Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Oberst_Kroenen

Pages: [1] 2 3 ... 5
1
Thank you for your reply. Looks like I've got a lot of things to do to get my uniform right.

2
WWII reenacting is something new in my country but since now people have started doing some small events I really want to join as I have always been interested in reenactment. I'm currently trying to build a waffen SS uniform and am facing a small issue. I need to buy trousers however the biggest size i could find was 42 inch waist. Unfortunately that would not fit me and I need at least 46 inch. I usually order form http://www.sofmilitary.co.uk. Can someone suggest a different site where I can find and order bigger ones? Also can someone give me advise for the field equipment or suggest some guide or something for SS uniforms? I would really appreciate it.

3
Announcements / Re: The Road to Forgotten Hope 2.53
« on: 23-05-2018, 00:05:34 »
Honestly today was one of the worst days in my life... until i came back home a few minutes ago and saw the awesome trailer and the new map. This completely cleared all the fatigue and cheered me up a lot. Thanks for all your hard work guys. Hope I'll be able to join in on some action this weekend.

4
As of now, the Polish will use the same uniforms as the Russians, which apparently wasn't crazy uncommon. The helmets have the Eagle insignia tho

Yeah i suppose it makes sense. I'm glad that the final map from the next update is finally finished. Guess the update's release is not so far now. I wonder if the germans will get the faustpatrone on this map...?

5
Ferdinand vs. t-70... well that will be can-opening... Anyway will the poles have anything unique in their uniforms or are they the copies of the soviets? I'm just curious + all their equipment will be soviet based i suppose, not that I'm complaining. And the map looks awesome btw!

6
Awesome news guys! Will be here to watch. Btw glad you chose Sunday and not Saturday cause I've gotta go to work this Saturday  :'(  And its really pleasant to see this many updates come one after the other, you have really been working hard on this.

7
Scouts, NCOs and engineers on Sfakia will get it in the spawn menu.

Nice! Will get to enjoy it plenty then. Thanks for the great model seth_soldier!

8
Awesome! The rifle looks neat! Will it be a pick-up kit or will it be added as a standard kit for the gebirgsjager troops?

9
PzKpfw 38(t)??  :o

That was my first thought as well but it doesn't make sense  for an early war tank to be added now. So maybe some updated version on the chassis of the PzKpfw 38(t) or maybe something completely different?

10
Developer Blogs / Re: Polish Manor
« on: 27-01-2018, 15:01:17 »
Nice photos! Looks really nice and unique!

11
I wonder what map will have this.... must be some late war map like seelow for an example... or something new...

12
Suggestions / Re: Giving Aberdeen some love
« on: 23-01-2018, 11:01:05 »
Augustus i still play Aberdeen with bots from time to time and i enjoy it so thanks.

13
Awesome update! Ogledow looks as amazing as ever. And that polish mansion villa building looks  really cool and from the screenshot it appears to be fully enterable. Nice job Ts and everyone who contributed to this map! Can't wait to try it out.

14
Singleplayer and Coop / Re: Bot Stuff
« on: 13-01-2018, 00:01:35 »
I've coded all of the CMP vehicles & handweapons for AI. A few things were already coded such as the Heinkel He-111 but needed some tweaking. Once I get the Navmesh software operating correctly then I will start navmeshing some of the CMP maps too. Although not all of them will be suitable for bot support for several reasons such as having too many bridges, ships, flags separated by water, and obstacles. Though I will try my best on them, some will certainly require a bit of modification as well.

That sounds really nice. Sadly I can't be of any help but I'm rooting for you. It would be great to have some of these maps for co-op play.

15
OK after the repair completed it now takes around 5 mins to load. That is still kinda long but still better than yesterday.

Pages: [1] 2 3 ... 5