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Topics - GIJordncc1701d

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Suggestions / Defense of Malta Idea
« on: 14-06-2018, 05:06:37 »
So, I was sitting at the kitchen table drinking one of those San Pellegrino fruit sodas, and I had a neat idea because of some reading I did... for the idea, skip to the second paragraph, or hear my funny train of thought in the first.

So the San Pellegrino was orange and Italian prickly pear flavored, and that got me thinking. I had read that cacti was only native to the Americas, so I wondered where the Italian prickly pear part came from. So I read on wikipedia that prickly pear were spread all over by trade after Europeans colonized the Americas. Many places eat the fruit, including where I live (Texas). Some places use it for other things, for example the Maltese use it to make a sweet liqueur (I have got to find a bottle of it!). Apparently it grows all over Malta (as well as many other places, as it's an invasive species). And, I had just been playing FH2's Alam Halfa, so I had a neat idea....

Use the defense of Malta as an air-only map. Now, obviously all the development effort is focused elsewhere, but this is more of a hypothetical map design. I've got no modding experience, but if I did, I'd use it to make this. Anyhow, this is my idea. Have the British have some aircraft (early war stuff, some of which we already have, but we'd need a Gloster Gladiator) and air defenses. Then, have the Italians/Germans have a base somewhere (like a little sliver of Sicily). Now, for the fun part; instead of just having an air battle, have a special hanger made that spawns aircraft, and have that hanger destroyable. So, if the Italians/Germans take out that hanger, the spawning of new aircraft stops or is diminished until it's repaired. Something I'd do, as I play offline a lot, is make it to where the hanger can be manned by a person (have them controlling a Bofors or something) so the AI will recognize it and try to destroy it. So then it's a balance of trying to keep off an onslaught of enemy planes with a few, obsolete plains and a bunch of air defenses and trying to keep the hangers up and running to supply new planes. I think it'd be an improvement of just a regular air battle, plus it would add a neat new location and a rather forgotten battle.

......and to think, we already have a prickly pear model to stick all over the island!

Anyway, I know it won't get made anytime soon or at all, but what do yall think? I've always loved air battles, but hated how bland the rest of the map is and how little depth there is to the battle. Are there any other locations that interest yall? Something else I'd love to see is the battle of Taranto and the sinking of the Italian fleet.

General Discussion / Sniper rifle iron sights?
« on: 26-05-2018, 04:05:31 »
In the news it mentioned selectable iron sights for sniper rifles. How does one select them? Is it supposed to be a different weapon option kind of like selecting a bipod? If so, it's not working for me. If not, I'm totally lost!

Off-Topic / Found letter in Italian - need translation
« on: 09-05-2018, 06:05:30 »
So I bought some old British ammo pouches on eBay, and they arrived today. I was opening all the pockets and stuffi mg them to help get rid of the creases, and I came across a letter. It's in Italian, and I'm not exactly sure how it ended up in a British ammo pouch, but it's there nonetheless. Unfortunately I only speak English and some Spanish, and my wife only speaks English, Russian, and French, so we're fairly useless with Italian. Anyone here have any ideas what it says? I tried putting it through Google translate, but I'm either getting some letters wrong or the translation software doesn't work all that well, so I figured I'd try to find  a native speaker.

In case the imagine isn't appearing, here's the link to it (conveniently on my NA related tumblr blog!)

General Discussion / Nostalgia
« on: 20-01-2017, 05:01:09 »
I got on my computer tonight and got on FH2. I haven't been playing much, because work has been really busy. Working 7 days a week, ~12 hours a day isn't very much fun and most of what I do with my free time is sleep. Maybe part of what happened was my tiredness, maybe it was because of the good music I was listening to......who knows.

I sat there, looking through maps, just looking to go kill some bots with a sniper rifle or take out some tanks. I couldn't decide what to play. I just sat there, and so many memories came back. I've been playing FH2, mostly offline due to bad internet, since about July 2010. I had downloaded FH2 accidentally, along with FH, somehow. I had just gotten better internet (from dial up to something else less crappy; rural Texas doesn't have many options), so me being 16 and bored during the summer, I was downloading mods like mad. I remember going into my BF2 custom games section and seeing it, along with a myriad of other things. I clicked on it, and the game crashed. I found a fix (it was the old hi-res monitor issue) and I was off and loading up the first map I could click on....which was Alam Halfa.

I've always been fascinated with the North African theater. I'm not sure why. I've just always loved it and I probably have half the books published on it. Well, for someone used to rather mediocre WWII games like Call of Duty 2 and the like, FH2 was an amazing miracle, borne from some kind of odd gaming world where historical accuracy mattered and good gameplay came along with it. For some reason I only had North Africa maps on that version, and when I looked on the FH website, I quickly (well, slowly, considering my internet still wasn't fast) downloaded a newer version. I introduced the game to one of my best friends, and we were quickly playing on LAN very often. Most weekends we'd play. It became pretty much the only game either of us played.

