Forgotten Hope Public Forum

Forgotten Hope 2 => Community Polls => Topic started by: Jürgen on 31-10-2009, 10:10:34

Title: Curiosity
Post by: Jürgen on 31-10-2009, 10:10:34
I am curious...
Do we want to play "not so popular" fronts or do we prefer the "great" fronts of WW2?
Result will be released in 7 days!
This way it will be more expectant and we can talk about possible results...we might have an interesting topic
Title: Re: Curiosity
Post by: Rawhide on 31-10-2009, 10:10:52
Italian for my part, no doubt about it. From the Battle of Girba to the fall of Rome!
Title: Re: Curiosity
Post by: THeTA0123 on 31-10-2009, 10:10:16
Italian front for me aswel.
Title: Re: Curiosity
Post by: ajappat on 31-10-2009, 11:10:15
Eastern front  ;D. I hate pacific, so I think its italian then. Atleast I like current italian maps on fh2.
Title: Re: Curiosity
Post by: Paavopesusieni on 31-10-2009, 11:10:51
Yeah where is the eastern front, anyway from those two i would pick Italian front. Love the tank camos used there and pacific wouldn't work well enough in this engine. I liked it in FH42 only because of the ships and load of planes.
Title: Re: Curiosity
Post by: THeTA0123 on 31-10-2009, 11:10:25
well that was the pacific all about.Loads of ships and planes  ;D

Imo i'de prefer the eastfront. I just like Russian tanks, artillery, AAA, weapons and planes.

I honestly cant wait to play both early eastrenfront as late war maps.

Early war, to find myself a T-34, fighting tens of Panzer III and IV, and rip them apart  ;D

And late war, to fly the Russian planes, like the Yakolevs, La-5-7, IL-2 and hopefully the PE-2
Title: Re: Curiosity
Post by: Thorondor123 on 31-10-2009, 11:10:21
Fall Gelb and Fall Weiß.

Title: Re: Curiosity
Post by: Jürgen on 31-10-2009, 11:10:01
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...
Title: Re: Curiosity
Post by: samnadine on 31-10-2009, 11:10:27
for FH2 is better Pacific, because of the advertisement you get by having this front in game instead of minor unknown fronts. Italian front was developed by FHT for last campaign, I think it's better to let the community develop small fronts and keep FH2 working on the big main fronts
Title: Re: Curiosity
Post by: Tedacious on 31-10-2009, 12:10:18
Voted pacific. But only since I'm not that big a fan of the italian front.
Choose any other "unknown" theater and I would have voted for that one.

1939 Poland
Finland (winter/continuation war)
Early war (invasion of france, belgium, netherlands)
Denmark/Norway
Greece or any balkan fighting
Burma/China/Manchuria

I'd rather have this than the pacific. But I'd rather have the pacific then Italy.
Title: Re: Curiosity
Post by: Admiral Donutz on 31-10-2009, 12:10:09
Neither would be rank as a top favourite. Italy could by nice I suppose but the pacific could please people who aren't too excited about either sand or hedgerow fighting. Italy would be a bit different but the pacific would be a totally different cup of tea, hell it wouldn't be any tea at all.  So it would be more strategic.

I'd go with the eastern front though, earliy and mid war. Early war for the more "hardcore" fans and mid war for being more appealing to those relatively new to FH2 and would like to be pulled in by being offered battles they are familiar with (Stalingrad).

Edit:  Ofcourse with the pacific there is the problem of how to get large naval battles (aircraft carriers, destroyers, battleships) to work by having ships being proper player controlled vessels...  oh how we love you BF2 engine.
Title: Re: Curiosity
Post by: von.small on 31-10-2009, 13:10:27
Monte Cassino one of my favourite BF1942 maps, I'd love to see what the FH2 team could do with this.
Title: Re: Curiosity
Post by: DLFReporter on 31-10-2009, 13:10:07
Pacific in order to keep FH2 alive across the pond.
Title: Re: Curiosity
Post by: Ts4EVER on 31-10-2009, 14:10:01
pfft f.ck "across the pond" they didn't even like normandy the sorry bastards.
Title: Re: Curiosity
Post by: Schneider on 31-10-2009, 14:10:55
pfft f.ck "across the pond" they didn't even like normandy the sorry bastards.

Fuck yeah.
Title: Re: Curiosity
Post by: Captain Pyjama Shark on 31-10-2009, 14:10:12
RSI, RSI!!!!!
Title: Re: Curiosity
Post by: Slayer on 31-10-2009, 15:10:12
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...


This is lame. If you want people to choose those fronts as well, you should have made more than two options.

Anyway, since I don't think developing pacific is a realistic option (maybe apart from an air only map and some infantry jungle maps - Burma!), I voted Italian. However, I'd like to have eastern front first. Imo the most important front of the war: SU vs NG.
Title: Re: Curiosity
Post by: :| Hi on 31-10-2009, 15:10:19
If your saying Americans don't like it then ha! I'm American and I love 2.2, the other people are all just wusses
Title: Re: Curiosity
Post by: Stonechater on 31-10-2009, 16:10:42
Must be hard to balance pacific since japs eq. sucked (excep planes and ships), but I voted pacific anyway
Title: Re: Curiosity
Post by: THeTA0123 on 31-10-2009, 16:10:33
The only thing sucky bout the japanese where their tanks and artillery

To light where the tanks, and to few was their artillery.

