Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Hauggy

Pages: [1] 2 3 ... 14
Suggestions / Re: Finish the italians
« on: 09-03-2016, 10:03:54 »
I'd love for the Italians to get polished up and get to be in more maps, but obviously the devs are focusing on the Eastern front more right now (as they should be, given its importance to WW2).

...That said, the Italians DID fight a bit on the Eastern front... ;)
That being said that would require new player models so dream on.

Suggestions / Re: What happened to Aberdeen?
« on: 07-03-2016, 18:03:01 »
It was removed some years ago, as it's not quite up to standards.

And just for my mental health:
99% of Urban dictionnary is misleading crap. :P
As for aberdeen the map wasn't really the best, now we got more time to play the rest. :)

Developer Blogs / Re: The maps of Forgotten Hope 2.5
« on: 24-02-2016, 02:02:23 »
Why not Katjusha or something even less original and less creative, Hauggy? Stalin Wasn't Stallin' fits the scenario and period of the war pretty well. Dukla Pass battle took place about 3 months after D-Day, and after listening to the lyrics for the first time, I had to admit it's a very good music choice :)

Btw, FH2 already used Sacred War in the 2.50 teaser.
It might not be very original, i'm just a big fan of the Red army choirs. :)

Suggestions / Re: Russian anti tank grenade
« on: 23-02-2016, 11:02:47 »
Pretty interesting details. :)
Thanks for the answer!

Suggestions / Russian anti tank grenade
« on: 23-02-2016, 11:02:16 »
Could we have this please ?

It only consist in 5 RGD-33 grenades (that we already have) tied together as an anti tank weapon.

P.S: Could the Finns get some Molotov cocktail pickup kit too ? Or do you keep that for an eventual winter war map ?

Developer Blogs / Re: The maps of Forgotten Hope 2.5
« on: 23-02-2016, 10:02:42 »
lol I didn't like the song at first because it's a bit stupid but after listening to it like 10 times I start liking it. xD
Personally I would have loved to hear a song like this instead of an American song :
Or maybe the farewell of slavianka.

General Discussion / Re: The LCVP boats on Omaha Beach map
« on: 23-02-2016, 10:02:23 »
By the way the up and down arrow keys are not just for LCVP but for most vehicles, you can lower a shield on an halftrack (that will save you from light arms fire) or cover up your jeep to protect you from the rain or even open the firing platform on your AAA truck.  8)

General Discussion / Re: FH 2.5 First Impressions
« on: 20-02-2016, 03:02:25 »
It would be great to have the Volksturm weapons on the smallers layers of Seelow, I couldn't find any on 32 or 48 player layer. :(
Also I feel like Pegasus could need extra grenades in the kits.

The Semovente 75/18 can be found too on some desert maps and the Airspeed Horsa is the glider static you can see on Pegasus Bridge.

Developer Blogs / Re: Gameplay changes in FH 2.5 explained
« on: 11-02-2016, 01:02:31 »
Thank you very much for all of these details.
I got a question, does the artillery crew gets that info on top of the screen along with the spotter?
I wasn't sure where to look at to know if the spotter wanted smoke or not as I didn't even noticed these messages yet as an artilleryman. :)
I'm very glad for all the rest this will certainly improve gameplay!

General Discussion / Re: FH 2.5 First Impressions
« on: 10-02-2016, 03:02:22 »
I also experienced some server lag but most of the time it was working fine and I love all of the new maps and new weapons.
My favorite is Sammatus but all of these maps are truly exeptional, I just find it a bit hard to attack on Arad.
Now I can't wait to try the maps that were updated like operation Hyacinth.

I'd say just put one pickup kit near the bridge and limit the ammo, no ?
One or two shots will do imo.
I'm curious about how you guys think this may be abused.
I mean if you have flares for both teams in operation Hyacinth then why not insert just one there. :P

Thanks !
By the way if I may ask, why not putting a German flare pistol on Pegasus bridge (night version) ?
I always thought this was made specifically for Pegasus bridge, since I know that one of the German centries shot a flare to alert nearby defenders (I also remember the scene from the movie "The longest day").

Nope I just want to use them in game.

Thank you so much!

Pages: [1] 2 3 ... 14