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Topics - Kalkalash

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Gaming / Stellaris
« on: 12-05-2016, 19:05:36 »
I can't believe we don't have a thread about this amazing game yet!

Stellaris is a just released 4x game from Paradox Interactive (makers of Europa Universalis IV, Crusader Kings II etc.). Stellaris gives a brand new look into strategic space games with randomized tech tree, random AI empires with varying personalities, ship customisation and much more. One of the biggest differences to traditional 4x games is the colonization: Colonizable worlds are rare, and you will have more systems with just mining and military stations than with colonies. Your own species only can inhabit only a very rare selection of planets, and you have to find other ways to colonise the rest, be it genetic modification, using client species or even robots (be careful of making your robots too smart ;) ). Your population also have their own ethics, and the further away they live from your core worlds, the more they will divert from your empire's ethics, creating friction within your space realm.

Here's a small set of pics from my current game. I'm playing as the fanatic spiritualist and collectivist San'Shyuum. They can live for several hundred years, but are slow learners and not very good fighters. They also originally hail from a tropical world (89 pops is the total population of my empire):

The San'Shyuum rule the Covenant, and they believe all life in the galaxy should uplifted and brought closer to the Gods through their hand. Yeon Stellar Republic, Neo-Tarassi Empire and Polity of Congram are my client states, and will eventually be absorbed into Covenant itself:

Here's a bit of a spoiler of bad things that might happen in the galaxy. A dimensional rift opened up near my empire, and out came horde of beings from another dimension. Their goal was to eradicate all life from galaxy, and they wouldn't stop receiving reinforcements until the rift was closed. Even though being quite close to them, I couldn't quite reach them, since I was blocked by these assholes (whom the beings started wreaking havoc on):

Because of this new threat to the galaxy, a neighbouring federation invited me to join them (despite being the galaxy's biggest asshole) so we could fight them together. I decided to join so I would have some allies in the war. What ended up happening was that the federation president declared war on the Tarassi League that was blocking my path to the rift. This allowed me to have a clear passage through their empire. I mobilised my entire fleet against these weird beings from another dimension. Here we can see the Covenant fleet and its allies putting all they have against the monsters:

The total fleet of the beings was bigger than mine, but luckily they had already spread out across multiple systems. They didn't expect me to jump so fast right into their home system, and I managed to annihilate all their fleets one by one as they came to reinforce their only defence fleet in the system. The rift was destroyed, and what remained of the beings wouldn't be a threat to anyone. The Covenant is now celebrated as the saviour of the galaxy, and certainly this will help them bring all species in the galaxy under their fold on their way to salvation.

Off-Topic / Building a computer - need advice
« on: 07-09-2014, 17:09:20 »

I've decided to build myself a moderate gaming computer. I've been thinking of the following setup:

Intel Core i5-4590
Asus H97M-E motherboard
Sapphire Radeon R9 280X 3GB
8GBs of DDR3-1600
A cheap DVD drive
450W PSU

My budget is roughly 1000 euros, which the current setup fills quite comfortably (with a case included). The only thing I'm a bit skeptical about is the PSU. Is 450W going to be enough? In addition, what might be the possible course of action with the OS? A legitimate copy of Windows costs bananas and monkeys (obviously you can get it through other means but we wont discuss that here) and Linux isn't really a good choice for gaming.

Any comments are welcome!

Off-Topic / Looking for a safe and fast way of paying online
« on: 04-12-2013, 16:12:29 »
So, I'm looking for a service that would let me easily buy stuff from eg. Steam and other online stores. Up to now, I've used Moneybookers (or Skrill or whatever it is now) but since they changed their system and fucked me in the ear, I say goodbye to those suckers. What I need is something that let's me purchase the stuff I want by directly moving the funds from my bank account to the receiver. No credit cards, no online wallets.

Any suggestions are welcome and thanks in advance.

Off-Topic / Help with C++
« on: 22-01-2013, 17:01:51 »
I currently have a small assignment on a programming course. I need to create a program in which the user can specify a number, let's call it n. The program then puts numbers from 1 to n on the first row as well as the first column and between them all the multiplications of the digits on the 1st row and column. I have the code working fine but I'm having trouble with the formatting. It should look like a nice clean table but it doesn't. Here's how it looks:

I tried to look info on tables on Google but couldn't really find anything useful.
Here's how the code looks like:
#include <iostream>

using namespace std;

int main () {
    int multiplier = 2;
    int input_number;
    int row = 1;
    cout << "Input number to multiply" << endl;
    cin >> input_number;
    cout << endl;
    while ( row <= input_number ) {
          cout << row;
               while ( multiplier <=  input_number ) {
                     cout << " " << row * multiplier << " ";
          multiplier = 2;
          cout << endl;
    system ("PAUSE");

Anyone here with any tips?

Suggestions / Using sniper rifle for spotting
« on: 17-08-2012, 18:08:49 »
So, what if you could use sniper rifles for marking enemies on the map like you do with binoculars? "But snipers already have binoculars", you say. Well, with this you could spot enemies and effectively and quickly use your gun if need arises.

