Forgotten Hope Public Forum

Off-Topic => Gaming => Topic started by: Matthew_Baker on 26-04-2017, 21:04:47

Title: Call of Duty: WW2
Post by: Matthew_Baker on 26-04-2017, 21:04:47
I know some of you have been following this so I'll make a post about it. Curious what some people think considering most of us on these forums hate COD but love WW2 ;D

The Reveal Trailer came out today;

https://www.youtube.com/watch?v=D4Q_XYVescc (https://www.youtube.com/watch?v=D4Q_XYVescc)

Looks like Call of Duty 2: Big Red One which was my favorite installment. Except now it seems that they took out the cool North Africa and Italian levels to stick with West Europe :'(

They always have compelling Singleplayer storylines, so maybe I'll watch a walkthrough on Youtube when it comes out :P
Title: Re: Call of Duty: WW2
Post by: FHMax3 on 26-04-2017, 21:04:26
From the first 30 seconds, I know it is historically inaccurate.  ;D
Title: Re: Call of Duty: WW2
Post by: Matthew_Baker on 26-04-2017, 21:04:52
Well yea, I'm not gonna hold every WW2 game to the standards of FH. I just wish they would diversify themselves. I know it's been a long time since we've seen a WW2 game, and I know they want to sell to the widest market, but we've seen Omaha 1,000,000 times.

Big Red One was my favorite because it followed 1 unit and had a compelling storyline and ALSO included things never before seen in WW2 FPS's like fighting the Vichy French in NA and then landing at Gela and fighting through Troina.

They had the chance to do that here but it looks like they won't. This is all based on a trailer tho so who knows, maybe it'll be expanded.
Title: Re: Call of Duty: WW2
Post by: FHMax3 on 26-04-2017, 21:04:51
I just hate when in Omaha beach maps in games they have the SPR bunkers. I am wondering if I should send a notification to the CoD devs about TS4ever's dev blog about the FH2 Omaha beach....
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 26-04-2017, 22:04:35
First impressions:  :-\ Eh..., it looks nice but it feels like the recent CoD Hollywood shooters.

When I saw leaked images of soldiers bearing the "Big Red One" I was hoping for more than just Europe like Matthew said. I want to see fighting in French Algiers, Sicily, Italy, all that good stuff. I guess it's just generic American European campaign that we all haven't seen enough of. Also, it's just the American campaign (so far we've seen) and nothing else. I at least hoped for a secondary Russian one like in World at War (that campaign was fantastic). Oh well.

Also I hate the desaturation in shooting games like this and BF1. Add some damn colour in the game!
Title: Re: Call of Duty: WW2
Post by: Dancho on 22-06-2017, 13:06:58
5 words: black female US airborne soldier. Why don't we have such in FH2?
Title: Re: Call of Duty: WW2
Post by: Flippy Warbear on 22-06-2017, 14:06:59
5 words: black female US airborne soldier. Why don't we have such on FH2?

Better yet: Black female SS soldier.
Title: Re: Call of Duty: WW2
Post by: FHMax3 on 22-06-2017, 16:06:24
Better yet: Black female SS soldier.
5 words: black female US airborne soldier. Why don't we have such on FH2?
If we could make player models so easily, we would have the early ostfront already.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 22-06-2017, 18:06:08
(http://www.imfdb.org/images/3/30/CoDWWII-BAR_1.jpg)

What did they do to the beautiful BAR?  :'(
Title: Re: Call of Duty: WW2
Post by: Wilhelm on 22-06-2017, 22:06:51
(http://www.imfdb.org/images/3/30/CoDWWII-BAR_1.jpg)

What did they do to the beautiful BAR?  :'(

https://www.youtube.com/watch?v=goiMExAZCko
Title: Re: Call of Duty: WW2
Post by: Roughbeak on 22-06-2017, 22:06:53
(http://www.imfdb.org/images/3/30/CoDWWII-BAR_1.jpg)

What did they do to the beautiful BAR?  :'(

I guess it's not called "WW2" anymore is it now? Unless they invented holographic weapon sight back then, I kinda forget.... ;)


Holy.. Is that a bayonet I see?
Title: Re: Call of Duty: WW2
Post by: Dancho on 22-06-2017, 23:06:03


Better yet: Black female SS soldier.
Why not?

