Forgotten Hope Public Forum

Forgotten Hope 2 => Tactics & Tutorials => Topic started by: Matte on 08-06-2009, 15:06:54

Title: Being a "sniper"
Post by: Matte on 08-06-2009, 15:06:54
I don't want to know how to hit every shot one shoots in the head, but how to conceal yourself well, sneaking past enemies and stuff like that. That's what I want to learn about.

I'm a bit surprised there weren't any thread about this already..

Not asking for anything in particular, just general tips about being a recon.
Title: Re: Being a "sniper"
Post by: Fuchs on 08-06-2009, 15:06:58
I was planning to make a thread about being a scout/marksman at a later point but I can give some basic hints.

Vegetation

Vegetation is your best friend as a sneaky rifleman. Use bushes and tall gras as cover to hide in from passing enemies or as a sniper spot. Laying prone on open ground is the worst thing you can do, always go for the bushes.

Craters

Are also a very good friend, don't just run in the open but be sneaky and go from crater to crater.

Buildings

Not adviced but hiding in a building can be very useful, don't forget to leave a Smine for any enemies that are following you or want to take you out from the flank, on Fall of Tobruk there are some very good buildigns to hide in and always Smine the stairs!

Hit and Run

Staying at a spot can be very tempting but try to kill 1/2/3 enemies and then move to the next spot. Never stick to on spot forever, if you do, make sure you have all flanks Smined and watch every corner of the spot and keep your head low.

Smoke

Smoke is very usefull but don't run where you threw the smoke, instead throw a smoke in one direction and sneak out into another direction because the enemy will always look at the smoke and it's area not in other directions!

Just some basic tips, others can add alot too it.  :P
Title: Re: Being a "sniper"
Post by: Kildar on 08-06-2009, 16:06:10
Quote
Laying prone on open ground is the worst thing you can do, always go for the bushes.

Be aware however; low settings = no vegetation is visible to a certain point. Your best bet to make sure you are not spotted when firing is to get behind the view distance fog. You have to practice to hit people from this range and have a fair amount of luck, but that is the only sure fire way to do it without being spotted. The best thing to hide behind is a static, they don't vanish at distances.

A good tip I will give away for free is to stay away from elevated places. They not only provide you a nice silhouette to spot you, but when a person sees Sniper [Sniper Rifle] Target their natural inclination is to look at the elevated positions around them. [Which is counter to real humans not looking up for threats.] Try to stay low to the ground.
Title: Re: Being a "sniper"
Post by: Fuchs on 08-06-2009, 16:06:16
Known fact, still go for the bushes since 70% plays on higher settings.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 08-06-2009, 18:06:08
I know in FH1 (dunno if it's in FH2) but changing the camera angle can help you out a lot, as you can check your cover. From the first person view, for example, it might look as though you're perfectly concealed but in reality half your rifle is sticking out of the bushes.

I would also advice you skip sniping in church towers and similar buildings, as it's almost a cliche spot for snipers to be. The church flag on Market Garden in FH1, for example, despite giving you a great view of all enemy movement, was a very obvious place for a sniper to be.

Another bit of advice is to use sound to your advantage. If you listen closely you can hear footsteps, which can give you just the time needed to either run or turn around and knife some jackass sneaking up on you.

If you have to relocate over far distances, always take the route less likely to contain enemies. Always. Seems like an obvious tip but it's a very stupid attitude for someone with a knife as their most deadly weapon (not having a crosshair on the scoped rifle) to think they can simply sneak past anyone. 

Also, know when to change to a primary or secondary weapon. In FH1 in particular I noticed that whenever you have to go up or down stairs in a building as a sniper, it's always preferable to switch to your knife (or a pistol, if you have it). You can get three, aimed stabs of a knife in before one unaimed shot from a rifle.

Don't look at every soldier you see but don't kill as 'the one that got away'. It is far better to never shoot on a target until you have a surefire kill than to empty a K98 clip on someone who not only knows you're around but so does everyone else within a thousand feet of you.

The  last tip I can think of at the moment is one any sniper should probably know already, but don't expect to have the highest score or the most kills or any of that shit when the round ends. Don't try to be the hero, the only time a sniper should be trying to cap a flag is when he is a) the last man alive on his team and all flags are held by the enemy, or b) he has a large (2 or 3 at most) group of infantry support.
Title: Re: Being a "sniper"
Post by: sheikyerbouti on 08-06-2009, 19:06:53
 I disagree with the last part about snipers not capturing flags.