In 2012 we graduated high school, I got a new girlfriend that ended up trying to separate me from my friends (that's a long, irrelevant story), and him and I stopped playing. However, FH2 remained one of the most positive things in my life, along with a few other things. Once that was over, and I was in a better place in life, him and I started playing again. It's been five years since we left high school, and seven since we started playing FH2, and we still try to play every Sunday. I'm having to skip this Sunday because of work, and I'm really wishing I didn't have to.

FH2 isn't like any other game I've played. It has that something that other games don't have. It always has, from the first time I played Alam Halfa to the round on Alam Halfa that I ended up playing tonight when I finally decided what to play. FH2 isn't just a game to me. It's an integral part of me, of my life. It's had a very real and measurable effect on my life, and it still does.

People talk on here about FH2 "dying". Yeah, it seems the team is pretty small now, and updates are infrequent. But this game has life. Mine, yours, all of ours. I'll keep coming back to it, even if development stops and the servers are gone and the forums are shut down. I'll always have a computer that can play it. Because it's not just a game, it's a piece of history, and a piece of my personal history.

So cheers to seven years of playing, and many more.

So, as the title suggests, I'm suggesting switching out the ol' shotgun for something different. It's not that I dislike it, it's a blast to use, but I feel like a rifle would be better suited for this roll. Now, I know this is only a feature in coop/singleplayer, but as I don't have very stellar internet I tend to stick with offline play a lot of the time. While having some fun hunting tanks on Sidi Bou Zid last night, I found myself having a serious dilemma when I encountered an enemy on foot at longer distances......well anything more than one building to the next. While it's fun to have it in the game a bit more, I really think an M1 Carbine or Springfield M1903 would be a better fit for the kit. In fact, I as long as we're not being entirely realistic, I wouldn't mind having the M1903 on the kit even into the late war maps, as it's one rifle I hardly get the chance to use.

But, I have a feeling I'm one of the few people who plays offline and one of the fewer who wants this change. Is there any way I can do this myself? Or, is there anyone who also doesn't like that weapon being in the kit?

General Discussion / Chronological Campaign
« on: 06-03-2016, 17:03:48 »
So a few weekends ago a friend of mine and I were blasting some bots and remembering the good ol' days of Battlefield 1942. We were remembering how simple games were, and how we still enjoyed them all the same. And then we got talking about BF1942's "campaign" mode. I'm sure we all remember it. Pick a side, play through every battle, and then come out with stats at the end.

So, I've decided to embark upon an FH2 "campaign". Now that the Eastern front maps sort of have AI, I feel like it would be a fun thing to try. I'm going to include any night versions of the maps. However, for the purposes of ordering all the maps, I've excluded any mappacks.

So, in order, this is how it goes:

Battle of Keren + night version
Siege of Giarabub
Siege of Tobruk
Mount Olympus
Invasion of Crete
Battle for Sfakia
Sidi Rezegh
Fall of Tobruk
Mersa Matruh
Alam Halfa
Operation Hyacinth
El Alamein
Operation Supercharge
Sidi Bou Zid
Mareth Line
Pegasus + night version
Pointe Du Hoc
Gold Beach
Omaha Beach
Port en Bessin
Purple Heart Lane
Ramelle Neuville (not sure I'm going to include this one)
St. Lo Breakthrough
Operation Goodwood
Sammatus + dawn version
Operation Cobra
Operation Luttich
Operation Totalize
Falaise Pocket
Battle of Brest
Hurtgen Forest
Dukla Pass
Eppeldorf + night version
St. Vith
Meuse River
Seelow Heights

I'm probably going to exclude a few maps that have broken AI, but I think it would be fun to run through it in order.

So we shall see how it goes!

Suggestions / Ranging a shot
« on: 10-02-2016, 02:02:02 »
Since the new Firing Range maps, which I've been enjoying a lot, have a marked shooting range, I had a thought.

I was out sniping on Bastogne just now, just picking off a few bots for fun, and I made a really nice, near-view-distance-limit shot (the shooting range has been great practice!). I really wish I could have known how long the shot was.

Is there any way to tell? As in, is there any way, in game, for there to be something that says the distance of a shot? I've got very little (as in none) experience with modding and things of that sort. I'm just wondering if it's possible.

Not sure exactly what is going on. I read a few threads from 2015 that talked about something going on with the servers and some people having this issue, but there never seemed to be a conclusion.

All that happens is I run the launcher, press play with my online account selected, and then it tries to start the game, the screen goes black, and it ctd's. Trying it with an offline account works, but when I try to select an online account and login, it says "server has refused connection".

Anyway, it seems to have gotten sorted out eventually last time, so I have a feeling it will be fine.

