re: What have you modded recently?
« on: 05-11-2015, 16:11:35 »

27
Modding / Re: What have you modded recently?
« on: 05-11-2015, 15:11:31 »
Meanwhile, I'm currently working on another Pacific project:



I need to improve textures though... Anyway, it should be an easy guess for you what map it will be! ;)

28
Modding / Re: What have you modded recently?
« on: 05-11-2015, 00:11:34 »
Wish my tpaint did such good job...  ::)

29
Modding / Re: What have you modded recently?
« on: 04-11-2015, 20:11:03 »
@Rabbit: With what tool/software have you done those colormaps?

30
General Discussion / Re: CMPv2.0 released!
« on: 01-11-2015, 19:11:47 »
Nvm...

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