 Why shouldn't they? If a sniper is a recce element and a flag area has been or is about to be captured, would it not be best served to rejoin the element when additional firepower is needed?

 Too often a sniper in FH2 is clueless to what they can achieve.
I find it is best to stay forward and to support a line of advance that provides a mutual cover for your sniper recon and covering fire.
and finally,
The binoculars are the most important tool that FH2 snipers still don't use properly or often enough. You can lead the scoreboard on many maps provided you bloody well use your binoculars. Too often snipers are more concerned about saving their own hide so they never fully exploit the availability of artillery to give them the best cover fire available in the mod.
Title: Re: Being a "sniper"
Post by: Fuchs on 08-06-2009, 19:06:38
Then theres a change the sniper gets killed, loses his kit and leaves his team without sniper support. I agree with him, snipers are there to support and pin down the enemy or spot enemy units for whoever needs it, can be artillery or a plane which then eliminates the target and gives you a 'ty'.

But I do agree on your part that the binoculars are underused, maybe they are even the snipers strongest weapon if his/her teammates work together on the data given.
Title: Re: Being a "sniper"
Post by: Kubador on 08-06-2009, 20:06:18
Oh, I think I'm gonna make a tut for sharpshooters. Yes sharpshooters not snipers becouse the thing what I do is more straight forward and ofensive tactic of sharpshooter than concealed and safe sniper moves already listed in this post.

I completely agree with sheik. Binocs can be like rain of fire spell if you know how to spot well. Also taking as many as you can helps your team by moving chaos into enemy ranks and making them spend menpower into searching/dueling istead for taking/securing flags.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 08-06-2009, 21:06:55
All I meant is that it's rather dangerous for someone very weakly armed in close combat (a sniper, in this instance, but other examples include a Piat gunner (with just a pistol) or a tanker, again with probably just a pistol) to try and take a flag unsupported. Obviously, there are tons of variables - take one of the higher flags on Crete in 0.7, and you could be completely out of sight behind the dunes and hills in 10 seconds. Other flags, however, require you to be much more cautious. Obviously, sometimes there is the nice bonus for a sniper to be able to switch his kit to an MP40/Tommygun kit for the 10-20 seconds he's at the flag, and then switch back to his scout kit, but that is not always an option.

Another, and probably obvious tip is to only use your scope when it is absolutely necessary. Some of us have been tricked by sniper movies to think that you should always be looking through the scope and aimlessly staring around the battlefield, but again, obviously, this isn't the case. You are much better off, when looking in a general direction for a target, to switch to a smaller weapon (remember, the smaller you can make yourself, the better - you should only have your rifle out (i.e the biggest weapon you have, in terms of physical size) when you have acquired a target).

I would also suggest you don't be too proud to, if the servers are too full or too empty, to go into single player mode and find some good spots.
Title: Re: Being a "sniper"
Post by: Flippy Warbear on 08-06-2009, 23:06:40
What defines a good sniper is that when he can pin even bigger flag areas with his undiscovered location. Like for example the mountains next to Mareth Line flag are great for this as its quite hard to spot the bastards up there and you have more than excellent view to the flag area. And if you can avoid being detected by swiftly changing positions between kills, you can really make those anti-tank guns and infantry very useless there.

You can feel cocky after you had been killed by a search party or by a tank, dedicated to find and kill you. Good sniper can keep the enemy facing the dirt and hide until something heavy comes along to help in hunting you down, but by that time your own heavies might have arrived to mob up the remnants of chaos you started with just one rifle. Sniper is a deadly weapon in the right hands.
Title: Re: Being a "sniper"
Post by: [ret]azreal on 09-06-2009, 03:06:19
I would have to say I disagree with using vegetation as cover. Because of obvious lagging, vegetation doesn't render up to certain distances. So while you (the sniper) may think that large bush is covering you, the enemy rifleman may see you plain as day.

Also if you are going to shoot from buildings, make sure you don't pick bad, and obvious locations like church towers. Very overdone. Try new spots and make sure you shoot from back in the room. Sticking your rifle out the window is a bad idea as well.