Title: Re: Call of Duty: WW2
Post by: Kelmola on 24-06-2017, 12:06:58
For some reason, the reveal trailer had an endless "I confirm" loop for me, no matter what browser, but a mirror link worked.

A few scenes seemed cinematic, but otherwise it seems to have been made to be a slideshow rail shooter with 055um m0men7z (endless swarm of Stukas attacking wing to wing etc).
5 words: black female US airborne soldier. Why don't we have such on FH2?
Better yet: Black female SS soldier.
There were black German soldiers and SS did have auxiliary females (SS-Helferin), so that's almost plausible. Actually, it's more plausible than all the plots in the entire franchise together.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 24-06-2017, 21:06:52
(http://www.imfdb.org/images/1/13/CoDWWII-spring_1.jpg)
Was the M1903A1 with a 7.8x scope used in the Western Front?


Also, hip-fire Lewis MG and MG15!
(http://www.imfdb.org/images/5/5a/CoDWWII-lewis_1.jpg)
(http://www.imfdb.org/images/6/60/CoDWWII-MG15_1.jpg)


More images of the guns in the game: http://www.imfdb.org/wiki/Call_of_Duty:_WWII
Title: Re: Call of Duty: WW2
Post by: Dancho on 25-06-2017, 00:06:09
Hip-firing these heavy weapons makes me remember a visit to the Military History Museum at my town. I was 14 or 15 back then and I started a long conversation with one of the "guides" (the man who stands there to explain stupid tourists what does RPG mean). Appearantly he tought I was a cool guy so he let me hold a PTRS AT rifle altough it was absolutely forbidden to touch the exponats. Christ... that thing was heavy as hell. The whole room started gigling while watching me struggling to lift the damn thing.

Anyways, have you noticed the fire rate of the German MGs. Lack of brrrrrrrrah and lack of any sort of recoil too.
Title: Re: Call of Duty: WW2
Post by: 2Cool2Fool on 29-06-2017, 16:06:44
Gotta say, love how they reload the scoped Springfield via stripper clips and the K98s with magazines.
Title: Re: Call of Duty: WW2
Post by: FHMax3 on 29-06-2017, 16:06:16
Gotta say, love how they reload the scoped Springfield via stripper clips and the K98s with magazines.
But the scope will be in the way?
Title: Re: Call of Duty: WW2
Post by: VonMudra on 29-06-2017, 16:06:01
He's being sarcastic.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 29-06-2017, 18:06:27
Gotta say, love how they reload the scoped Springfield via stripper clips and the K98s with magazines.

https://www.youtube.com/watch?v=wFLSECMf8pk ~5:25

I didn't know Kar98ks could be reloaded with magazines. Also these magazines hold 7 bullets?
Title: Re: Call of Duty: WW2
Post by: 2Cool2Fool on 29-06-2017, 19:06:38
K98s could be refitted with a Grabenmagazin which hold 20 rounds. These were rare however and afaik more of a ww1 thing.
That 7 round magazine I've never heard of, prob. something the devs made up like that holosight on the BAR.
Title: Re: Call of Duty: WW2
Post by: VonMudra on 29-06-2017, 19:06:07
Also the Grabenmagazin had to be screwed into place, it was NOT detachable.  And they could not be reloaded with magazines, and other than the rare grabenmagazin of WW1, they only held 5 rounds, 6 if you do a little hand-work holding the bullets down in the mag and sliding another round into the chamber and closing the bolt so that it doesn't catch the magazine rounds.
Title: Re: Call of Duty: WW2
Post by: Dancho on 01-07-2017, 00:07:46
holding the bullets down in the mag and sliding another round into the chamber and closing the bolt so that it doesn't catch the magazine rounds.
Now that's smart.

So the 20-round magazine had to be loaded by stripper clips, right? I hope that they add a standart issued rifle. I can't just understand why they want to copy BF1 by adding weird weapon modifications that were used in extremely small quantities.
Title: Re: Call of Duty: WW2
Post by: Captain Pyjama Shark on 01-07-2017, 15:07:00
holding the bullets down in the mag and sliding another round into the chamber and closing the bolt so that it doesn't catch the magazine rounds.
Now that's smart.