In terms of infantery, Weapons with the 6.5 arisaka round where not very powerfull. Some infantery weapons where bad, others where good.
Title: Re: Curiosity
Post by: Josh094 on 31-10-2009, 16:10:21
Italian, Monte Cassino, Anzio/Pozzoli, Rome. And a chance to see the Elephant tank destroyer ;D.

I really hate the Pacific.
Title: Re: Curiosity
Post by: Kurb King on 31-10-2009, 17:10:42
Definitely the Pacific.  The Pacific is so much different than the other theaters, I think it would add the most variety to the game.
Title: Re: Curiosity
Post by: Oddball on 31-10-2009, 17:10:15
If your saying Americans don't like it then ha! I'm American and I love 2.2, the other people are all just wusses

Same, I like it, I just wish there were a few more American maps and vehicles...
and I voted for Pacific...
Title: Re: Curiosity
Post by: sn00x on 31-10-2009, 17:10:23
Ostfront! >:(
Title: Re: Curiosity
Post by: Cory the Otter on 31-10-2009, 17:10:36
Pacific--with BONZAIII in the commrose
Title: Re: Curiosity
Post by: Josh094 on 31-10-2009, 17:10:47
Awh. Come on this is silly. Don't write Pacific front if that also represents Eastern front! I'd love the Eastern front but not the pacific.
Title: Re: Curiosity
Post by: Zoologic on 31-10-2009, 17:10:18
I really cannot choose between both. Italy would be awesome, Pacific can be gold too. It will be very biased to ignore any of them. I also can't vote that i prefer Eastern front over others... i just want them all!

But to say, which one first, my answer would be Italy. I want maps featuring Western Allied tanks vs Late German Equipment map! Which is possible in Italy. Normandy is a bit lacking, since we don't see any more or less variety of German vehicles than in Italy theatre. IMO, the best balance is there. Since i love North Africa's equipment so much, and feel that the axis is a bit underhand, the Italy theater, featuring more advanced earlier versions of late-war Italo-German war machinery would be very interesting.

I see prospect for Pacifics only for its environment change... e.g. more tropical jungle/beach than sand, snow, tundra, pine forest, or farm hedgerows.
Title: Re: Curiosity
Post by: Tuco on 31-10-2009, 17:10:33
pfft f.ck "across the pond" they didn't even like normandy the sorry bastards.

Uh... im American and loved 2.2, also liked 2.0, 2.1, and 2.15  :P
Title: Re: Curiosity
Post by: Cory the Otter on 31-10-2009, 17:10:14
I guess I don't count, I'm irish-american.
Title: Re: Curiosity
Post by: VonMudra on 31-10-2009, 18:10:06
Italian for sure.
Title: Re: Curiosity
Post by: phillip on 31-10-2009, 18:10:55
I want more.  Not something cool in 2 years.  Do 30 Normandy/western front maps.  Maps bring the variety that we need. :)
Title: Re: Curiosity
Post by: Fuchs on 31-10-2009, 21:10:48
I want Blitzkrieg! Why don't those stupid dev's follow the timeline. They should have started in '39! > ;)<

Note the wink, hehe.

Anyway picked Italian as I quite like Italy and I want early war Blitzkrieg.
Title: Re: Curiosity
Post by: Kelmola on 31-10-2009, 22:10:33
I CAN HAS MOAR WINTER WAR? KTHXBAI

Moar Late Western Front; breakout from Normandy, Market/Garden, Bulge, crossing of the Rhine, drive to Elbe etc.

Finnwars (Winter, Continuation, Lapland)

Eastern Front (1st and 2nd Kharkov, Siege of Leningrad, Stalingrad (could be several scens), Prokhorovka, Berlin, etc.)

The Forgotten Hope, aka Fall Weiß/Fall Gelb/Weserübung/etc. (lots of potential for interesting scenarios and less known equipment)

Pacific Front (even without moving ships, could offer some intense infantry firefights in the jungle, though I have yet to see the player who would like to drive a Japanese paper-mache tank)

Italian Front (not THAT much different from Late Western Front -- except for maybe moar of my beloved P-38 Lightning, which could be inserted in Western Front, and P-39 Airacobra, which will surely be in the Eastern Front)

...in order of preference
Title: Re: Curiosity
Post by: Captain Pyjama Shark on 31-10-2009, 22:10:29
I always pronounce  Fall Weiß as Fall Weib.  You Germans need to abolish that thingy.
Title: Re: Curiosity
Post by: Alakazou on 31-10-2009, 23:10:52
The pacific :D
Title: Re: Curiosity
Post by: VonMudra on 31-10-2009, 23:10:04
I always pronounce  Fall Weiß as Fall Weib.  You Germans need to abolish that thingy.

