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Messages - valleyman

Pages: [1] 2 3 ... 6
1
Modding / Re: Old Map maker, craving some new creating.
« on: 20-01-2020, 20:01:40 »
I definitely recommend Stubbfan's suggestion of getting into contact with the CMP guys. They are doing Pacific content so they should be able to help you get started.

2
Modding / Re: Old Map maker, craving some new creating.
« on: 31-12-2019, 00:12:42 »
While the engine is definitely still limited, I think now is as good of a time as ever to start mapping for FH2.
One of the FH2 developers (TS4ever) has released a video series on making a map for FH2 that I recommend viewing. He probably answers a lot of the questions you have/will have in the series.

https://www.youtube.com/watch?v=WlOMa5hjrOk&t=3250s (Part 1)

Once you get the game working, I recommend getting the editor working, all the files that are necessary get extracted, and also, I'd install bfmeshview. This is a very handy tool for viewing/editing static models.

http://www.bytehazard.com/bfstuff/bfmeshview/ (Version 2.5.3)

For setting up the editor and extracting files, refer to the following link.

http://forgottenhope.warumdarum.de/tutorials/index.php

Anyways, good luck and above all have fun!

4
General Discussion / Re: FH2 Thursday Reloaded!
« on: 06-10-2016, 21:10:49 »
Computer is kaput again :-/

5
Developer Blogs / Re: New map layers
« on: 21-08-2016, 21:08:17 »
Sidi bou Zid 16p is a great play.  Really like the spawn points once you cap the two nearest flags.  Both of these maps' 32p versions can be played with 16p with no problem.

6
General Discussion / Re: FH2 Thursday Reloaded!
« on: 22-07-2016, 03:07:16 »
My PSU is rekt, won't be able to play anymore tonight.  Sounds like it's about to unleash a lightning bolt.

7
Modding / Re: BF2Engine Static Meshes
« on: 13-04-2015, 01:04:18 »
Great stuff!  Thanks a lot for doing this and for writing is so well that anyone could pick up 3d max and figure this stuff out.  Keep up the good work and I look forward to getting some models in game now.

8
General Discussion / Re: Pacific Mini-Campaign
« on: 07-04-2015, 08:04:57 »
It's actually not showing up in my in game browser for some reason.  Any way I can add the IP to my favorites or something?

9
General Discussion / Re: Pacific Mini-Campaign
« on: 06-04-2015, 14:04:45 »
Anyway we can get the server to show up in the browser?  Feel like no one was on Saturday was because they didn't know.

10
Beautiful!  Keep it up team.

11
General Discussion / Re: FH2 Thursday Reloaded!
« on: 19-03-2015, 18:03:39 »
It's Thursday boys, anyone going to be on tonight?

12
Developer Blogs / Re: Becoming Ec-static!
« on: 15-03-2015, 23:03:00 »
Take your time!  Rather you be working on Fh2 when you have time rather than tutorials.

13
Developer Blogs / Re: Updated and new textures
« on: 21-02-2015, 00:02:44 »
Everything looks so great!  Good job everybody on the team and everyone working on this.

14
Developer Blogs / Re: Becoming Ec-static!
« on: 16-02-2015, 03:02:43 »
Congrats!  Everything is looking good and I look forward to your post in the modding section.

15
Modding / Re: What have you modded recently?
« on: 13-02-2015, 21:02:05 »
Looking really lush Outlaw.

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