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Topics - LHeureux

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Gaming / Star Conflict (PC Game F2P)
« on: 01-03-2013, 23:03:04 »
By the guys that make WarThunder :D

TB's impressions :

I played it, the game is awesome! It's in Open Beta right now, just create an account and download, etc.


I have a 2007 computer and I don't lag this, I was so baffled to see that I don't lag on medium, I get like 50 FPS. Removed DOF of course lol.

In-game name : LHeureux

Add me! So we can squad up, there seems to be a problem with the queue for battles, making squads and joining together makes you join faster somehow.

Gaming / Aliens : Colonial Marines
« on: 13-02-2013, 23:02:30 »
Hey guys! Guess which game just released and sucks balls as predicted? OF course, the new game of the Aliens franchise!

Maybe now developpers will understand that we don't want hitmarkets, xp gain, arcade gameplay and 3rd person view in a freaking Aliens game.

Alien vs Predator 2010 had the Alien gameplay perfect, you had an awesome 1st person view, and the marine gameplay was scary and intense, sadly the game lacked in other domains and had stupid 1 hit kills mechanics.

TB :

Gaming / Cyberpunk 2077
« on: 11-01-2013, 08:01:38 »

The teaser shows how the Psycho Squad might acquire a new member.

The Psycho Squad specializes in combating "psychos" -- individuals who overuse implants and substances that boost or otherwise alter the human body.

There comes a point when they overdose on these innovations, and their bodies start to rebel against their biological body parts as well as all things organic around them. Simply put, they start killing people, who they now derisively call "meatbags."

When a psycho goes on the rampage, strange things can happen. There's carnage, and the psycho might be taken down by regular police, but they're not always able to get the job done.

When things spin out of control, they call in MAX-TAC (Maximum Force Tactical Division), popularly called the Psycho Squad.

Welcome to 2077.

Main website :

From the creators of The Witcher 1 & 2

HD wallpapers, watch your bandwith












Hidden image/text in the video :

I LOVE the cyberpunk style, so this game better be GOOD! DO NOT DISAPPOINT!

Made a nice thread for you guys :)

Gaming / CoH Blitzkrieg mod update
« on: 12-06-2012, 00:06:01 »
I couldn't find the CoH thread so I will post this here. A HUGE update for the very popular Blitzkrieg mod :

Off-Topic / Windows "banned" in Germany
« on: 02-05-2012, 23:05:38 »

A German court ruling has granted Motorola Mobility an injunction against the distribution of Microsoft products in the country, including the Xbox 360 console, Windows 7 software, Internet Explorer and Windows Media Player.




So ok WTF?! How are germans going to play fucking video games now?! The german community is huge on video games too, so wtf.

Oh yeah, Windows XP and Vista for the win right? One is old as shit and the other is really crappy.

Off-Topic / Hey, WaW and F|H members.
« on: 25-03-2012, 19:03:26 »
Hi, members of FH2's campaign and tourmanents. I know that your teams made some 3D models for their campaigns/tournaments. In Project Normandy we have a recoiless gun that I think some people from WaW give us, so now we can use it. So who can I contact if I want other 3D models? I would gladly take a sherman if you accept to give us one. Any type of sherman will do, always better than the T-34 we have right now  ;D

Of course it needs to be modeled from scratch, not related to FH2 content. Should I take this thread to WaW and F|H forums? If yes please post the links, thank you.

General Discussion / No dev blog about this?
« on: 14-03-2012, 13:03:51 »
Hey Ts4Ever posted that link in the FH2 thread on PR forums and was wondering why the animation preview wasn't updated for it?

Anyway here's the link, I hope I'm not breaking the fun  :-X

Also, Russia.

Off-Topic / Darkest Hour 5.1 update released!
« on: 17-12-2011, 17:12:02 »
Just starting a quick thread to let you know of the new patch for the RO1 mod Darkest Hour.  :)

The long-awaited 5.1 release patch for Darkest Hour is finally out, with a huge changelog and many many bugfixes.

This will be the final release of DH, to bring it to as much a completed state as possible. The rumors say there is something really big cooking from the recently formed Jackboot Games ... possibly a mod for RO2 - who knows, certainly not me

Full post and changelog:

Darkest Hour steam page for download:
(just connect to steam and it will auto-update)

Oh, and TWI should post something about this on their official channels or Steam community too, to get a bit more attention to this.

Off-Topic / 'Knock' by Fredric Brown [Short story]
« on: 15-12-2011, 07:12:26 »
Hey I found this short story when browsing on the internet, thank you 9GAG :)

Big ass text.

Here's the link to the story

Off-Topic / UC Davis protests cleared up
« on: 05-12-2011, 20:12:30 »

Watch this video, now you can have an unbiased version of the full events. The students were in fault.

General Discussion / Angles and bouncing shells?
« on: 05-12-2011, 12:12:21 »
Hey I know that angle system is know, to be impossible on the BF2 engine and that the FH2 devs found a working solution (while still having flaws) but..

Anyone ever thought of making the tanks cannon's shells acting like a grenade from a grenade launcher?
BF2 grenade launchers' grenades do bounce on surfaces depending of the angle so would that be possible to code them to go straight and not into a curve like in vBF2?

Or is the angle system still too bad with this, is it moddable, editable?