Remember, don't take bad shots, wait for a slow, or non-moving target with a clear line of sight. Don't shoot at random people to try and get kills. Follow some of the tips in these posts and I'm sure you'll do fine.
Title: Re: Being a "sniper"
Post by: General_Henry on 09-06-2009, 07:06:33
i have shoot too many people in the bushes, because a lone bush in middle of desert is really something... you know, to us tankers, we drive through of bushes everyday and could really tell if there's a guy there or not.


but good "bush-hiders" hides behind the bush rather than inside it. This makes them very difficult to spot in one direction.
Title: Re: Being a "sniper"
Post by: Fuchs on 09-06-2009, 11:06:47
I would have to say I disagree with using vegetation as cover. Because of obvious lagging, vegetation doesn't render up to certain distances. So while you (the sniper) may think that large bush is covering you, the enemy rifleman may see you plain as day.
Ok, one question then:

Sherman comes driving toward you, next to you are a bush and a flat piece of ground, where do you go prone in?
Title: Re: Being a "sniper"
Post by: Die Happy on 09-06-2009, 13:06:09
What defines a good sniper is that when he can pin even bigger flag areas with his undiscovered location. Like for example the mountains next to Mareth Line flag are great for this as its quite hard to spot the bastards up there and you have more than excellent view to the flag area. And if you can avoid being detected by swiftly changing positions between kills, you can really make those anti-tank guns and infantry very useless there.

You can feel cocky after you had been killed by a search party or by a tank, dedicated to find and kill you. Good sniper can keep the enemy facing the dirt and hide until something heavy comes along to help in hunting you down, but by that time your own heavies might have arrived to mob up the remnants of chaos you started with just one rifle. Sniper is a deadly weapon in the right hands.

someone seems to remember a test session where i tied down 6 players of the enemy team searching for the one lonesome happy sneaky sniper killing them over and over and over ...

my favorite part (at least in normandy)  besides sniping people is the goal to annoy the shit out of the enemy team so they send lot of forces to take out out. this way a single soldier can tie down many enemy players . a game like cat and mice where the roles change fluently. first you are the cat take out a few mice and then they start hunting you so you place s-mines on your old location and switch to a new one. they find your mines (free kill) and you then knwo where they are and the game goes on.


sniping in africa is much different then in normandy.
while in africa you often stay at one position and guard one area in normandy you can play very offensive. sneaking though high grass and maybe past enemy lines to take them out from behind. in africa this is almost impossible.
Title: Re: Being a "sniper"
Post by: [ret]azreal on 09-06-2009, 13:06:15
Well yes if you are fairly close to your target go right ahead and use bushes. But I'm talking about when you are shooting from larger distances like between flags.
Title: Re: Being a "sniper"
Post by: Flippy Warbear on 09-06-2009, 13:06:19

someone seems to remember a test session where i tied down 6 players of the enemy team searching for the one lonesome happy sneaky sniper killing them over and over and over ...


Heh I honestly have no idea what you are talking about. :-/
My memory fails.


Also, in Normandy, if you need to hide, its usually very easy when theres quite tense vegetation almost everywhere. Just jump in some hedges and keep quiet. :)
Title: Re: Being a "sniper"
Post by: Kildar on 09-06-2009, 15:06:23
Quote
Sherman comes driving toward you, next to you are a bush and a flat piece of ground, where do you go prone in?

Trick question. Shermans don't drive towards people, they hit you with the mg fire, less you be some sorta mine laying corpse.
Title: Re: Being a "sniper"
Post by: von.small on 09-06-2009, 16:06:25
nice posts,

my tactic(s) -

Not everything/everyone is an immediate target, pick your shots, - don't draw attention to yourself.  Wait until they have their back to you.

Gazala is a great map to practice mobile sniping, shot a few peeps, move on.  There are lots of places to take vanatge points from.

Mersa Matruh is a good map to practice static sniping.  Avoid the mosque tower it's a giveaway. There is a burnt out truck on the road from Matruh Mosque to Matruh Station, I have stayed there until out of ammo, rearmed (shot on the way back) returned later and basically stayed 99% of the map duration in that one spot with 27 kills.

^ With regards to that hiding place, of course every Pzr that passes it will fire a HE round at it, but there are 3 other places that I have had the same sucess with.  Just don't feel like every map requires you to shoot and run.

