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Messages - Dago Red

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61
General Discussion / Re: Wolf FH2 Thursday, Farewell to 2.3!
« on: 14-07-2011, 19:07:36 »
32 and 64 player maps only please, the last time I drove a tank or flew a plane on WOLF was probably back in 2010 and for a change it would be nice to see something more than infantry combat between 4 grid squares.

Sheik I haven't seen you in probably 3 months, and before that, it was very rarely over the last 6 to 10 months.  You have been delinquent, and as a longtime FH regular, I feel you should be punished with an entrenchment tool.

And in all seriousness, we play plenty of maps with tanks, and try to get the plane maps in whenever possible.  But the reality is that FH2 is not well populated in the Americas, and paying giant 64 player maps when there are only 10-30 players on tends to be more frustrating for the majority of people, who then drop off after long periods of no action.

So talk to the devs about why there is no love for smaller maps, why there are only a handful with tanks or any vehicles to speak of and why there aren't more of the smaller versions for more maps in general.  FH2 needs more attention to the fact that it is unsustainable with only 64 player maps having all the goods.  FH1 never even had the capability of 64 player maps and did pretty well for the better part of a decade! 

Wolf would love to sponsor someone to ssm smaller versions of maps and/or add tanks and vehicles to existing ones where appropriate, but so far no one has stepped up.  I know this release will inject new life into the mod, but I fear after 3 months we'll be right back to where we are now in player base with only a small uptick overall.   

62
General Discussion / Re: Direct DL link?
« on: 01-10-2010, 18:10:23 »
Ah, it's already 1:00 in the afternoon here EST so I was getting antsy....  I know plenty of WOLF admins have the torrent already so there's no disaster pending for the server tonight, but I don't roll that way anymore.

Gave up torrenting years ago -- except FH files until last release when some kind of trojan got in related to utorrent. I finally deleted the pos from my computer and i'm not going back to that method.

I'll check back in an hour!

63
General Discussion / Direct DL link?
« on: 01-10-2010, 18:10:27 »
Greetings all.

Dago Red here.


Where is the direct DL link for the incremental patch? (NOT the torrent)

64
Suggestions / Re: More ABC Lines
« on: 24-05-2010, 17:05:17 »
Guys you have to add ABC to every map.  It's got to be one or the other, either FH 2 is a game where the developers consider these things, or it's a game where the server administrators do.

In FH1, it was the server admins. It makes more sense for it to be the devs, and we were all happy to hear about ABC code as a default part of FH2, along with anti-spawn camping buildings and spawn points etc.

The problem arises when it's not consistent.  Either we have ABC on every map, and we don't have to make a shit ton of rules.... OR we start making a shit ton of rules again.  No one wants that. We have very few bans on the FH2 server and it would be nice to keep it that way, but when you make rules, they must be enforced..... mainly only hardcore racists, and cheaters with the occasional sociopath no one could handle any longer.  Even some of the team killers have been unbanned, let off the hook since there are so few players to begin with, but i digress.

If people can find a way to camp, they will.  ABC, ABC, ABC.

65
Dago Red from WOLF here.  We finally pulled it this morning, just can't seem to stop crashing. 

I hope you saw the thread I commented on a few pages back:

Toddel...

As that is the middle of the work day I cannot come, but there is a thread on Wolf about one such "anything is possible" occurrence. http://www.wolfgaming.net/forums/showthread.php?t=40874

Hope it helps.

GOOD luck fixing it, i think it's a nice map!  A suggestion:  Give us a 16 (or 32) version of the town flags between Airfield and that Church. Toss in a couple sweet kits, and a couple med tanks/destroyers and call it a day.  Fix 64 version the next day :)

66
Toddel...

As that is the middle of the work day I cannot come, but there is a thread on Wolf about one such "anything is possible" occurrence. http://www.wolfgaming.net/forums/showthread.php?t=40874

Hope it helps.

67
FH2 Help / Support / Re: official word on widescreen
« on: 08-01-2010, 02:01:31 »
Prove that what works, the built in EA/dice support or the widescreen fixer?

I don't have the widescreen fixer, I'm trying to find out about it... long have I heard of it's PB troubles as I played on a 17" 4:3 screen for the last 7 years.  Then wegot the 1.5 patch so i figured when i upgraded to a wide I'd have no worries... but yes my text and map, aka the hud, all look like hell. 

big blown out shitty text...  what to do...

68
FH2 Help / Support / official word on widescreen
« on: 08-01-2010, 00:01:11 »
I know he last patch added widescreen support so when I went out to replace my old failing monitor I happily bought a hi def 1920x1080 21.5 in monitor.

Easy enough to choose the correct resolution (1920x1080) in the game menu.  The game world looks nice too, but the map and chat/hud look like complete crap - it's as if i'm playing on my old 17" but with the text and map just stretched an extra 4.5 inches.  The text is enormous and wipes out my field of view, it's nasty to look at.

Does the widescreen fixer fix this?

Is this officially supported, no issues with punkbuster, etc?

Or is there another solution?

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