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Topics - Gunnerz

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1
Suggestions / limited firing arc for deployed mg's
« on: 17-03-2013, 20:03:38 »
As suggested in the title.
So you DONT see ppl turn around in 1 second with a deployed mg to kill a whole squad.

2
Suggestions / Kettenkrad
« on: 23-01-2013, 22:01:04 »
I think that the kettenkrad is too slow ingame.
It should be able to reach 70km/h, but ingame its very sluggish, especially on normal roads.

3
Bug Reporting / 6 pounder bug
« on: 13-01-2013, 17:01:34 »
On Falaise Pocket the 6 pounder AT guns seem to ''float'' around when you are in gunner position.


4
Suggestions / Jagdtiger
« on: 01-06-2012, 18:06:20 »
Any chance we get to see this beast in a new update?

5
Suggestions / Offroad vehicle mobility
« on: 22-05-2012, 14:05:42 »
3 ton trucks driving trough grassy fields, desert dunes etc? LOL

Cant they give heavy 2 wheel drive vehicles a big speed penalty when driving in rough/bad terrain?

This would encourage the use of (unarmoured) halftracks, kettenkrads, for their superior offroad mobility.

Also id like to see more kettenkrads and unarmoured halftracks on normandy maps.

 

6
Suggestions / weapon accuracy
« on: 29-04-2012, 11:04:37 »
Any chance we get a decrease in weapon accuracy?
I mean at 1000 meters, with an unscoped rifle you can you can one shot a target the size of a pinhead.
Like there is no bullet drop, wind etc.
Its like firing a laser guided round, it never misses.

This is taking away realism and fun.

7
Suggestions / Few ideas
« on: 31-03-2012, 11:03:33 »
1)Changing time conditions. It gets darker when time progresses etc.
 
2)No health bar for tanks.

3)Foliage for tanks. When a tank respawns you either get one with or without foliage on green maps. 

4)Disable the possibility to repair a tank when not in main base.

5)Berge tiger that can repair tanks in the field.

6)M3 grant recovery tank that can repair tanks in the field.

7)Sherman with dozerblade.

8)Sherman with mine clearing device.

9)Stationary ambulances and field hospital in main base. (to give the impression that wounded are being taken care of)

10)Make the mortar less accurate.
Instead of the all seeing eye view, you see what the spotter sees trough the binocular.


I dont know if some things are mentioned before or if they are possible.


8
Suggestions / Aircraft bombs with fuse delay
« on: 03-06-2011, 09:06:51 »
Cant we get a 1 or 2 second delay so you wont get hit by the bomb blast?
This way you dont have to divebomb the target, you can drop bombs with a less extreme angle, and you can get closer to your target and the ground wich makes it easier to aim.


9
Suggestions / A few ideas
« on: 03-04-2011, 10:04:28 »
Taunting

Taunting could be automatic and random. This way you dont have to press a combination of buttons.

Like shouting GODDAMNIT ITS A MG42! or TAKE COVER! or IM HIT! when a american soldier eats bullets from the MG42 for example. Same goes for the germans.

This way there is more sound on the battlefield and it also warns fellow squad members about possible danger.



Weapon melee

It would be nice if you could kill someone with the back of your rifle.



30.call M1919A4 Browning

It would be nice if the 30.call MG is a selectable weapon (like the mg42) instead of a pickup weapon.




 

10
Suggestions / Track IR
« on: 01-02-2011, 13:02:31 »
Track IR support?

This certainly would give flying a nice boost.


http://www.youtube.com/watch?v=FVlM8E-Gxuw

This vid shows a mouse emulation for bf2 wich makes it possible to use track IR.

11
Suggestions / flak 37mm
« on: 26-01-2011, 23:01:50 »
Any possibility of adding the flak 37/43?


12
Suggestions / Aircraft gunsights
« on: 11-01-2010, 00:01:13 »
Hello im Gunnerz, and i am a newbe on the forum, but ive been playing FH1,2 for a while.


(Dont know if this was posted before)

FH2 is great and flying rocks in FH2. The planes look good, sound good, and they handle like they should.

But ive got a suggestion for the aircraft gunsights:

A less zoomed gunsight, and it can help finding targets faster.
It also prevents you from crashing into tries, buidlings etc, because you are more aware of your position compared to the ground.

I find that when shooting at ground targets unzoomed, you cant shoot very accurate because there is no aiming point. And when useing the zoomed sights, when attacking groundtargets, i cant see where im going, most of the time flying into tries, mountains, teammates etc.

Here's a Ju87 stuka gunsight from il2.  

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