So the 20-round magazine had to be loaded by stripper clips, right? I hope that they add a standart issued rifle. I can't just understand why they want to copy BF1 by adding weird weapon modifications that were used in extremely small quantities.

Nobody ever went broke underestimating the intelligence of the American gaming community.
Title: Re: Call of Duty: WW2
Post by: VonMudra on 01-07-2017, 15:07:36
holding the bullets down in the mag and sliding another round into the chamber and closing the bolt so that it doesn't catch the magazine rounds.
Now that's smart.

So the 20-round magazine had to be loaded by stripper clips, right? I hope that they add a standart issued rifle. I can't just understand why they want to copy BF1 by adding weird weapon modifications that were used in extremely small quantities.

I learned that trick at reenactments- no one expects your K98k to have 6 rounds, so if they round-count you, you can get them to expose themselves. :P

And yeah, it was loaded by stripper clips.  And yeah, like BF1, they're going the weird/rare/literally impossible weapons.
Title: Re: Call of Duty: WW2
Post by: Ts4EVER on 01-07-2017, 15:07:08
It was the same in CoD World at War back in the day.
Title: Re: Call of Duty: WW2
Post by: Dancho on 02-07-2017, 02:07:31
It was the same in CoD World at War back in the day.
The only think I can remember is the scoped PTRS which is crazy enough actually..
Title: Re: Call of Duty: WW2
Post by: VonMudra on 02-07-2017, 05:07:55
Oh yah I remember COD WAW.  After I beat it, I showed it to a friend, and then we microwaved the CD-ROM rather than return it back into the wild.  I think microwaving it was more fun than playing the game.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 02-07-2017, 21:07:05
Oh yah I remember COD WAW.  After I beat it, I showed it to a friend, and then we microwaved the CD-ROM rather than return it back into the wild.  I think microwaving it was more fun than playing the game.

What a heartless thing to do.  :'( The Pacific campaign was OK not terrific, however, the Russian Berlin campaign was what made the game enjoyable. It was very energetic, fierce, and brutal. Something different from the previous Call of Dutys before it. It might not be historically accurate, but I still find fun smashing through the Seelow defenses and storming the Reichstag.

About CoDWW2: it looks like the campaign will be entirely in Western Europe... again. However, I've heard you get to play as different divisions such as infantry, airborne, armoured, etc. This might be a neat concept.
Title: Re: Call of Duty: WW2
Post by: VonMudra on 03-07-2017, 01:07:02
I honestly hated it all.  To each their own, but I found it over the top to the point of ludicrousness.  Much, much prefer the original COD's Ostfront campaign.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 03-07-2017, 21:07:06
I honestly hated it all.  To each their own, but I found it over the top to the point of ludicrousness.  Much, much prefer the original COD's Ostfront campaign.

I can understand that; the campaign took on a gory, pulp fiction approach and the result ended up feeling slightly preposterous and un-authentic. Needless to say, World at War wasn't my favorite CoD single player experience. My favorite CoD game will always be the first, more specifically United Offensive.

If anyone is interested on a full critique of these CoD single player campaigns there is long but interesting video about them all: https://www.youtube.com/watch?v=AvN51r1o1Nc
Title: Re: Call of Duty: WW2
Post by: Dancho on 10-07-2017, 01:07:05
Better yet: Black female SS soldier.

Woooohoo, here you go, man: https://www.youtube.com/watch?v=LK80AVnzVCY
You shouldn't have given that idea tho >:( 
 just joking ;D
Title: [Removed]
Post by: VolkssturmGewehr on 31-10-2017, 17:10:00
[Removed]
Title: Re: Call of Duty: WW2
Post by: Alubat on 31-10-2017, 21:10:18
Call of Duty WW2 Carentan Trailer (4K) - Paris Games Week 2017
https://www.youtube.com/watch?v=TLjjFFTG128

Title: Re: Call of Duty: WW2
Post by: Matthew_Baker on 01-11-2017, 00:11:49
Oh my. Looks like an alt history where we did a combined assault on Carentan with our French and British allies. And the Tommies didn't get the memo that they're not in Africa anymore. And we lent the French our flamethrowers.

