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Messages - Torenico

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The dual shock never gave me problems of any kind, I've had it for years now.. maybe a full decade. It works on every single game I tried controllers on. From PES to Dark Souls.

Nice shots. What do you use as an input device? I am reluctant to buy an xBox controller and the PS ones are supposed to be really iffy with Windows so I'm sticking to a joystick to play Beam.NG - which is really far from optimal so that I won't touch any competitive car games for now.

I bought a Logitech G29 last March, it's a good wheel if you want to get into simracing (Then you have custom and expensive stuff like Fanatec wheels if you're really serious about it). Mine has a problem though, it makes a noise when you turn to the left especially if the game has a "strong" Force Feedback setting.

I used to play rFactor (the first) with a Logitech Dual Shock, it was pretty fun.

Assetto Corsa, I love it.

Ferrari 250 GTO vs a Lancia Fulvia and another 250 GTO.

Two Ferrari 250s battling with a Lancia Fulvia.

One of the most brutal cars I've ever driven, Porsche 935/76 Moby Dick.

Off-Topic / Re: Picture of the Day
« on: 21-10-2018, 14:10:18 »
Yes the Germans also thought they were fighting for a good cause, and that good cause was the complete elimination of Communism and it's Jewish masters as they like to call them. The idea of "cleaning" Europe from the "Barbaric Slavs and the Jews" was well within the Wehrmacht at the time.

Hard to call it "fighting for the glory of conquest" when you're motivated by an aggressive ideology that is National-Socialism. People should stop romanticizing the Wehrmacht.

Off-Topic / Re: Picture of the Day
« on: 19-10-2018, 22:10:02 »

It must've been such a surrealistic experience for some regular German soldiers. Enlisting with pride to serve their fatherland and being hailed as heroes and mighty conquerors during the first years of the war, only to slowly start realising their leader is a madman that is leading the nation into its defeat and that they are actually serving an evil party that is exterminating people by the millions.

Heh, they kinda knew it since the beginning.

Gaming / Re: World of Warships - Open Beta
« on: 25-09-2018, 01:09:01 »
Subs will be interesting, despite their intended role not to engage a fleet and sink 5 ships...

We'll see how they play out on Halloween event.

Off-Topic / Re: Picture of the Day
« on: 24-09-2018, 23:09:28 »

-Joe, isn't that a German tank?


Off-Topic / Re: Picture of the Day
« on: 12-09-2018, 20:09:00 »
Plus 7 operational and 1 in repair with "Ersatz- und Ausbildungs-Regiment Hermann Göring" in the Netherlands. These were later deployed against the British, but few of them broke down during the road march before reaching the battle.

Sounds like every German tank, ever

Off-Topic / Re: Picture of the Day
« on: 08-09-2018, 02:09:00 »

One of two oncoming Mitsubishi A6M5 Navy Type 0 Fighter Model 52, Zekes, that dove on USS Manila Bay (CVE-61) on 5 January 1945. The second aircraft missed, but the first, seen here as caught by a very brave photographer, appears to be bearing down right on his location, which was most likely at the after end of the escort carrier's small island.

Gaming / Re: S.T.A.L.K.E.R.
« on: 18-08-2018, 15:08:04 »
You can try Dead Air, maybe with the correct tweaks (which you can find in the addons page at moddb) it'll become "tolerable" or whatever. But it doesn't seem to have the same freedom of choice as the other mods. There's some BS like a pack of mutants rushing at you from the other side of the map just to kill you, making the game a bit artificially difficult.

As for the choice in Anomaly, well, yes, it's a Sandbox game. You can travel around the zone while being part of any faction you want (except zombified of course heh), except all the areas to the north of Yantar-Radar, someone turned the Miracle Machine and the Brain Scorcher on again, you can choose to deactivate them if you play in in "Story Mode". But as for freedom yes, it's very sandbox-ish.

The new mutant I saw was pretty convincing, it did blend in with the zone quite well IMO, the animations seem to be borrowed from the Chimera, as I kinda consider the Lurker a "baby Chimera" of some sort. As for the other ones, well, they remain unchanged, Animations are not Stalker's strongest point, while the gun reload animations are much much better now (you know how AWFUL vanilla's reload anims are..., too fast and completely out of sync), the other animations, especially those regarding mutants, other stalkers and 3rd person, are still the same.

As for the description, well, I couldn't find one either. It's like a heavily modded vanilla CoC running on a 64bit engine. I haven't played COM (My only experience was with Misery a couple of years ago), but I suspect it's pretty hardcore-ish. While Anomaly has some hardcore elements, it's a bit more arcadey. I'm sitting on a decent amount of rubles and I have one week in the zone so far, so I can pay for my food without problems and I can afford a Sunrise suit to replace with totally destroyed Overcoat. You can turn on things like Hardcore Economy (which I haven't had enough time to test, I had it turned off for the most part of my playthrough) and stuff like Hardcore AI Aim which would attempt to fix the horrendous AI aiming..

As for the Bloodsucker, I agree. I shit my pants whenever I hear one, it may not be the strongest (I like how CoP buffed them with that "kiss" they do) but it is certainly the most scary.

Chimeras might be the strongest, a lot of health and a lot of damage, combined with the ability to ambush you out of nowhere.

I must say I love the variety of mutants in Stalker. You have the invisible guy, the dwarf guy that shoots heat, throws stuff at you and created a barrier which stops bullets, the flying electricity ball that throws shit at you, the guy that fries your brain and has that very unique attack which literally blows your mind and so on...

