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General Discussion / Re: Which resolution do you play in, again?
« on: 08-03-2012, 11:03:24 »
1366x768 16:9 on 15" laptop screen now, used to 1600x1200 4:3 on my old PC at home IIRC
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Oh please not, we had this in FH2.0 and it was a pain, you never knew when the wreck your hiding behind was going to kill you...It's not about exploding (disappearing) wrecks but exploding tanks becoming wrecks. Well, it is true that is possible to survive standing on exploding tank when you bail in the last milliseconds. I've checked it and it worked few times. But IMO it isn't a big problem as it happens rather rarely to be honest...
Don't forget the voices...There are some hungarian voices in FHSW. They are very low quality but maybe there's way to tweak them somehow. But still we need playermodels, weapons, maps. It is unlikely to happen
1- A meaningful delay on exiting a tank.Delay is not possible probably, but it would be great to have such thing on entering/bailing and changing seats.
2- Exploding tanks creating more splash damage around them.
3- Flames over the wreck of a tank causing instakill.
The first one I just don't know as I haven't ever seen anything like a delay for entering or exiting vehicles on BF2.
The second one I realize it might be a trade-off. I suppose that splash damage on exploding wrecks was lessened in order to avoid the "staying close to a flaming wreck that randomly decides to explode death" effect, and I dunno if you can change the ammount of splash damage a tank makes when becoming a wreck, while leaving alone the damage a wreck does when becoming nothing. But, if it isn't possible, maybe increasing the splash a little bit wouldn't hurt.Actually there is splash damage only when the proper tank explodes and became a wreck. Exploding wreck doesn't damage nearby infantry at all. (it was removed some patch ago because you can't predict that explosion and it was causing random kills)
And the third one, I couldn't possibly know if the wrecks could carry a "damaging fire" parameter attached to them.This would also affect flames on wrecks (static ones too). I don't know about "damaging fire" on mobile vehicles and their wrecks. But flames on static wreck often don't hurt you too what is strange.
Problem being you still need some basic knowledge on tank-combat.another reason to introduce loading screen tips imo