Psh, the ß is one of the coolest things about the german language :P
Title: Re: Curiosity
Post by: :| Hi on 01-11-2009, 01:11:22
I've always wondered, what in the name of god is that thing?
Title: Re: Curiosity
Post by: Ts4EVER on 01-11-2009, 01:11:10
I've always wondered, what in the name of god is that thing?

I'm German and I have no idea. I heard the version esszett and Geißleinzett.

edit: Oh I thought I read "WHat is the name of that thing?" Basically it is just a version of an "s".
Title: Re: Curiosity
Post by: Schneider on 01-11-2009, 03:11:58
I always pronounce  Fall Weiß as Fall Weib.  You Germans need to abolish that thingy.

Screw you, ßßßßßßßßßßßßßßßßßßßßßßßßß

I've always wondered, what in the name of god is that thing?

I'm German and I have no idea. I heard the version esszett and Geißleinzett.

edit: Oh I thought I read "WHat is the name of that thing?" Basically it is just a version of an "s".

You have never heard of "scharfes ß"?
Title: Re: Curiosity
Post by: VonMudra on 01-11-2009, 03:11:05
Essentially, its used in place of a ss, so Weiss becomes Weiß.  Only, the offical german language board is messing it up now.  It used to be allowable for any ss, now its only allowable for ss after a long vowel, and they're thinking about removing it completly, which imo, is idiotic.  Its a very characteristic part of the written german language...I use it for any ss when I write in German.
Title: Re: Curiosity
Post by: :| Hi on 01-11-2009, 03:11:15
With my limited German, Nein I have never head of it, thank you for clearing that up Mudra.

Now when I write my papers for english im going to use it, if she marks me down i'll call her rascist. lol
Title: Re: Curiosity
Post by: Schneider on 01-11-2009, 03:11:44
Essentially, its used in place of a ss, so Weiss becomes Weiß.  Only, the offical german language board is messing it up now.  It used to be allowable for any ss, now its only allowable for ss after a long vowel, and they're thinking about removing it completly, which imo, is idiotic.  Its a very characteristic part of the written german language...I use it for any ss when I write in German.

Yeah, so much for "simplifying" written german.
Title: Re: Curiosity
Post by: Captain Pyjama Shark on 01-11-2009, 05:11:54
Essentially, its used in place of a ss, so Weiss becomes Weiß.  Only, the offical german language board is messing it up now.  It used to be allowable for any ss, now its only allowable for ss after a long vowel, and they're thinking about removing it completly, which imo, is idiotic.  Its a very characteristic part of the written german language...I use it for any ss when I write in German.
SS, eh?  Obviously you Germans are now just looking for sneakier ways to be Nazis.   ;D
Title: Re: Curiosity
Post by: Fuchs on 01-11-2009, 09:11:23
I always pronounce  Fall Weiß as Fall Weib.  You Germans need to abolish that thingy.

Screw you, ßßßßßßßßßßßßßßßßßßßßßßßßß

I've always wondered, what in the name of god is that thing?

I'm German and I have no idea. I heard the version esszett and Geißleinzett.

edit: Oh I thought I read "WHat is the name of that thing?" Basically it is just a version of an "s".

You have never heard of "scharfes ß"?
I swear my old teacher used to call it Ringel-S or something like that.
Title: Re: Curiosity
Post by: leGriffu on 01-11-2009, 09:11:40
necessity: Pacific (to have a front panel more important)
for pleasure: Italy (after the Ardennes)

 ;)

if the next front is as successful as the Normandy campaign, it will be a pleasure whatever the place
 :D
Title: Re: Curiosity
Post by: Smiles on 01-11-2009, 11:11:00
Fußball spielen
Title: Re: Curiosity
Post by: Admiral Donutz on 01-11-2009, 12:11:06

I swear my old teacher used to call it Ringel-S or something like that.
I think the official name for the "double ss" (ss) is esszett  but I've people in class refer to it as "ringel S" aswell. 
People who think it's a B/b and use it as such make me laugh, seen it happen a couple of times. Hell various people asked me (when I was known as "Großadmiral Dönitz")  why my name was GroBadmiral or atleast spelled it like that. Lol.  I must have told them to use "ss" instead if they couldn't type ß. On an American keyboard with Dutch language settings it's easy, simply press ctrl-alt-S. 

But enough offtopic...
Title: Re: Curiosity
Post by: Sotka on 01-11-2009, 13:11:21
Gimme dat over the canal or bodenplatte air map first:)
Title: Re: Curiosity
Post by: Ts4EVER on 01-11-2009, 13:11:42
I just have to press the ? key without shift  ;D
Title: Re: Curiosity
Post by: DLFReporter on 01-11-2009, 22:11:06
I just have to press the ? key without shift  ;D

Americans do it via Secondary Alt-225
Title: Re: Curiosity
Post by: Schneider on 02-11-2009, 00:11:30
I just have to press the ? key without shift  ;D

Americans do it via Secondary Alt-225

I disagree, americans don't do it at all.
(Except Mudra)
Title: Re: Curiosity
Post by: Yustax on 02-11-2009, 01:11:30
Why not start the Eastern Front already? If the modders get to Market Garden, Battle of the Bulge after Normandy, the Eastern Front will be behind schedule.
Title: Re: Curiosity
Post by: Captain Pyjama Shark on 02-11-2009, 01:11:04
I don't think they have a schedule.
Title: Re: Curiosity
Post by: Yustax on 02-11-2009, 01:11:18
I don't think they have a schedule.

