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Messages - Sander93

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1
Off-Topic / Re: Picture of the Day
« on: 23-09-2018, 22:09:01 »
The fake visors were an attempt to draw away from the weakest part of the front of the vehicle from what I’ve read. Don’t know for sure tho

Visors are primary targets for infantry small arms fire, as it's their only way to disable (or make it less effective at least) a tank without AT weapons. I don't think there's much to be gained in tank combat as I don't think WWII gunnery was accurate enough to aim for visors anyway.

2
Off-Topic / Re: Picture of the Day
« on: 16-09-2018, 16:09:30 »
The hell is going on with blue dude's hat.  It's like a rogatywka on steriods.

I think it's a regular pilot/officer hat (one that is flat on top), but he is tilting his head and the cap edge has faded because of the colors/quality so you can't differentiate between the top part and the side part.

3
Off-Topic / Re: Picture of the Day
« on: 12-09-2018, 23:09:00 »
Yes true, but even the Marder I made it to WoT while the II is nowhere to be seen. I literally don't know one game that has it - not even FH2 iirc.

It is actually the Marder II that is in World of Tanks.
Although this is the Sd.Kfz. 131 version as opposed to the 132 version in nysä's picture.

http://wiki.wargaming.net/en/Tank:G20_Marder_II

4
Off-Topic / Re: Picture of the Day
« on: 12-09-2018, 12:09:29 »
Marder I: 170 built
Marder II: 863 built
Marder III: 1736 built

So while there were fewer Marder IIs built, it is definitely not that much rarer than the III variant.

It could have to do with their service times. Generally speaking late war vehicles are much more well-known (everyone knows about Tigers and Panthers but not about Panzer IIs and Panzer IIIs) and most games depict the last years of the war. Marder IIs were in service between 1942 and 1943 before being replaced by Marder IIIs which served from 1942 untill the end of the war.

5
Gaming / Re: Battlefield V
« on: 11-09-2018, 16:09:08 »
There is supposed to be full character customization, but I can't confirm any details since customization wasn't enabled in the open beta.

However this customization has been taken way too far and while traditional uniforms and equipment is available, there's also lots of (IMO) stupid stuff like pilot helmets, leather jackets, prostetic limbs, blue face paint, Asian women fighting in the British army, Allied soldier with a katana on his back, etc. Besides completely ruining immersion it's basically impossible to tell who on earth you ran into and in the beta I basically could only tell the teams apart at first glance because friendlies have a 3D HUD icon above them and enemies don't.

Vehicles will also be customizable with upgrades changing their appearance (long barrel or side skirts for the Panzer IV for example) and with cosmetic items such as flags, mascots, camo nets, improvised armor such as sandbags, etc.

6
Gaming / Re: Battlefield V
« on: 06-09-2018, 22:09:24 »
Just like BF1 the server browser is completely FUBAR. Filters don't work properly, the browser isn't up to date at all (shows empty spots and when you join you suddenly become 8th in line). It's a mess. I can't believe it's 2018 and they can't even properly implement a server browser.

7
Gaming / Re: Battlefield V
« on: 06-09-2018, 15:09:17 »
Played the beta for a bit. Visually stunning while the sound- and destruction design still seems incomplete. Can't hear footstepts and tanks can't crush cars, etc. While Rotterdam map looks amazing, it lacks atmosphere. There's no chaos, no 'war'. Feels like a paintball match. Customization/unlocks/progression system is trash. Faction distinction is terrible because of the weird soldier customizations and mostly I end up just shooting everyone who doesn't have a clue icon above him. The attrition (low ammo) is currently way overdone (you spawn with only 60 rounds for STG-44 for example). Gunplay is kinda okay, tank vs tank combat is just lame, planes are terrible.

The game has potential but honestly this doesn't look anywhere near being done (talking like 4-5 months of work here). This feels like an early alpha build to me. If they release in november it will be a fiasco.

8
Gaming / Re: Battlefield V
« on: 05-09-2018, 22:09:52 »
Well they did so too in Battlefield 1, in which mostly lesser-known fronts like Italy, Africa and the Russian civil war were depicted. I think it was their goal in BFV as well to focus on all the yet-unexplored stuff, which is why we are starting with Norwegian and Dutch maps.

Like with BF1 they might eventually throw in a couple of 'Saving Private Ryan' maps (Passchendaele, Somme and Verdun in BF1), but I think the majority of the maps will continue to explore the forgotten battles.

9
Gaming / Re: Battlefield V
« on: 05-09-2018, 18:09:27 »
I don't think they'll go for the more well-known parts of the conflict (Pacific like the islands campaign, Eastern Front like Kursk or Europe like D-Day) but stick to the untold stories instead. So things like the fall of the British colonies in Asia, the Soviet-Japanese war or the US/UK landings in Africa, Italy or South France. Those could do with 2-4 maps each.

10
Off-Topic / Re: Picture of the Day
« on: 02-09-2018, 12:09:29 »
Strictly not on-topic, but a fun find nontheless I think. I'm rewatching the series Lost and I stumbled upon this shot of what is supposed to resemble an Iraqi army base:


Those are 3D models (dimensions are wrong though) of an Elefant tank destroyer (and what appears to be the front of an M3 Half Track behind the building on the right). No idea why they picked a German WWII TD instead of Soviet tanks when they were going to CGI them anyway. Thought it was fun to share.

11
Gaming / Re: Battlefield V
« on: 31-08-2018, 07:08:58 »
Whether the reason is bad original release date timing or player backlash remains to be seen...  ::)

What I just do not understand at all is why they do not simply add an option 'authentic skins only' that disables woman characters and ridiculous customization for everyone who wants a more immersive experience. It would be such an easy solution to this problem. Both sides would be happy this way.

12
Off-Topic / Re: Picture of the Day
« on: 13-08-2018, 15:08:21 »
That is not a panther gun, the kingtiger gun is just stuck in the recoiled position. This was often done to make the gun unusable when ditching a tank.

The gun seems way shorter than what it should be though, even while in the recoiled position. The 88 is about 1,5 times the length of the turret, meaning for this one half of it would have to be inside the turret (the breach hitting the turret rear).

The recoiled position of the KwK43 should look like this (note the thicker part of the barrel still partly visible):


So either that really is a KwK42 conversion (which seems kinda impossible for a field modification) or the gun breach was completely demolished somehow (and the gun pushed all the way into the turret) rather than just leaving it in the recoiled position.

13
Off-Topic / Re: Picture of the Day
« on: 11-08-2018, 17:08:51 »
Also it would be hard to put all of them in the picture if they weren't next to it.  :P

Given the fact that they are perfectly lit up (big light source to the left) while the trees in the background are dark, I'd say this is a completely staged photo just to show off the device and crew.

14
Off-Topic / Re: Picture of the Day
« on: 08-08-2018, 21:08:37 »
Definitly a BT-7.

15
Off-Topic / Re: Picture of the Day
« on: 07-08-2018, 15:08:24 »
Aah fixed, thanks for letting me know. Have done that on a few occasions, I thought the swastikas are an absolute no-no here

Swastikas are forbidden in some countries like Germany, but never in historical context (i.e. posting a photograph) afaik.

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