It also looks like the Germans still find gas a threat and never discovered dunkelgelb paint :D

In all seriousness, is this a re-make of the Carentan map they had for COD2? Looks the same with the BoB hill into the town.
Title: Re: Call of Duty: WW2
Post by: Hjaldrgud on 01-11-2017, 02:11:12
I-is that a Lancaster with only two engines? used as an AC-130. Machine gun bullets exploding like 40 mm grenades. Bipod on MP40, A knocked early model panzer 4 with short 75mm and panzergrau color. American with FG-42, British with MG15. Sniper with a ghillie suit. Wrong crosshair in the scope. Sniper is a girl.

(http://www.reactiongifs.com/r/ahno.gif)
Thanks, but no thanks. I'm good with FH2 and DoD:S
Title: Re: Call of Duty: WW2
Post by: Flippy Warbear on 01-11-2017, 11:11:37
They have found numerous ways to make this game seem more and more like utter trash in my eyes, well done, I congratulate them for their concentrated efforts to make this as silly as possible.
Title: Re: Call of Duty: WW2
Post by: Slayer on 01-11-2017, 20:11:25
There were a few things that were actually correct, like the American helmet, and... eeehm, eeehm, .... I saw a plane which looked historically correct (Thunderbolt?). And, oh: the German helmet was correct too. Actually all helmets. And the MG42 looked good too, but I think that's about it.

Title: Re: Call of Duty: WW2
Post by: Matthew_Baker on 01-11-2017, 21:11:32
It's funny because BF1 probably has the same level of historical accuracy as COD, but somehow I give COD more shit for it.

Like, at least BF1 put the right armies on the right maps and don't give you call in's like a 'ball turret gunner' (wtf is that). And they almost stick to keeping the weapons (however rare they are) to having more-or-less realistic attachments (except most of the scopes aren't real :P)

somehow I still laugh at these COD previews more, idk why.
Title: Re: Call of Duty: WW2
Post by: VonMudra on 02-11-2017, 17:11:49
<projectile vomiting>
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 02-11-2017, 18:11:56
Ah yes, the battle of Carentan, just how I remembered it.
Title: Re: Call of Duty: WW2
Post by: Sander93 on 04-11-2017, 11:11:13
https://www.youtube.com/watch?v=aBEUfHH-h_I

This mission is just the best. Ride some 76mm Frankenstein Shermans (76mm gun put onto 75mm turrets) that the Americans didn't deploy until the end of the year in the first place and get attacked by Stukas with their 37mm 'machine guns' that turn like go karts (oh and chasing P47s at 100 feet). Rush through an entire German platoon to capture a ''.20 AA gun" (gee that's a really small caliber AA gun) that the Texas farm boy knows exactly how to operate and proceed to shoot down half the Luftwaffe. Next up is a big battle between Shermans and dug in Pak guns at 100 meters from each other and no one manages to hit the other. Luckily the player can use a state-of-the-art sniper rifle that slows down time when holding your breath. One area further the Germans conveniently decided to store all their gasoline drums (in case you didn't know: shooting gasoline containers makes them explode) next to their Pak positions and if that wasn't enough, the player can just shoot the Pak ammo storage with another magic sniper rifle to blow up all the shells with one rifle shot. The player is engaged by MG42's but luckily these don't have their historical 1200-1500 RPM but shoot at only about half that speed. After seeing the onslaught a couple of Germans decide to surrender and get on their knees, but none of the Americans gives a shit and they all run past because they gotta yolo the next area. However then the colonel arrives who decided that, despite being in the middle of a battle, it's much cooler to wear his hat rather than his helmet. He tells them to reinforce another unit so they decide to get in some Willy jeeps and rush down the road without any idea where they are going. They meet some roadblocks with MG42s but luckily these Willy jeeps are armored so they can drive right through the hail of bullets. You'll never believe it but some Germans had the same idea and bump into them, racing with their Kubelwagens. Thankfully the player's character had just decided to switch to the slowest firing .30 cal in history. They relieve the besieged unit by driving circles around the house they're holed up in and gunning down the German batallion outside. The unit thanks them, but the sergeant (who is apparently acting as platoon sergeant-major) tells them not to thank them but rather the captain (the colonal got demoted I guess) instead.