Master the very long shot - the very very long shot, when the guy is almost a pixel in the fog, some may say this is cheating, but it's an art, the deviation of shot is there - as it would be in the real world, you need practice this over and over until you notice the pattern, Sfakia is the perfect palce to practice, grab the german rifle and park yourself at a point near the rearguard so you can see the monastray, infantry running up and down the hill between the command post and monastay are very hard to hit from a distance, infantry coming in and out of the monastary road will make excellent practice for long shots.
Title: Re: Being a "sniper"
Post by: Fuchs on 09-06-2009, 16:06:13
Quote
Sherman comes driving toward you, next to you are a bush and a flat piece of ground, where do you go prone in?

Trick question. Shermans don't drive towards people, they hit you with the mg fire, less you be some sorta mine laying corpse.
Alright we change that question, a Sherman is coming in your direction but it hasn't spotted you yet so you have to hide quickly, where do you hide? In a bush or in a open piece of dirt?
Title: Re: Being a "sniper"
Post by: Kildar on 09-06-2009, 17:06:40
Depends, if the cupola is pointed away run for the bush, if it is pointed my way sit still. Human eye is attracted to movement dontcha know and the bush doesn't protect against Mg fire. Honestly though foliage isn't a good spot to put yourself in on purpose. Statics are much more efficient as they will become visible when you become visible and provide hard cover. The only time I can think of when bushes and grass are good spots to put yourself in on purpose is if theres a flag zone a few meters away and there are deep pockets of foliage, its a moot point though because, I can't think of a stock map that has this.
Title: Re: Being a "sniper"
Post by: Fuchs on 09-06-2009, 17:06:09
From experience I can say if you just lay still in a bush no tank will spot you.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 09-06-2009, 17:06:28
Also if a search party or a pissed of victim might be out looking for you, change your position and s-mine the old one. If changing positions is not possible, mine yourself (stay prone of yourse) so he doens't get your rifle after killing you.
Changing positions is very important, how often have I shot somebody in the back who was on his way to my old position.
As far as nice sniping positions go, here's a nice one for Allies on Matruh (stay away from the mosque tower):
1. Get a sniper rifle
2. Go to the area where most of the allied tanks spawn (the walled of area)
3. Go into the watchtower there.
4. Shoot at people coming down the road, artillery spot the station or the westernmost flag
5. If the eastern flag is captured, lie down an S-Mine on the stairs of the watchtower, then shoot every German in the back who spawns there and tries to leave the area. They mostly will not come up there, if one is smart he will run into the S-Mine. (It can't be avoided through crawling, because of the stairs)

Works everytime.
Title: Re: Being a "sniper"
Post by: FatJoe on 09-06-2009, 18:06:55
Alright we change that question, a Sherman is coming in your direction but it hasn't spotted you yet so you have to hide quickly, where do you hide? In a bush or in a open piece of dirt?

From my experiance, these metalic beasts can be fooled quite easily.. upon seing them in the distance in Afrika, all I've done is lay down and they've driven right past me, on numerous occation. On Alam Halfa one came so close that I actualy had to move so it didn't drive over me. mindless but dangerous beasts, these tanks are..
Title: Re: Being a "sniper"
Post by: Fuchs on 09-06-2009, 18:06:52
Haha yes, dangerous beasts but quite stupid if you just stand still  :P

Throw a smoke next to him and just walk in another direction also works everytime I try it  ;D
Title: Re: Being a "sniper"
Post by: Kubador on 09-06-2009, 19:06:45
(http://www.lost-world.com/Lost_World02/Jurassic_Park.Site/stills/0630_23.GIF)

Don't move! He'll lose you if you don't move.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 10-06-2009, 18:06:08
To be fair, I find that, in being a scout as I usually am it often doesn't even occur to people that their might be enemies closer to their main or their 'safe' cappabled flags. I can't count how many times I've been hiding in a bush on Gold Beach only to have someone walk through the bush and not even see anything. It's so bad some people don't even react to the shooting of your weapon if it makes the same sound as the the weapons employed by their team.
Title: Re: Being a "sniper"
Post by: Mspfc Doc DuFresne on 10-06-2009, 21:06:35
my favorite part (at least in normandy)  besides sniping people is the goal to annoy the shit out of the enemy team so they send lot of forces to take out out. this way a single soldier can tie down many enemy players . a game like cat and mice where the roles change fluently. first you are the cat take out a few mice and then they start hunting you so you place s-mines on your old location and switch to a new one. they find your mines (free kill) and you then knwo where they are and the game goes on.