No Im just saying that if they jump a very important part of WW2, the Eastern Front and go immediately after Market Garden, then I dont know what would happen to it.
Title: Re: Curiosity
Post by: Natty on 02-11-2009, 07:11:36
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...


uhm, now.. what?? Italian front doesnt mean france, poland and belgium at all... why would it?
Pacific front means eastern front?.. huh? ??? not at all..

We have two big fronts left: Eastern and Pacfic. Italy is minor front, with most stuff done allready we could whip it out in 6months. Pacific is 1½ years of development. I vote Italy on this vote.. it is like voting between creating greece and normandy, too big difference between the amount of work needed.

italy = realistic update with a few maps
pacific = same amount of work as normandy or africa.
Title: Re: Curiosity
Post by: Alakazou on 02-11-2009, 08:11:21
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...


uhm, now.. what?? Italian front doesnt mean france, poland and belgium at all... why would it?
Pacific front means eastern front?.. huh? ??? not at all..

We have two big fronts left: Eastern and Pacfic. Italy is minor front, with most stuff done allready we could whip it out in 6months. Pacific is 1½ years of development. I vote Italy on this vote.. it is like voting between creating greece and normandy, too big difference between the amount of work needed.

italy = realistic update with a few maps
pacific = same amount of work as normandy or africa.


If you make the italien front, be sure to add some M1941 Johnson for the US army.
But seriously, I'll prefer to see the big front before the minor front. Pacific first and after eastern :p
Title: Re: Curiosity
Post by: Jürgen on 02-11-2009, 09:11:02
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...

italy = realistic update with a few maps
pacific = same amount of work as normandy or africa.

You got the meaning of the 2 options :)
Title: Re: Curiosity
Post by: Wasntmenl on 02-11-2009, 11:11:01
Italian front I always had a weak spot for the underdogs like italians, dutch, early french, hungarians etc.
Title: Re: Curiosity
Post by: samnadine on 02-11-2009, 17:11:30
Take in care...Italian front option means fronts like France,Poland,belgium and smaller fronts and Pacific means Eastern front and such popular fronts.
Italian and Pafic were just meant to be "generic" concepts...


uhm, now.. what?? Italian front doesnt mean france, poland and belgium at all... why would it?
Pacific front means eastern front?.. huh? ??? not at all..

We have two big fronts left: Eastern and Pacfic. Italy is minor front, with most stuff done allready we could whip it out in 6months. Pacific is 1½ years of development. I vote Italy on this vote.. it is like voting between creating greece and normandy, too big difference between the amount of work needed.

italy = realistic update with a few maps
pacific = same amount of work as normandy or africa.


developing is a hobby (or in some cases for professional career), Pacific could be a challange with coding a new naval war concept but also a big change of atmosphere, from sand you moved to green hedges, now it would mean deep jungle and tropical beaches. The best decision would be what most motivates to develop.
Title: Re: Curiosity
Post by: Desertfox on 02-11-2009, 20:11:37
I go Pacific love the Ariska and I want to scream BANZAIIIIIIIIIIIII!!!!!!!!!!!!! into my mic while ambushing people in the jungle ;D
Title: Re: Curiosity
Post by: General Tso on 02-11-2009, 20:11:42
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
Title: Re: Curiosity
Post by: Desertfox on 02-11-2009, 20:11:42
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it
Title: Re: Curiosity
Post by: Eat Uranium on 02-11-2009, 20:11:20
I'm mixing both:  I'd like a certain 'small' theatre thats also sort of part of the Pacific: The fights in Burma and China between KMT/Commonwealth and the Japanese.

I therefore picked Italian (also partly because the Italian front is cool and because the standard 'USMC island hop adventure' Pacific front is boring).
Title: Re: Curiosity
Post by: Jürgen on 02-11-2009, 21:11:09
Well,we have seen some opinions,but there are much more votes than posts...
So,now,what do you think people has voted?
What is your view on FH community?
Title: Re: Curiosity
Post by: Josh094 on 02-11-2009, 21:11:07
I reckon Itailan has won :)
Title: Re: Curiosity
Post by: djinn on 02-11-2009, 21:11:11
I may be an exception, but I'm actually looking foward to Pacific - Not that I prefer Pacific, you understand... Sure those house-on-house arrangements and Italian towns will be lovely, and I do sure love the camo for tanks...

But Pacific is very doable I think - In FH1, those maps weren't that large for starters and they mostly involved an amphibious landing and the jungle... NOT naval combat...

Ships? Those could be large statics like BF2 vanilla - Savew for their abilty to be destructble like bridges

AA guns and cannons on the will be usable as artillery and anti-air defenses and can be modularly destroyed


Planes can take off from the decks unless its heavily damaged... Just as a tank in BF2v can ride across the bridge. Really don't see the issue here...