General Discussion / Vehicle Fuel Idea
« on: 29-10-2014, 06:10:12 »
So I was pounding around on El Alamein on coop with a friend of mine, running a few Panzer III's through their paces and getting quite a few kills against the AI. We were being careful and ended up surviving so long that we ran out of ammo a few times. So I was thinking, it would be interesting to limit fuel. Not to something ridiculous. Just something to where you might have to stop for fuel if you decide to drive around the map a few times. Obviously it's an impractical feature, so I didn't post it in the suggestions.

What I'm curious about is would it be possible to do on this engine? I think fuel is a feature left out of a lot of games (for good reasons sometimes), but it would be interesting to see it implemented in a more practical way (with supply trucks and tank trailers supplying fuel, a decent, practical range, etc).

What are yall's thoughts?

General Discussion / Lavochkin Curiosities
« on: 21-08-2014, 03:08:46 »
I was just browsing through the news on the main site a few minutes ago, just looking at all the Russia stuff.

I love looking at the photos of the La-5, and flipping back and fourth to see the difference in paint schemes and markings. Then I noticed that on the fuselage, there is one panel that never changes color.

Is this intentional? If so, why?

Not a complaint in any way, the model really is awesome, as are the skins. Just curious  ;D

FH2 Help / Support / Accout connection
« on: 09-06-2014, 20:06:42 »
The post on the main site was a little unclear, has the masterserver fix already happened, or is it still in the works?

If it has, then I'm having an issue. I try to log in to an online account and it says it doesn't exist. I had to start the game with the "login as" field in the launcher set to "none" in order for the game to start. Do I have to create a new account or will it be migrated over at some future point?

And if it hasn't happened yet, I guess that would be normal!

Bug Reporting / Puma Damage bug?
« on: 13-04-2014, 06:04:27 »
I was messing around on Bastogne today, just playing with some AI, and I got in the Puma to go have some fun. I was a bit surprised to find it's off road capabilities - as well as on-road capabilities - pretty hindered. As I go over bumps, any bumps at all, it would take considerable damage. I only made it about half a mile before I took so much damage that I got out and went of foot. Is this a bug or an error? Because I seriously doubt it's meant to be that way. Has anyone else experienced this?

Also, I tried the Puma on Luttich as well, same issue.

Suggestions / Fun Map - Community Suggestion
« on: 04-01-2013, 01:01:40 »
Before I being, this suggestion is more directed to the FH community and not so much the devs.

Anyway, I shall begin. The other night my internet went down (thanks to my unreliable service provider and a nice rain storm) but I still really wanted to play some FH2. So, I logged in to my trusty old offline account, and started blowing away some bots. Although that got boring fairly quickly. So I then decided to just throw it to conquest and play without any bots. This may sound boring, but I've found it can actually be quite fun. Messing about with different guns, seeing how high you can jump tanks and jeeps, seeing how low you can go in aircraft.

I've been messing about offline like this in my free time (when I'm not playing online or coop with a friend) for many years. I once played this mod (can't remember which it is) that had a map with every vehicle, gun, stationary weapon, aircraft, etc on it. On one huge map with some random hills and stuff. It was a lot of fun to play offline on it because you could just go mess around with everything the game had to offer right there on one map.

So, I'm pretty sure I'm not the only one who messes about offline. Is there anyone else who would have any interest in a map like this? The reason I said this was more pointed at the community than the devs is because a map like this wouldn't be the kind of thing they need to spend their time on, however someone from the community might be able to throw something like this together with relative ease. Unfortunately, I don't have any clue how to use a map editor, otherwise I'd just build it myself.

Would there be anyone willing to throw something like this together?

Off-Topic / Interesting Story of a Brave Co-Pilot
« on: 25-12-2012, 03:12:56 »
So I was reading about the Vickers Wellington bomber because I found some interesting photos of it and I wanted to do a write up on it for my blog, and I read this interesting story:

"In one case, a German Bf 110 night-fighter attacked a Wellington returning from an attack on M√ľnster, Germany, causing a fire at the rear of the starboard engine. Co-pilot Sergeant James Allen Ward climbed out of the fuselage in flight, kicked holes in the doped fabric of the wing for foot and hand holds to reach the starboard engine, and physically smothered the burning upper wing covering. He and the aircraft returned home safely, and Ward was awarded the Victoria Cross for his actions."

It takes some serious guts and devotion to climb out of a plane in flight. Hero's don't go kill a bunch of enemy soldiers, they save the lives of their friends. This guy was a hero.

Bug Reporting / Hurtgen Forest Katzenhardt Mortar Bug
« on: 26-11-2012, 01:11:59 »
I was playing Hurtgen forest earlier today and I got stuck on a static German mortar near the Katzenhardt position. I couldn't get off and eventually it killed me. It's similar to something I experienced before on MG-42s on Port-en-Bessin (which I think other people experienced as well).

Just thought I'd report it!

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