Gaming / Re: S.T.A.L.K.E.R.
« on: 13-08-2018, 16:08:51 »
I actually haven't played any of those. I did play CoC with addons but it kept crashing, gave up and moved into something else..

Sometime after I found the news about Dead Air in r/Stalker, when I was looking at it I also saw a post about Anomaly.

I downloaded both of them. Played anomaly, loved it at first sight, played Dead Air but I fucked up the translation, never bothered to fix it and I was conditioned by the negative reviews and critics of shitty gameplay elements...

When they get their shit together I will give it a go. So far, Anomaly is all I want. It's stable (it's actually 64bit), crashes once every week (human weeks..!) and it's a lot of fun, the mod author is very present (he's taking a break right now) and keeps the mod updated.

I've had only two crashes so far, no big bugs either. I can't speak for the other mods. Anomaly is the one to go if you want a more "hardcore" Misery-like experience with sandbox gameplay.

Gaming / Re: S.T.A.L.K.E.R.
« on: 13-08-2018, 05:08:43 »

Oh you Stalker...

I think CoC/Anomaly/Last Day/Whatever offer the most realistic experience. It has nothing to do with shooting mechanics, the survival aspect, the AI, no. You're just a stalker, pretty much on your own. You're no hero, you're no Strelok, you're no Merc or Major disabling powerful Psi-emitters, taking down pretty much the entire Monolith faction or making your way to a ghost city taking down hordes of Monolith fags.

You're (INSERT YOUR NAME HERE), a lone guy trying to make a living in the zone. It's open to you, you don't have an actual goal, you just go around talking to other stalkers, asking them if they need help.

If the Zone was real, it would probably be like that. Common loners doing various missions, earning their cash working pretty hard. You'll have factions fighting for territory and mutants hunting down the remains or lone stalkers. And you fit into any of those, maybe you'll like to be a cheeki breeki adidas lover robbing loners or some rock fanatic helping your faction take over the entire zone...

Well, you can be the hero and disable the "Miracle Machine", you have some sort of "Story Mode" but it's optional.

Still, I had a mission at the Truck Cemetery, a new area. I had two contracts to kill two stalkers right there. As soon as I got there, under the rain, one of my targets was killed in a firefight with the military. I still had one guy left to kill, so I slowly made my way into the cemetery. It was filled with old trucks and vehicles, some of them with radiation. I encountered a party of Zombified stalkers chilling around, all armed with shitty sawed-off shotguns and Makarovs. I dispatched them with my near broken silenced AEK-971. I looked around for a good place to stay while the storm passes.

I saw a big tower, you know the very same towers that you'll find scattered around in the Great Swamps. So I sneaked into one of those, avoiding another party of zombified stalkers mixed with actual zombies. I had a fantastic view from up there, scanning the horizon I quickly spotted the glow of a campfire about 250 meters from my position, a pack of Boars, a group of Fleshes and two creatures.

These guys are called Lurkers I think, they're a chimera-like monster, they run very fast, they jump but unlike a chimera, they don't deal a lot of damage nor have a lot of health. These two guys were chasing off a boar, from the safety of my tower I was able to watch the new mutant working, I'm not sure if he killed the boar or not, but he passed twice next to my tower without seeing me, or maybe he did, I dunno, I don't have any indicators in my HUD anymore. While watching the local mutants do shit, my target was killed by a flesh. Damn.

Well, that was enough for me. I decided to pack my things up and leave before the emission that was going to happen in a few hours, according to the PDA. When I got to the stairs I heard that dreadful sound. I couldn't see him, but that's always his intention.

I rushed back upstairs and took out my MP-133 shotgun, and the waiting game began. A few minutes after, the monster ran into some anomaly and died. Welp. That was my very first encounter with a Bloodsucker in Anomaly so far, good thing it ended in a spectacular way for me. I haven't had the chance to meet more still, I've been to Cordon, Great Swamps, Dark Valley (Apparently a bandit killed one according to PDA messages), Meadows (new area, very small but fun imo), Garbage (saw a Lurker, a Snork and a Burer, pretty high tier for a southern area), Rostok, Truck Cemetery and Army Warehouses so far... I wonder how many high tier mutants would you encounter up north, in places like Pripyat.

I like Anomaly. It's not super hardcore, yet it's still a challenge. It's a good mix between realism and fun.

I haven't played much of Dead Air yet, it seems that it needs a lot of work, especially because the mod is confused on what the developers are trying to achieve...

Off-Topic / Re: Picture of the Day
« on: 08-08-2018, 02:08:27 »
I always liked how the Soviets painted slogans in their tanks, it looks so crude yet very cool to look at.

Off-Topic / Re: Picture of the Day
« on: 19-07-2018, 23:07:39 »
German retreat from Lapland?

Off-Topic / Re: Picture of the Day
« on: 17-07-2018, 03:07:53 »

HMS Prince of Wales and HMS Repulse, 10 December 1941: Photograph taken from a Japanese aircraft during the initial high-level bombing attack. The battlecruiser Repulse, near the bottom of the view, has just been hit by one bomb and near-missed by several more. The battleship Prince of Wales is near the top of the image, generating a considerable amount of smoke. The Japanese writing in the lower right states that the photograph was reproduced by authorization of the Navy Ministry.

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