Thick jungles that weren't possible in FH1, high grass, better game design, the awesome flamethrower... Tunnels upon tunnels of underground, Iwo Jima, napalm... hell yer

Gosta say, the Pacific will be it for me.. so what if I'm on the losing side
Title: Re: Curiosity
Post by: Desertfox on 02-11-2009, 22:11:23
I may be an exception, but I'm actually looking foward to Pacific - Not that I prefer Pacific, you understand... Sure those house-on-house arrangements and Italian towns will be lovely, and I do sure love the camo for tanks...

But Pacific is very doable I think - In FH1, those maps weren't that large for starters and they mostly involved an amphibious landing and the jungle... NOT naval combat...

Ships? Those could be large statics like BF2 vanilla - Savew for their abilty to be destructble like bridges

AA guns and cannons on the will be usable as artillery and anti-air defenses and can be modularly destroyed


Planes can take off from the decks unless its heavily damaged... Just as a tank in BF2v can ride across the bridge. Really don't see the issue here...

Thick jungles that weren't possible in FH1, high grass, better game design, the awesome flamethrower... Tunnels upon tunnels of underground, Iwo Jima, napalm... hell yer

Gosta say, the Pacific will be it for me.. so what if I'm on the losing side
Yes another who wants Pacific BANZAI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Curiosity
Post by: Meadow on 02-11-2009, 22:11:31
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it

The mod would die.
Title: Re: Curiosity
Post by: Desertfox on 02-11-2009, 22:11:11
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it

The mod would die.
I would doubt that if they released it in small increments
Title: Re: Curiosity
Post by: Slayer on 02-11-2009, 23:11:48
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it

The mod would die.
I would doubt that if they released it in small increments

Which is impossible to do fast. The first "small increment"would already take over a year, is my guess.

1) New playermodels (takes very long, look at FJ models who were already "needed" for Crete, and they still aren't there - maybe it is because it takes a lot of time?)
2) New statics
3) New vehicles (and a LOT of them)
4) New environment (growth will be a hige difference from what we have seen until now)

So I say: no, it will take a LONG time, even for a "small increment".
Title: Re: Curiosity
Post by: Desertfox on 03-11-2009, 00:11:36
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it

The mod would die.
I would doubt that if they released it in small increments

Which is impossible to do fast. The first "small increment"would already take over a year, is my guess.

1) New playermodels (takes very long, look at FJ models who were already "needed" for Crete, and they still aren't there - maybe it is because it takes a lot of time?)
2) New statics
3) New vehicles (and a LOT of them)
4) New environment (growth will be a hige difference from what we have seen until now)

So I say: no, it will take a LONG time, even for a "small increment".
Patience is a part of waiting for a mod, so yes I still doubt the mod would die because a new release takes awhile.
Title: Re: Curiosity
Post by: :| Hi on 03-11-2009, 00:11:57
I had also voted pacific, SBD <3
Title: Re: Curiosity
Post by: Miklas on 03-11-2009, 08:11:48
Thinking of marketing potential, the Pacific miniseries will debut this spring (March 2010) in the U.S. and abroad.  But after reading that it would take 18 months worth of work to get to a release, I say go for Italian/Sicilian theater.
I'm a patient person, I believe I'd rather have Pacific and be willing to wait for it

The mod would die.
I would doubt that if they released it in small increments

Which is impossible to do fast. The first "small increment"would already take over a year, is my guess.

1) New playermodels (takes very long, look at FJ models who were already "needed" for Crete, and they still aren't there - maybe it is because it takes a lot of time?)
2) New statics
3) New vehicles (and a LOT of them)
4) New environment (growth will be a hige difference from what we have seen until now)

So I say: no, it will take a LONG time, even for a "small increment".

Isn't there a lot of vanilla stuff that can be used for pasific or is it of too low quality?
Title: Re: Curiosity
Post by: Natty on 03-11-2009, 08:11:22

Isn't there a lot of vanilla stuff that can be used for pasific or is it of too low quality?

we dont use vanilla stuff anymore. it is not about the quality, it is the design. We simply dont like the bf2 statics or vegitation. We have taken a step with the mod, we are far away from the "mod" mentality where you throw stuff in "for the heck of it".
If we do pacific, we do every item from scratch, and it will be alot lot harder than FH1 pacific which had lots of stuff done allready (even though FH 0.7 pacific maps had most stuff done themselves, including grass, palms, buildings, ships, vehicles etc). so reality is we need to basically make a new mod from scratch, FH3 you can call it. Some weapons might be used, and the US playermodel, even though Im sure the USMC in pacific didnt look as the normandy Ranger (Im sure you guys know this better than me) and perhaps some Sherman, but otherwise it is creating all from absolute scratch: playermodel, vehicles, weapons, ships, vegitation, statics (every single piece of static from house, bridge, bunkers to pots, crates, rocks etc etc.), sounds, animations, every texture needed, code and ofcourse; maps.
I think we better continue build on what we got. These are my personal opinions, other devs might look at it differently.
Last point: pacific with not moving ships would be rather boring.
Title: Re: Curiosity
Post by: djinn on 03-11-2009, 10:11:09
Last point: pacific with not moving ships would be rather boring.

