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Messages - Sgt_Prof

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Modding / Re: FH2 Zombies beta release! (1-19-13)
« on: 02-06-2017, 11:06:56 »
Thanks @Roughbeak

Also I'll try to work on new build as I cannot get zombies to work on any new FH2 maps. Seems kits codding stuff have been changed. So I'd use old FH2 as new FH2z build and link soldiers/statics/weapons from newest one. I would be very happy to get russian maps to work with zombies.

2
FH2 Help / Support / Understanding fh2 kit system
« on: 16-02-2017, 20:02:01 »
I'm interested in fh2 kits modding since I'm working on fh2z minimod. I wonder why after I add any fh2 map and modify any kit, it becomes invisible when game loads? As I know it's hardcoded and become very tricky after latest fh2 update.

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Modding / Re: FH2 Zombies beta release! (1-19-13)
« on: 16-02-2017, 19:02:37 »
Got newest build to work, added new shotgun from develop013 weapon pack and tweaked it to fit other weapons. Isn't that perfect for custom zombie apocalypse?





Also I might add new reshade for release since it improve visuals.

However, after FH2 update I cannot modify fh2 maps and add zombie kits. Just after I load added new map, kit is invisible. I know it's more hardcoded but help is welcome.

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Modding / Re: FH2 Zombies beta release! (1-19-13)
« on: 16-02-2017, 14:02:24 »
I'm interested to update the mini mod

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