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Messages - pureperversions

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1
General Discussion / Re: New Player Issues/Questions
« on: 21-08-2012, 11:08:50 »
he was kicked for shooting at team mates in planes and killing the pilot for a plane

2
General Discussion / Re: 130 Player Server back online!
« on: 18-08-2012, 17:08:59 »
thanks for the update nems1s, if you give a post when a fix is out will try and get people to populate it again

3
General Discussion / Re: Conspiracies Thread Mk II
« on: 09-08-2012, 23:08:55 »
they have found out about our secret dr evil map quick to the space rocket!

4
General Discussion / Re: Where is HSLAN
« on: 08-08-2012, 20:08:46 »
ive posted on out internal forums to see can find out why so unstable

5
General Discussion / Re: 128 player test - no lag!
« on: 08-08-2012, 18:08:55 »
nemes1s is the code going to be released for all servers to use if succesfull?

6
General Discussion / Re: 128 player test - no lag!
« on: 08-08-2012, 08:08:26 »
isnt that a big slap in face to the devs, they helped with a server and support during start and now dumping offical stats?

7
he didnt leave just sat there taking shots at people as they randomly drove past and warning people who did shoot at him

8
but then you have situtations on say operation goodwood the north bridge axis side if you see a tank behind the bridge and shoot it you can get kicked/banned for shooting behind abc line so you have to wait for him to shoot you before can return fire

9
as few people hae also said its also problem linked to few admins who as soon as flag changes to unlocked will act on people esp if you kill them, even if in a sitation where you are greying a flag slowly and there is a rapid lose of one of your rear flags

10
General Discussion / Re: 'Exploit' question
« on: 29-07-2012, 13:07:05 »
isnt that what light tanks should be used for circling a weaker enemy if they cant win a slug fest, hell that tactics been used for centurys by various forces

11
personaly my view is
the last flag should never be attackable by arty/ground forces unless you can cap it at that point
main bases never attackable by ground forces/arty
abc line is a line of no crossing, you can shoot freely past it

12
General Discussion / Re: Mic/headset recommendations
« on: 12-05-2012, 10:05:47 »
using corsair 1500 and they are great not to heavy, the 7.1 works great even if from single speaker in each ear, much prefer them to the previous 5.1 speakers with multiple speakers in each ear plus less chance of a cable being pulled loose, also has a  dolby decoder in the volume control on the headset cable, it can get a bit warm but great to keep a hand from getting cold in winter :p

13
Gaming / rapid assault
« on: 28-04-2012, 17:04:05 »
i got email from the makers of wwII online about there new game rapid assault but cant seem to find anything about it, anyone know anything?

14
General Discussion / Re: FH2 online etiquette
« on: 10-04-2012, 22:04:50 »
i was on artillery at the same time as you i saw the inf running in so i stoped you didnt, you kept fireing got a bunch teamkills then after people where yelling at you to stop firing and you get even more tks.  Artillery is not just about getting as many HE rounds in as possable its about choosing when to fire and when to stop or use smoke and if you do team kill appolgise, not once did you appolgise for your team kills

15
Off-Topic / Re: Spam=How do you eat it?
« on: 03-09-2011, 00:09:28 »
they do spam with bacon

but not as good as spam

personal just spam between 2 buttered bits of bread is good or cheese on toast with spam is nice to

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