Just another day of Call of Duty.
Title: Re: Call of Duty: WW2
Post by: Ekiso on 04-11-2017, 21:11:11
Some minor incorrectness here and there, like firing rate and stuff. But what the hell PPSh and SVT-40 are doing in german hands on the western front? Germans use them more often than MP-40s... Not mentioning the polish kbsp wz. 38M from 1939, where only 150 were produced.
Title: Re: Call of Duty: WW2
Post by: Hjaldrgud on 05-11-2017, 02:11:11
http://store.steampowered.com/stats/?l=english
CoD MP version does not even break into top 10 on Steam. It's nice players catching on.

Singleplayer barely beats Cities Skylines
Title: Re: Call of Duty: WW2
Post by: Torenico on 06-11-2017, 05:11:11
This game is so average

I mean the graphics are really cool if you're into that, but that's it.

The multiplayer is the same boring shit as always with CoD, and now we got the lootboxes, why not?.

The singleplayer is standard, missions we have done over and over again in different CoDs. I remember I used to care about Modern Warfare's storyline, the characters were INTERESTING at least, here in CoD WW2 we have to rescue the all-important FRENCH WOMEN from the evil germans.



Just, die.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 07-11-2017, 01:11:32
After watching gameplay of the first level (spoiler alert: Omaha beach), I must say that this game looks "meh." It's not all that terrible but also not that great I think. I must say I felt a bit nostalgic when I first saw the health meter back in a CoD game. Also the whole D-Day level felt awfully similar to MoH Allied Assault's one (albeit with quicktime events, cutscenes and over-the-top gunplay).

I don't know. I think I'll watch the whole campaign first before I give a more thorough review. That being said, the game is absolutely gorgeous, especially the Ardennes levels I mean look at this:  :o

I love winter forests!
(http://www.articles.gamerheadquarters.com/images/screenshots/callofduty/worldwar2/5.jpg)

Overall, the game looks exactly like Dice's Battlefield 1 but in WW2 setting: unsaturated colours, random seldom-used guns such as the Polish wz.38 "Karabin," and many, many cutscenes. I wish it was more than just that, something like the original CoD games. This game simply feels hollow and lackluster. That being said, I haven't really looked at the multiplayer side (as if I want to) but from what I'm hearing in this thread it doesn't seem too remarkable.  ;D
Title: Re: Call of Duty: WW2
Post by: Matthew_Baker on 07-11-2017, 03:11:27
The graphics really are incredible, so well done on that. I watched the 1st and 2nd level and they looked good from a story standpoint.

I get that it's COD, but I just wish they could tone down the action scenes. Like dragging my friend through the dirt and fighting off Nazi's one-handed. Or jumping onto a Flak gun and taking out like 10 Stukas. I think they could tone that stuff down and make it slightly more realistic and not lose anything from the Singleplayer experience.

Would love to see all this artistic talent coupled with handwork and some critical thinking to put it in a more historical accurate setting.
Title: Re: Call of Duty: WW2
Post by: Oberst on 07-11-2017, 09:11:48
I like this thread. People, who are out of the target audience blame a game for being wrong in their eyes. I try not to care to much. I still like CoD for its cinematic like campaigns. They are not difficult, nor they require you to think alot. Just play along. And this is cool, especially if you think in terms of people, who just lack the time after a long work day to actually learn a game. And yes, even CoD is here over the top. Has anyone seen gameplay of the derailing armored train? The train crash lasts for minutes. It is like the helcopters in MW2 or 3, which kept falling down even half an hour after the EMP from the nuclear detonation. Totally over the top and somewhat stupid. But watching those scenes I cannot get rid of the feeling, that even the developers see this atleast partly in a parodistic way. They know how stupid this is.

