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Messages - jan_kurator

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Modding / Re: Pointe du Hoc crashes 10 secs into gameplay
« on: 25-04-2018, 22:04:54 »
Bots do not pickup kits, they only use spawn menu classes.

General Discussion / Re: Post your FH2 Screenshots
« on: 25-04-2018, 19:04:00 »
I thought the same, but he's just aiming to be honest, maybe he was trying to scare that hanomag away?  :P

Suggestions / Re: The Minor Suggestions Thread
« on: 22-04-2018, 17:04:59 »
Wow, thanks Seth, you're the best :)
Yes he is! There's quite a lot of stuff he's currently working on and I can't wait to see all his projects ready ;)

Btw, check our website in ~10 minutes to see one of his babies.

Suggestions / Re: The Minor Suggestions Thread
« on: 22-04-2018, 14:04:22 »
The stick on the smoke grenade is a but different, for the very reason to make it easily distinguishable from the explosive one, so it will require a bit more work than a simple texture change.

it is a variant of handweapon probably no one expects, although I gave a little hint about it on a public server few days ago ;)

FH2 Help / Support / Re: Cannot connect to Gamespy server
« on: 15-04-2018, 23:04:14 »
There seem to be an issue with the master server. I can connect without any problems, but some people can't  ???

Suggestions / Re: The Minor Suggestions Thread
« on: 13-04-2018, 21:04:12 »
Hey, I have a small suggestion that maybe you could replace German mortar used by Italians with American one (maybe slightly retextured). As far as I know both M1 and Mortaio 81/14 Modello 35 were based on the same french Brandt design and even Americans, according to this ( said in their intelligence bulletin that it's "Remarkably similar in construction to the 81-mm American M1". I think M1 would be also OK for Finns if they would need a mortar. What are you guys thinking?

I like the idea, it indeed looks almost identical, so I guess that if only devs have the access to the original files of the model, it can be rather easily modified and added to the game, but I have no knowledge in that regard.

I wish we get more Italians equipment to finally replace all the placeholders in game, but with current focus on the Eastern Front, the only chance for that is probably if someone decided to make a map with Italians vs USSR.

Modding / Re: FH2 Modding Q&A
« on: 08-04-2018, 21:04:19 »
a Kursk map? Why not a map called "Eastern Front"?  :-\

Suggestions / Re: The Minor Suggestions Thread
« on: 06-04-2018, 22:04:30 »

FH2 Help / Support / Re: Crash When I try to join a server
« on: 05-04-2018, 08:04:22 »
BF2 doesn’t work online anymore, and you won’t be able to create / retrieve your account in there. Do it in FH2, it uses different master server, separate from BF2.

Also, check your PM ;)

Modding / Re: FH2 Modding Q&A
« on: 30-03-2018, 09:03:40 »
Our Discord server is where we talk in real time, and where most of the traffic is nowadays: Feel free to join and ask any modding related question in the workshop channel.

Forum replys usually takes longer, also, don't forget about the search button in the upper right corner here on the forum. A lot of question you may possibly have was most likely already answered and explained here in the past.

General Discussion / Re: Post your FH2 Screenshots
« on: 29-03-2018, 20:03:35 »
nice tank assault!

Modding / Re: Berlin
« on: 26-03-2018, 18:03:57 »
What would be the most correct spawnable russian anti-tank kit here? I´m not fond of spawnable panzerfausts like in Seelow but if it´s historically accurate then I´ll take it.
It is. Russians captured shit tons of panzerfausts and used them themelves untill the end of the war.

Announcements / Re: Grandfather - A Forgotten Hope 2 Update
« on: 25-03-2018, 20:03:25 »
Most of the changes, except for the turret, were made inside the tank (different engine etc) that's why in game difference will be mostly visual. Early model will also not have special ammo Model 1943 has, and that is important gameplay difference. For example it will make Ferdinand invurnable to Polish tanks on Lenino.

That's 32p version. Thx for report.

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