Imagine this: Your squad is advancing on enemy positions. As they move, you scan the enemy emplacements and mark them for your friends.
"Take down the mg" your squad leaders messages,
You squeeze the trigger and the machine gunner falls dead. At the same instant, your squad emerges from cover and a firefight ensues. You take down targets as fast as you can. You see that the enemy is trying to flank your squad. You switch positions and aim down on this new enemy. A split second after signaling their location to your squadleader you open fire and pin them down, giving your squad enough time to counter them.

That is why, or something along those lines, it would be good if you could spot enemies with sniper rifles. The binocs would still be useful on the sniper so you could call down artillery. So, what do you think?

This is a small two part suggestion I came up with while playing yesterday.

1) Disable the ability to shoot when being a passenger in a tank.

The last patch removed the ability to shoot weapons or do anything than sit still while riding cars and trucks. However, you can still shoot while riding tanks. Yesterday on Ramelle, the enemy Tiger had constantly two guys sitting in the back repairing him constantly. This made destroying the Tiger pretty much impossible.

Of course we could have just shot the guys repairing him but for some reason, at least according to my observations, shooting people who are riding a tank is extremely difficult even though they are sitting perfectly still. The shots don't always seem to register properly. Also, killing people walking behind the tank is easier.

So, either remove the ability to shoot while riding a tank as a passenger or bring the ability back to all vehicles.

2) Using a gun as a melee weapon

I know there has been similar suggestions before but this is a little bit different from the others. I'm not asking to be able to swing my gun quickly against an opponent who rushes around the corner as it is impossible in the engine.

There are some pick-up kits that have no melee weapon at all (mainly sniper kits, the German G43 kit which has only the rifle and grenades) which makes close combat very awkward. I rather stab my enemy rather than shoot them when in close combat and I feel very silly just running around in circles just to reload my rifle and avoid being stabbed by my enemy (happened to me about 3 times yesterday on Goodwood with the G43 kit). So give these kits a melee slot with a simple (well, "simple") animation where you hit the enemy with the butt of your rifle.

Or give them knives, which would be an easier implementation.

Off-Topic / Kalkalash's Christmas time computer trouble
« on: 22-12-2010, 09:12:21 »
My computer has caused me some pain lately, starting from last week (just in time for the holidays!). Quite often, usually at startup (by the time it gets to the desktop and the computer starts up all the programs), my screen just goes black and my monitor loses connection to the graphics card. The sound keeps playing normally for a few seconds but then it freezes too. The only thing to do is to turn off the computer manually.

If I start the computer immediately after shutting it down, it makes a weird beeping sound (yes, I know computers beep at start-up but this is different). The computer makes three high beeps, one long and two short ones. The computer turns on but nothing happens, the screen still stays black and the computer doesn't even sound like it would be loading something like in a normal start-up. The only way to get rid of the beeping is to pull the plug or wait for half an hour (and when you start it again you have to pray that it works properly without blackening the screen).

I know that there's nothing wrong with the monitor as I tested it on my sister's laptop. I suspected that it might be the video card overheating but there seems to be no real pattern with the problems and I even checked the temperatures prior to shutting down and they were completely normal.

I currently use my computer for four things: surfing the net, listening to music, playing World of Tanks and playing Europa Universalis III. Of those four, EU3 is the only one that hasn't blackened the screen so it kinda rules out the overheating. If I'm lucky enough to get past the start-up without any problems, in 90% of the cases the blackening is caused by World of Tanks. That indicates that there might be something wrong with the graphics card.

Does anyone have any ideas what might cause this? I've already scanned for viruses and defragged without results.

Sorry for the wall of text but I'm getting quite desperate, even my xbox broke down this week. I might have to spend this Christmas with, dare I say it, people :P.

TL:DR version for the lazy ones:
Screen blackens for no logical reason and freezes the computer. Help.

Ninjaedit: I forgot to say, when the screen blackens the fan sounds like it would be accelerating.

General Discussion / Artillery aiming broken?
« on: 15-10-2009, 19:10:44 »
Hello! This is my first post on these forums. (even though I have lurked here for some time now)

Today on Falaise pocket, I decided to give arty support to my team and I chose the leFH 18. I zeroed both of the dials, fired and pressed the RMB to see whether my shot hit. Unfortunately, I saw nothing. I adjusted the vertical dial few degrees and shot again. Nothing. I messed around with the arty a couple more minutes adjusting the dials but I newer saw a hit. So I decided to give up and start capping flags.

The next map was Totalize. I mounted the nebelwerfer (spelling?) and gave arty support. And the same thing happened again. There was a spot. I zeroed the dials and shot...and missed. I adjusted the vertical dial about 3,5 degrees lower from zero and shot, thus hitting the target.

So the actual question is, do I have to estimate how much the rockets and shells drop when aiming?

And as a small notification; I have never, and I mean never, seen anyone kill someone with the leFH in Falaise.

Thanks in advance.

A small edit: I didn't know whether to put this on the help/support section or here. So mods are free to move this if it is in the wrong place.

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