Well, there could be smaller vessels like PT boats, subs, supply ships and even destroyers that are mobile... But the aircraft carrier might be way too big and laggy - And more importantly, it might be impossible - or too much of a headache - to have it mobile with aircrafts on it. Battleship too - Although, I'm sure someone might dissagree

Besides what I've already proposed, I once suggested having naval battles with miniatures - Basically, ships and planes are drastically reduced in size, models are shrunk and detail lowered so that the current map size will cater for a much larger battlefield and therefore there can be more ships, longer range battles and a shitload of planes without too much lag save for the sheer number of variables that will have to be handled...

As a stationary platform, the aircraft carrier isn't a total loss - In most Pacific maps of Fh1, ship warfare was a really minor part of the battle, and ships infact acted as airstrips and artillery platforms for the marines. All that need be added is destructi-bility for the ships

And as statics this could be done really nicely - First off, ships can be alot bigger, real sized actually - And their surfaces could have modular destruction like the bridge - The AA guns and cannons is already one aspect - each representes a different vehicle on the static ship which can be damaged or destroyed - Then the main flight deck could be destroyed at various points, rendering it partly usable or completely unuseable depending on which side gets hit - And it could have actual rooms in it - like a building... like Sidi's apartment, save for gun platforms and perhaps an elevator for bringing up more planes -

Planes could be like tanks in Pacific maps - As many as Gazala in some, as few as Seige of Tobruk in others.  With many stored below deck (Or spawning in waves, for SP-COOP).

Sure its alot of work, but it will be as major a campaign as Normandy or the Eastern front.

My only hesitation for that front is going to be, the fact that it really is a cul de Sac. We have the Americans, British and Austrailans, yes... we'll need the Japanese and maybe the Indians - and once that's done, that campaign is over, with little else to share with any future campaigns.

Italy has few to share too, but at least in could usher in some improvements to North African maps, add more maps to NA and perhaps include the Poles in Monte Cassino which would inadvertently push foward progress for early war and battle of Britain... I mean, we need a bit more focus on planes (I think its time)

Personally, I'd say, all campaigns following are cul-de-Sacs in themselves, and perhaps a multi-pronged apporach might be prefered at this point to a one-theater at a go aporach

As much as everyone loves to hate it, NA had more endurance and endearing than Normandy (or will) because it has some mediterranean maps that can push development in more than one direction as well as add freshness each time they are played. Such an approach is wise here on out -

Perhaps, focus on The bulge, while using some of the stuff in there for early Russian wars,

and then with some of that in, progress to later Eastern front battles while expanding the early war stuff into Blitzkrieg with Poles and Frenchies coming in

With the French, come the Torch operation and Kasserine Pass - Use this as a filler stage to simply expand on each already existing theater, while in the background working on the Pacific

By this time i.e Phase 4, we would have a functional Pacific, Bulge and late Western front, Russian front stretching from early to late war, blitzkrieg with Poles, french etc... And you'd be almost where you got to in 0.7... But you might need more men AND some strengent regulation to keep the quality... But you definitely need more men, lest you cut corners to avoid the sheer number of player models you obviously need to put in

well, that's my 'summery' of the situation.... But it stems from 'where Pacific, where Italy' -


Title: Re: Curiosity
Post by: cannonfodder on 03-11-2009, 11:11:40
Quote
Italy is minor front, with most stuff done allready we could whip it out in 6months. Pacific is 1½ years of development...

As such, I voted Italy.


Quote
The fights in Burma and China between KMT/Commonwealth and the Japanese.

Some Aust v Jap maps would be awesome! I'm sick of WW2 games set in the Pacific all being US v Japan.
Title: Re: Curiosity
Post by: :| Hi on 03-11-2009, 15:11:17
The one pacific map I would want to play is Pearl Harbor

*imagines all the aerial fighting in planes
Title: Re: Curiosity
Post by: djinn on 03-11-2009, 16:11:58
And if made accurately, it will be worse than Dieppe...

It wasn't quite a battle, neither... more like total pwnage, with some noticeable struggling from the victom
Title: Re: Curiosity
Post by: Miklas on 03-11-2009, 18:11:56

Isn't there a lot of vanilla stuff that can be used for pasific or is it of too low quality?

we dont use vanilla stuff anymore. it is not about the quality, it is the design. We simply dont like the bf2 statics or vegitation. We have taken a step with the mod, we are far away from the "mod" mentality where you throw stuff in "for the heck of it".
If we do pacific, we do every item from scratch, and it will be alot lot harder than FH1 pacific which had lots of stuff done allready (even though FH 0.7 pacific maps had most stuff done themselves, including grass, palms, buildings, ships, vehicles etc). so reality is we need to basically make a new mod from scratch, FH3 you can call it. Some weapons might be used, and the US playermodel, even though Im sure the USMC in pacific didnt look as the normandy Ranger (Im sure you guys know this better than me) and perhaps some Sherman, but otherwise it is creating all from absolute scratch: playermodel, vehicles, weapons, ships, vegitation, statics (every single piece of static from house, bridge, bunkers to pots, crates, rocks etc etc.), sounds, animations, every texture needed, code and ofcourse; maps.
I think we better continue build on what we got. These are my personal opinions, other devs might look at it differently.
Last point: pacific with not moving ships would be rather boring.

