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Messages - Roughbeak

Pages: 1 ... 89 90 [91] 92 93 ... 95
1351
Suggestions / Re: Better Medic- class?
« on: 01-04-2013, 00:04:57 »
The Devs really should make better medic pickup kits (as we said before) :D

Brits & Commonwealth:
Lee Enfield (No.4 or MkIII*)
6-7 bandages

Germans:
K98
6-7 bandages

Italy:
Carcano Carbine M91/38
6-7 Bandages

USA:
M1 Carbine (M1A1 Thompson would be nice also)
6-7 Bandages

1352
I think he said that last week ;)

1353
There is also one Italian plane on Siege of Tobruk.
The Mc.200 ;)

1354
Both of those planes are ingame. I think the second italian plane is on Gazala (?)
The Mc.200 is on Gazala (Germans), and the Mc.202 is on El Alamein (Germans) ;)

1355
General Discussion / Re: Where is everybody?
« on: 29-03-2013, 14:03:43 »
As a 762 server admin (me) i have seen many many noobs/new players coming on our servers everyday. On a average we get about 7-9 new privates everyday ;)

1356
General Discussion / Re: British heavy guns
« on: 28-03-2013, 02:03:22 »
Yes i think they are 88s  :)

1357
General Discussion / Re: Where is everybody?
« on: 27-03-2013, 22:03:29 »
I do not think FH2 is "dwindling" with people, we got at least 90 on one round today  ;)

1358
Suggestions / Re: Plane supply drop option
« on: 27-03-2013, 21:03:04 »
It would be jolly spectacular if the devs can figure someway out for a real "jumplight", from red to green  :D

1359
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1360
 I would say that FH2 news updates do "keep all of us going" though, even if it is just repainting the Mosin Nagants ;)

1361
General Discussion / Re: Easter eggs in FH2
« on: 24-03-2013, 14:03:47 »
Maybe someone has seen this before but it looked funny (Forgotten Hope on the Brit's sleeve)  ;D


1362
Suggestions / Re: Better Medic- class?
« on: 22-03-2013, 17:03:49 »
[...]add some kind of revive[...]
Could a good 'ol new animated slap on the face work on the "wounded" soldier ;D

1363
Suggestions / Re: Better Medic- class?
« on: 22-03-2013, 14:03:51 »
 It would be awesome to have a medic kit (at least in USA) with this configuration>
M3 Knife
Thompson M1A1
8 Bandages
 ;D

1364
Suggestions / Re: Tank Hit Effect
« on: 21-03-2013, 23:03:37 »
What about bluring vision for a second and "shaking" of the screen? [...]
Thats it  :o

1365
Suggestions / Tank Hit Effect
« on: 21-03-2013, 21:03:10 »
Hello all,  :D

 I have been thinking that when you are in a tank. Then an opponent fires and hits you with a anti-tank shell (or a PIAT/Bazooka/Panzerfaust), and there really is no "violent" impact or shock when you are in your tank.

 For an example, On Totalize i was in a Flak 18 "88", then a Tiger I comes rolling through the bushes i fire my AP shell at its side, it hits the Tiger but its like it does not "feel" it (but i do know there is some shock to it). Then the Tiger blasts me easily. So the Tiger feels like "king" instantly.

 Bottom line is i am saying that the "tanking" system should have, if you want to call it "violent impact" or
"shock" when you are in a tank and then get hit by a shell and Pz faust/PIAT/Bazooka.

(i am pretty sure that no one has posted this before, if someone did, Flippy you know what to do ;))

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