And in terms of multiplayer, they have certainly delivered a multiplayer with a working balance. I mean, what is the purpose of all the different guns? From a design perspective, all the guns need to fill in a certain gameplay role. Slow firing, high damage weapons, long range accurate MGs, with obvious disadvanteges in shorter ranges, shotguns for short range and so on. In the end the game design is nothing more than for example quake with its high damage railguns, fully automatic MGs and shotguns. Each weapon requires a certain gamestyle. With the same in mind the perks and upgrades of the weapons are designed. For a certain playstyle. And then the multiplayer is still something, which is easy to learn, but very hard to master. They just sticked to what worked for them. And I cannot even blame them for this. I probably will have a look into the game in a year or two, when it is cheap.

What I do not like anymore about the games nowadays are first of all the DLCs. Everything from maps to weapons comes in pieces. This is kind of nice, as it keeps the game alive, however the biggest downside is (apart from money), if you buy the game a year or two later in a GotY edition with everything included, the community and action is kind of dead. The game is finished and people dont care anymore. There is few community action, as a newbie you always feel like an outsider.

And in my concluding words, this made me think. Gunplay wise FH2 is the complete opposite. All weapons are deadly. All rifles work the same, apart from some minor differences and everything is deadly. In theory, you could switch most weapons with each other (e.g. Bren for MG26, any bolt action rifle, any Semi-automatic rifle). Here, the weapons are not designed for a gameplay reason, but for the love of it. And balance comes not from weapon balance, but from maps. And balance in FH2 is no mirror balance. This is what I enjoy the most, but probably will never been found in a prominent AAA title. But I dont care. I am part of FH2 community.
Title: Re: Call of Duty: WW2
Post by: pizzzaman on 09-11-2017, 21:11:56
I'd like to update my review a bit after watching almost all the missions now (I've finished watching the Hill 493 level). Actually the gameplay is not bad  :-X. If you stripped the game from its cutscenes, quicktime events, and other useless features, you have yourself a classic Call of Duty game. For example, the Operation Cobra level: you start by riding on tanks then assaulting German positions, using flak gun on stukas and in the end assaulting with your tanks the last German defenses. I could really see this as a level from CoD1 or CoD2. Call of Duty is no way historically accurate, but it has enough to immerse yourself in the battle.

I think my favorite level so far has to be the undercover Paris mission where you have to show documents to German officers to let you pass. This level reminded me a lot of Medal of Honor's undercover missions. It's great to see this concept in a CoD game.

I don't know, I was expecting much worse from this game's SP campaign but it doesn't seem all that terrible (from a casual perspective). I quite like the new mechanics of friendly soldiers throwing you ammo, grenades, health, or mortar strikes when you need them. I mentioned this before but I love the readdition of the health meter.

A comparison of two CoD games I made:
(http://media.moddb.com/images/members/5/4136/4135167/CodImage.png)
Title: Re: Call of Duty: WW2
Post by: FHMax3 on 12-11-2017, 09:11:43
I'd like to update my review a bit after watching almost all the missions now (I've finished watching the Hill 493 level). Actually the gameplay is not bad  :-X. If you stripped the game from its cutscenes, quicktime events, and other useless features, you have yourself a classic Call of Duty game. For example, the Operation Cobra level: you start by riding on tanks then assaulting German positions, using flak gun on stukas and in the end assaulting with your tanks the last German defenses. I could really see this as a level from CoD1 or CoD2. Call of Duty is no way historically accurate, but it has enough to immerse yourself in the battle.

I think my favorite level so far has to be the undercover Paris mission where you have to show documents to German officers to let you pass. This level reminded me a lot of Medal of Honor's undercover missions. It's great to see this concept in a CoD game.

I don't know, I was expecting much worse from this game's SP campaign but it doesn't seem all that terrible (from a casual perspective). I quite like the new mechanics of friendly soldiers throwing you ammo, grenades, health, or mortar strikes when you need them. I mentioned this before but I love the readdition of the health meter.

A comparison of two CoD games I made:
(http://media.moddb.com/images/members/5/4136/4135167/CodImage.png)
Atleast CoD2 got Point Du Houc correct.
There were a few things that were actually correct, like the American helmet, and... eeehm, eeehm, .... I saw a plane which looked historically correct (Thunderbolt?). And, oh: the German helmet was correct too. Actually all helmets. And the MG42 looked good too, but I think that's about it.


The Thunderbolt looked like a P-36 IMO. Unless that was not the D variant.