Thanks for the answer. I guess you know what's best for FH2. The commitment of the devs, their attention to detail and strive for perfection is what makes FH so utterly awsome. Now where is that smiley that kneels and praises?
Title: Re: Curiosity
Post by: Dukat on 03-11-2009, 21:11:29
I'd prefer the eastern front over italy. And I think I would be torn between pacific and eastern front then if I had to choose between those two. But somehow, as I see these choices which appear to be as different and attractive as green fruit jelly and red fruit jelly, I couldn't care less for both.
Title: Re: Curiosity
Post by: General Tso on 03-11-2009, 21:11:50
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 
Title: Re: Curiosity
Post by: Natty on 04-11-2009, 08:11:22
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.
Title: Re: Curiosity
Post by: Yustax on 04-11-2009, 08:11:42
I'd prefer the eastern front over italy. 


Yeah me too, wanna see some Kursk  ;D
Title: Re: Curiosity
Post by: Ionizer on 04-11-2009, 09:11:17
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.

Also probably the reason why Toddel urges fledgling mappers not to mix Africa and Nnormandy statics.
Title: Re: Curiosity
Post by: General Tso on 04-11-2009, 17:11:07
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.

Yeah, HDD space wasn't a factor.  TB drives are almost the standard.  I was more concerned about the BF2 engine not recognizing large amounts of statics, vehicles, i.e. the "guts" of the mod if the file size got too large.

Title: Re: Curiosity
Post by: Ionizer on 04-11-2009, 17:11:00
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.

Yeah, HDD space wasn't a factor.  TB drives are almost the standard.  I was more concerned about the BF2 engine not recognizing large amounts of statics, vehicles, i.e. the "guts" of the mod if the file size got too large.

Tell that to my 80 GB hard drive with ~30 GB free space on it...
Title: Re: Curiosity
Post by: Josh094 on 04-11-2009, 17:11:57
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.

Yeah, HDD space wasn't a factor.  TB drives are almost the standard.  I was more concerned about the BF2 engine not recognizing large amounts of statics, vehicles, i.e. the "guts" of the mod if the file size got too large.

Tell that to my 80 GB hard drive with ~30 GB free space on it...

Tell that to my 74.5 GB hard drive with ~28.7 GB free space on it...
Title: Re: Curiosity
Post by: Schneider on 04-11-2009, 19:11:20
Tell that too my 500GB drive with 10GB left. Don't ask, I've no fucking idea how I do this.
Title: Re: Curiosity
Post by: Ionizer on 04-11-2009, 19:11:44
Tell that too my 500GB drive with 10GB left. Don't ask, I've no fucking idea how I do this.

You like your porn.  It's kinda obvious, bro.
Title: Re: Curiosity
Post by: Fuchs on 04-11-2009, 19:11:16
My 200GB only got 15GB left, must have the same problem as Schneider..
Title: Re: Curiosity
Post by: [130.Pz]I.Kluge on 04-11-2009, 20:11:34
Dutch porn?

@topic
Yeah Italy.
If you ever played  BF42: Road to Rome there is a huge mountain map that played like King of the hill.
The name of it eludes me, but it had a good mix tanks and planes.
If there's ever an Italy, I hope its KoH style.
Title: Re: Curiosity
Post by: hamm0ck on 04-11-2009, 20:11:44
Dutch porn?

@topic
Yeah Italy.
If you ever played  BF42: Road to Rome there is a huge mountain map that played like King of the hill.
The name of it eludes me, but it had a good mix tanks and planes.
If there ever a Italy, I hope is KoH style.

Battle of Salerno! It was not possible to spawn on top of the mountain which made this map very unqiue in BF42:RTR, if I remember correctly it was one of few maps that had PAK-guns also. :)

Found a minimap of it: http://pcmedia.ign.com/pc/image/roadtorome_012803_07_640w.jpg
Title: Re: Curiosity
Post by: THeTA0123 on 04-11-2009, 20:11:56
Will the mod get to the point where it is multiple GB separate downloads?  Is there a limit to how many GBs a mod can be, from a BF2 engine perspective? 


lol, no. it is 2010 next year. things like Hdd space is a thing of the past. and the time it takes to download doesnt matter either, as you do it once per year max.
we wont reach 10gb im sure, but prepare for a couple of more giggs anyway.
-what matters is how much each map loads, and here we are more restricted, and one of the reasons we stopped totally to use dice vanilla bf2 things are just this.

Yeah, HDD space wasn't a factor.  TB drives are almost the standard.  I was more concerned about the BF2 engine not recognizing large amounts of statics, vehicles, i.e. the "guts" of the mod if the file size got too large.

Tell that to my 80 GB hard drive with ~30 GB free space on it...