I had this in my mind for a time, what do you think? I'm sure the Devs had a look in it before.

Gaming / Project Normandy [Mini-mod for PR] (Big post)
« on: 03-12-2011, 23:12:40 »
FEBRUARY 10, 2012 EDIT :

Project Normandy will have it's own weekly event each Sundays.

This way everyone will be able to play full rounds! All infos here :


Project Normandy

After months of hard work and help from members of the community,
AfterDune (developper) is PROUD to announce that Project Normandy is now finally released
and ready for download!

I link you here for the downloads :

A "release event" will be planned in the near future, where we will
hopefully be able to fight on a 100+ player battlefield!

In the mean time, feel free to hop on the Project Normandy servers,
kindly offered by New Era Warfare and United Special Forces!

[ password = pn ]

Hello, I'm a tester and supporter for Project Normandy, wich is a mini-mod for Project Reality, wich is the biggest and most played mod of Battlefield 2.

The mod is normally set in Realistic Modern Warfare gameplay, but one of the Developper started his own side project, now it's finally released and we're working hard to get things up. We don't have any modelers or animators, could be usefull to have some, because we mainly use vehicles, weapons, etc from other BF2 mods. The mod use ALOT of models and other things from Battlegroup Frontline, a BF2 mod that died.

If you have played World War II Online you might certainly like this mod.

The mod is not aimed to compete with Forgotten Hope 2, wich is a way more developped WW2 mod for BF2 and with many more fronts and has the Russian front coming too. This mini-mod was developped to see how a WW2 setup would play with Project Reality and 128 players gameplay.

Project Normandy is set on DDay landing and features the germans versus the US army. THE MOD DOES NOT AIM FOR HISTORICAL ACCURACY DON'T BE SURPRISED TO SEE WEIRD CAMOS, AND OTHER NON HISTORICAL STUFF (At least not for now and for many releases). For exemple, germans using bazookas untill we get a Panzersrheck model.

We use vietnam era models for the US kits, so don't be surprised. All is really WIP and we can't afford all the nice things yet without modelers or animators, still it's very enjoyable. We have only one map for now, and we don't have any US tanks, we have the M26 Pershing but that would be unfair agaisn't PZIIIs and IVs.

The mini-mod and the main mod revolve around Teamwork ALOT, like having to join a squad to have specific kits and way more other things.

The map is 2km wide and features beaches, Pointe Du Hoc style cliffs, bocages and villages. (Scroll the page right and left to see the full map)

The mod will feature 128 players slots server when we can.

128 players server was developped not a long time ago, like 7 months ago and is still being worked on, it was played on PR many times and on FH2 (WW2 BF2 mod). 128 players works great with squads management too. We hope to be able to have an event for Project Normandy.

Project Reality use mumble (a voice program) and we hope to have a mumble channel for Project Normandy soon, so when you will join Project Normandy servers and have PR_Mumble (a special mumble for PR) you will be auto-linked to the server and you will be able to talk localy with 3D positioned audio with team-mates around you! Works freaking great  ;)

Sounds are still very WIP and alot of other things 

How to install :

1. Buy BF2 or re-install it.

2. Patch it to version 1.41, you don't need older patchs to patch it to 1.41.

3. Patch it to version 1.5

4. The mini-mod requires the big normal mod (wich is still awesome though) sadly, because it needs it's files.

5. To download the mod, get here and download the client version : 

6. Install, it and say yes to install PR_Mumble is it ask you to.

7. READ Project Reality's manual, otherwise you won't get jack**** of what's going on, PLEASE, have some time to read it. Don't come here and complain if you didn't read it. You can always ask questions on this thread.

8. Once installed download Project Normandy mini-mod at the top of this post.

The mini-mod is only one map for now, and to play it you must run the standard Project Reality mod. We will hopefully get more maps for the mod. Also the current map might feature tanks later on.



Here are some videos from Thursday gameplay and beta footage. I'm the commander on most rounds, my chat is in yellow . The server hits 64/64 players each day.

Map fly-over

Attack on enemies mortars (Player builded)

Attack on the beach

Off-Topic / New Rad's teddy for Xmas?
« on: 26-11-2011, 23:11:32 »
Hey anyone could design the Rad's teddy bear with a Xmas hat instead of the pumpkin? Post it here if you do so, thanks  :)

Off-Topic / New Zealand oil spill, pictures
« on: 13-10-2011, 21:10:21 »
Hey I found some high quality pictures from a thread on reddit, I thought that some people would like to check this out :

The photo where you see the boat is quite dramatic.

There's some information on the bottom of the pictures also.

FH2 Help / Support / Anti-aliasing problem
« on: 01-10-2011, 00:10:20 »
Hello, Reporter.

After playing a while recently I thought that I would like to have the supression effect back. So I turned off AA and forced it through my NVdia control pannel.

Problem : When I went in game, SURPRISE! No AA at all. Then I went back to the NVdia control pannel, deactivated it for BF2 and FH2, got back in the game, set AA to 8x. Then I joined again to discover that, nope, still no AA.  :(

So I'm stuck with 0x AA, game is really ugly.

Help would be appreciated, thanks.

EDIT : I didn't read the sticky before going in the control pannel. But now the problem is that it seems that it's still activated :(

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