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Topics - blander

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1
Community Polls / Transports showing in mini-map
« on: 18-08-2018, 21:08:55 »
Using a transport vehicle like a truck or a jeep and parking it close to an enemy position is a worthless strategy because the vehicle will appear in the enemy´s mini-map and thus the attack becomes visible, the surprise element is lost.

2
Bug Reporting / CTD on map loading
« on: 27-05-2018, 21:05:45 »
It has been happening rather frequently now. Once it starts crashing, no matter how many times I try to load the map it will CTD. From what I read, many other players are having the same issue. It´s been happening in the CMP server so far, I haven´t crashed trying to load on 762. Could it be a server problem?

3
Bug Reporting / Panther rear MG
« on: 27-05-2018, 01:05:56 »
I spawned on my SL with MG42 kit in a Panther A (I think) in the rear MG position. The soldier´s hands and MG showed up as I moved around the tank´s MG.

4
Modding / Berlin
« on: 25-02-2018, 06:02:01 »
Hello!

I started to learn how to map about 2 weeks ago, now I kicked off with a Berlin map. It´s in its very early stages.

It will have push mode, with 4 sectors to attack/defend, probably 2 flags each. I intend to create a Pantherturm with the existing Panther turret model and replace the french building sign textures with german ones.

I´m thinking about this vehicle loadout:

1 IS-2
2 T34-85
1 SU-152
1 Katyusha (after capping first sector)

1 King Tiger (after losing first sector)
1 Panther (after losing first sector)

Any suggestions are more than welcome, beta-testers also!








5
Community Polls / What is FH2 needing most?
« on: 02-02-2018, 06:02:22 »
I´d like to contribute somehow to this amazing mod and community. Back in FH1 I made a few vehicle variants including coding, skin and model. I also tried my hand at mapping. I´d like to know what the community would like to have right now as priority so maybe I could work on it.

If you have and idea that is not an option in the poll write it here!

6
Suggestions / Removing SL spawn
« on: 27-01-2018, 07:01:34 »
I bet it has been spoken over a thousand times but yet again... Why do you allow such an arcadish feature in this type of mod? It really kills realism. What do you think?

7
Modding / Soundpack
« on: 29-12-2017, 02:12:34 »
Hi! I wonder if somebody would be interested to make a mini soundpack as an optional thing to have. No big deal, some small changes like change soldier´s voices, honking horn sound (all vehicles have the same sound), adding more explosión sounds, crashing sounds, running and walking sounds etc. I would be interested to help providing the sounds if someone is able to introduce them to the game itself. I used to do that (and even created skins and new vehicle variants) for FH1, but I have no idea about FH2 modding and I dont really care about learning. There are lot of sounds that could be added to the existing ones just to randomize them more, that would give the game a more authentic feeling. A lot of improvement could be done with very Little effort. Anyone interested just post here and lets get started!

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