Tell that to my 74.5 GB hard drive with ~28.7 GB free space on it...
External HDD cost 50€ for 500GB these days. I dont need one though. Still pointing out
Title: Re: Curiosity
Post by: [130.Pz]I.Kluge on 04-11-2009, 20:11:09
Battle of Salerno! It was not possible to spawn on top of the mountain which made this map very unqiue in BF42:RTR, if I remember correctly it was one of few maps that had PAK-guns also. :)
Found a minimap of it: http://pcmedia.ign.com/pc/image/roadtorome_012803_07_640w.jpg

Oh the awesome times and moments were epic in that map. Also one of the maps with StuGs.
Too bad not many people played the the expansion though. :(
It completed the game.
Title: Re: Curiosity
Post by: THeTA0123 on 04-11-2009, 20:11:32
i remeber that map. The StuG was made a bit to large, and when i first saw it, i was like=WTF?
Title: Re: Curiosity
Post by: General Tso on 05-11-2009, 00:11:57
I liked Road to Rome, Salerno and Cassino maps were fun.
Title: Re: Curiosity
Post by: Kev4000 on 05-11-2009, 00:11:02
931GB (raid 0) with 687GB left
298GB single disk with 152GB left

I try to keep tidy
Title: Re: Curiosity
Post by: [ret]azreal on 05-11-2009, 01:11:13
Well isn't someone special ;)
Title: Re: Curiosity
Post by: Schneider on 05-11-2009, 02:11:22
Tell that too my 500GB drive with 10GB left. Don't ask, I've no fucking idea how I do this.

You like your porn.  It's kinda obvious, bro.

Damn that must be it. And I thought that 50 double-layer DVDs would give my HDD some relief...

Title: Re: Curiosity
Post by: Zulnex on 05-11-2009, 04:11:58
I liked Road to Rome, Salerno and Cassino maps were fun.

I definitely agree as well. Those maps are awesome.
Title: Re: Curiosity
Post by: djinn on 05-11-2009, 07:11:26
Miss the mosquito like crazy

engine sound, handling... as far as vanilla was concerned...

And if you shot it with a rifle, it actually flaked in wood, not metal...

man, what I'd do to see that beauty in FH2.... *catches himself* but I still want my Ital...Pacific.. ya, my Pacific! :-)
Title: Re: Curiosity
Post by: Yustax on 05-11-2009, 07:11:28
For those who played BF 1943, it was really funny killing people with the Katana, if you saw a japanese with the katana drawn sky high, it was like banzai!!!!
Title: Re: Curiosity
Post by: Desertfox on 05-11-2009, 12:11:15
Miss the mosquito like crazy

engine sound, handling... as far as vanilla was concerned...

And if you shot it with a rifle, it actually flaked in wood, not metal...

man, what I'd do to see that beauty in FH2.... *catches himself* but I still want my Ital...Pacific.. ya, my Pacific! :-)

  Don't go traitor on the Pacific now!
Title: Re: Curiosity
Post by: Josh094 on 05-11-2009, 13:11:24
As I recall there was a mistake in either the game booklet or the game case where it refers to the Stug as a Jagdpanther  ::)
Title: Re: Curiosity
Post by: djinn on 05-11-2009, 14:11:33
DICE, right....

I might check that out.. if I can still find my CD case, let alone booklet
Title: Re: Curiosity
Post by: Jürgen on 08-11-2009, 20:11:59
Results were released...opinions?
Title: Re: Curiosity
Post by: :| Hi on 08-11-2009, 20:11:56
Huzzah! Theres a silent Pacific majority it seems.
Title: Re: Curiosity
Post by: Desertfox on 08-11-2009, 20:11:19
I honestly thought Pacific was going to lose because of the post as well.
Title: Re: Curiosity
Post by: Josh094 on 08-11-2009, 20:11:28
Pffsch, seeming as hardly anybody supporting the Pacific posted, i think the Pacific should be made void as they might have been trolls or are not active members of the community ;D :P
Title: Re: Curiosity
Post by: Paavopesusieni on 08-11-2009, 20:11:23
Remember he said pacific is also eastern front so you can take 75% of those pacific votes off.  :P
Title: Re: Curiosity
Post by: Josh094 on 08-11-2009, 20:11:29
Unfair thread tbh.

I love Eastern front, but hate the Pacific. Plus, he didn't make that clear.
Title: Re: Curiosity
Post by: Desertfox on 08-11-2009, 20:11:44
I want the Pacific because it would be a more drastic change in comparison with the eastern front.
Title: Re: Curiosity
Post by: Tedacious on 08-11-2009, 21:11:30
just incredibly stupid idea to have "pacific" and "italy" representing "Minor" and "major" theatres.
I LOVE minor theatres, early war, finland, poland, etc.
BUT I do not like italy, I'm not just fond of the terrain and the all around atmoshpere.
so I voted pacific.
Title: Re: Curiosity
Post by: Josh094 on 08-11-2009, 21:11:15
just incredibly stupid idea to have "pacific" and "italy" representing "Minor" and "major" theatres.
I LOVE minor theatres, early war, finland, poland, etc.
BUT I do not like italy, I'm not just fond of the terrain and the all around atmoshpere.
so I voted pacific.

See my new thread/poll.

Practically same poll, just more detailed options.
Title: Re: Curiosity
Post by: Fearbefore. on 11-11-2009, 06:11:36
Russian.