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Topics - Turkish007

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Bug Reporting / Brest minimap
« on: 14-04-2013, 20:04:32 »

How beautiful lush green, totally empty fields around a bit of the city, on the un-enterable zone. Can we have this fixed plz?

Suggestions / Different reload anims in one weapon
« on: 14-04-2013, 12:04:16 »

Maybe we could have this for the weapons like the M1 Garand? For example there is reload no.1 when the mag is fully empty. The reload which makes the "ping" noise. Then there is the reload no.2 when the mag has some rounds left in it. So the soldier manually takes the clip out.

What do you think?

Suggestions / Plane supply drop option
« on: 27-03-2013, 20:03:21 »

I was gonna suggest something I saw in Experience WW2 mod. There are 2 options on a plane, one is bombs and one is supply crates. When selected supply crates and clicked right mouse button, the plane drops a supply crate with a parachute (basically the commander supply crate spawns behind the aircraft). and the locations of crates which hit the ground are shown on the minimap. Such as:

Plane dropping crate:

Note the little icon on the minimap:

I believe this could be applied to the map Invasion of Crete, and it would add a little pinch of more realism.
The XWW2 sytem is pretty roughly made, since the crate has a modern parachute, a plane can carry 8 crates, and the plane is a bomber. But it can be given to the Ju52 in FH2, right? It would have 2 or 1 crates...

Whadayathinkin'?  :)

Suggestions / The Minor Suggestions Thread
« on: 20-03-2013, 18:03:38 »
I tought I would pop up a thread for all your suggestions and the discussions that you wouldnt want to create a whole new thread about. Also minor stuff are more considered by the devs. You got something in your mind that you dont think you should start a huge discussion about? Why not post it here then? ;D

Let me do the first one:

Add more seats to the Fiat truck. If all the other trucks have a lot, this one needs too.

Post yours! Lets see the stuff which was stuck in the corner of your brain.  :D

Bug Reporting / Vickers Tripod sights
« on: 19-03-2013, 19:03:56 »
When I do harsh and sudden movements with the vickers tripod, the sight goes a bit out of place and it takes a while for it to come back to normal.

It just stays like that for about 5 seconds.

Modding / I messed up a code in US_Assault.con
« on: 10-03-2013, 22:03:23 »

I was trying to learn some basic modding, like adding vehicles, changing weapon classes etc... After successsfully editing some kits to have other rifles and equipment, I tried to remove the M16 and M203 from the US assault kit and replace it with the G3a3. But map crashes when loading at 15%  :(, this is how the current code looks like:

Code: [Select]
rem -------------------------------------
ObjectTemplate.addTemplate USRIF_G3A3
ObjectTemplate.addTemplate chpis_qsz92
ObjectTemplate.addTemplate USHGR_M67
ObjectTemplate.addTemplate kni_knife
ObjectTemplate.addTemplate UnlockUSAssault
ObjectTemplate.addTemplate UnlockUSAssault2
ObjectTemplate.addTemplate ParachuteLauncher
rem -------------------------------------

It was in

Please guys! I need your help to bring the kit back to normal and then replace the M16 and M203 with the G3a3 and regular grenades. Help me unscrew my Bf2, I beg you!  :-[

Suggestions / Captured Panhard 178 on Easterfront
« on: 25-02-2013, 22:02:48 »
Before I get all the "fuck you Turkish007! We hate you for suggesting stuff! You freaking bastard!We're so much more superior than you!" comments rolling around this thread, I want to make this clear that I will make this thread actually sound in your taste of a forum thread.

The Panhard 178 (which is a French light armoured combat vehicle) was also fielded on the Eastern Front as a railway defense system by the Germans. They captured plenty of French vehicles in the 1940 blitz into France.

Is it possible to see this in FH2 Eastern Front? Well as I remember the upcoming map Prokhorovka had a railroad, could it be put into use in that map maybe?  :)

Here is the video that inspired me to suggest this, and a pretty explanative one:

It would basically work like the train we have in FH2, operating on one railway system (tyres were changed with railway-fitting ones) but capable to shoot. I think it would be pretty neat!  :)

Here is the BG42 one (but with tyres, not fitting a railway):

Whadayathink?  :)

Bug Reporting / PHL Funny Hi-Power Bug
« on: 17-02-2013, 18:02:47 »
In PHL, the pistol of the German SL is invisible:

I found this bug quite funny, and had some fun moments with it!  ;D Still, worth fixing.  :)


Suggestions / New animations for Carcano's
« on: 03-02-2013, 23:02:50 »
I believe its time for new animations for carcano rifles. Also, I see old rifles already ,ngame getting their animations updated. The anmations for carcano havent been changed for a lot of time. I think, an animation where we could see the bolt would be ideal:

I'm asking if this could be done, because Chad509 is slowly replacing the old anims with new ones for some weapons. And he is arranging them so we can see all the bolt.

so what do you think?

Hey guys,

I asked on BFSP forum but noone voulenteered to do it. So, is there anyone capable of navmeshing Warsaw Uprising please? I believe the download link of the latest version is here:

General Discussion / CliveWill's stuff
« on: 24-01-2013, 17:01:07 »
Hello guys,

I think the developer team might use the stuff CliveWill created. He is an awesome modeller and texturer, and shares his stuff for free use on the BFSP forum:

Some of his content:

Sunderland III:

Avro Lancaster Bomber:

He has some other cool stuff too, but these are the ones that could fit FH2. I know he made other fighter planes, but they were allready suggested before IIRC.

Gaming / The Trench 1916
« on: 21-01-2013, 18:01:02 »

Wow... a FPS that Im actually eager to have. I was waiting for a WW1 FPS game for like forever. Almost all projects failed (Verdun online etc...) and NML is still far from any release. The closest thing was BF1918. all stuff dont look nice, but this is sure cool!

THE TRENCH is a first person shooter video game on PC taking place during the First World War. You assume the role of a French foot soldier mobilized on the Verdun front. One of the main gameplay mechanics is that you begin the game 3 days before the German assault on the 21st February 1916.

This time allows you to prepare for the future assaults of the Germans. You can request field artillery placements on a precise zone, air support, Trench raiding and the positioning of foot soldiers in strategic places.

These 3 days will allow you to prepare the structure and the scene of the approaching battle.

And they say the alpha release will be on Early 2013! Cant wait!  ;D

Some vids:

The Trench 1916 Teaser:

Lebel Mle Gameplay:

Some screens:

Be sure to check out the other features on the website, I assure you this will be awesome!

So, what do you think?  ;D

Suggestions / GAZ11-73 Russian Staff Car
« on: 13-01-2013, 13:01:10 »
We allready have a German staff car (Citroen) so why not have one for the Russians on the Eastern Front? I think a GAZ11-73 would be neat to have. BG42 had one:

First reason I suggested this is that Russians will need something like this sooner or later, and the second reason is that it looks classy as fuck  8) Also it could make a decent civilian car too. I've always tought Fh2 lacked civilian stuff.

So, what do you think?

Bug Reporting / Op. Cobra shuts down computer
« on: 06-01-2013, 13:01:03 »
whenever I play Op. Cobra my computer shuts itself down after about 40 mins of gameplay.

Suggestions / Radio Communication Opel Blitz
« on: 02-01-2013, 18:01:50 »
For the English commander we have the Dorchester radio vehicle. So why not have an alternative for the Axis instead of a captured Mammut? I suggest having an Opel Blitz with radio equipment. Something like this:

It does look cool, doesnt it? I think it also might be a special improvement for Africa maps. We could have both static and driveable versions of it. Have more photos? Dont hesitate to post!


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