Of course, sometimes they take the easy way. I was sniping the Germans on Alpenfestung from inside a bush. So they simply took the Ostwind and shot every visible bush. I didn't notice they were doing that until I got my own kill message.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 10-06-2009, 22:06:18
One of my favorite spots to snipe is in the house closest to the north west flag on Breakthrough (I believe it's in B3 - an STG44 kit is in that house, it's close to another house and a barn, and just across the river from where the G43 ZF spawns in that lake house thing). You have a perfect view of the entire cap radius of that flag, and, if you're spotted, not only do you have that STG44/nades kit you can pick up for local defense, but you have the other house or the barn to retreat to without being visible to inf at the flag for more than a split second. Really, there are few negatives to that spot. You can call arty to bomb the hell out of that flag, you can pick off any infantry with ease (as it's just within range enough for the G43), and it's very rarely a flag that anyone lingers at - if it's a tank taking that flag (i.e. not exposed infantry), 9 times out of 10 they either drive off towards the two other flags on the British side of the river, or they drive right past you and over the bridge to the west flag on the German side. You can also spot the bridge itself from there.

Title: Re: Being a "sniper"
Post by: Cory the Otter on 13-06-2009, 20:06:02
(http://www.lost-world.com/Lost_World02/Jurassic_Park.Site/stills/0630_23.GIF)

Don't move! He'll lose you if you don't move.


THAT THEORY HAS BEEN DISCOUNTED!!! RUN!!!!
Title: Re: Being a "sniper"
Post by: Fearbefore. on 13-06-2009, 20:06:49
Ohh, and make sure you know how to ignore team mates. Because most team mates are stupid.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 13-06-2009, 20:06:08
(http://www.lost-world.com/Lost_World02/Jurassic_Park.Site/stills/0630_23.GIF)

Don't move! He'll lose you if you don't move.


THAT THEORY HAS BEEN DISCOUNTED!!! RUN!!!!

I never bought it anyway. He would be banging into things all the time.
Title: Re: Being a "sniper"
Post by: Kelmola on 13-06-2009, 23:06:41
The whole "can only see movement" was a ridiculous idea to begin with. Why would T-Rex even have had eyes closer to each other than other dinosars if it would not have had stereoscopic eyesight, and why would it have only detected movement? Do we even have a single modern animal with eyes close to each other that could not focus its eyes and would not detect a stationary prey?

On-topic, for a sniper, it's much easier to hit a stationary target than a moving one. So if a bullet strikes the grouhd a few inches from you and you are lying prone in the open, chances are that the next one has your name written on it already. And since you don't usually know whether a sniper is hunting you, you'd better move if you are not fully in cover.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 14-06-2009, 01:06:40
That last bit is good advice, Kelmola, particularly when you keep in mind that in FH sniper kits are not common and in all likelihood you are a) a fair distance away from where you can pick up a sniper kit, b) your team doesn't control a close enough spawn point for you to be able to quickly respawn and re-pick up your fallen kit before it disappears, and c) the sniper class tends to attract a lot of stupid, arrogant noobs and that a sort of plane camping is not uncommon if the location of the sniper kit is well known.

You should also keep in mind that on occasions where you have two different rifles to choose from (some maps you have the Mosin Nagant or SVT40, the Kar98 or G43, the Springfield or Garand, etc.) that which rifle you choose can have a big impact on your success. If you are on Alpenfestung, for example, as an Allied soldier, you can choose between the Springfield or the Garand on the table at the Allied airfield. Although I personally prefer the Garand, keep in mind that with the semi-auto rifles like the Garand, G43 and SVT40, you can get away with a 'desperation shot', i.e. when an enemy discovers your location and comes to fight you at close range, you can empty your entire clip at that enemy in desperation (keep in mind you have no crosshair with a scoped rifle) whereas this is close to impossible with the bolt-action rifles.

That said, the bolt-action rifles above tend to be more accurate over longer ranges, and often carry more individual bullets. If I remember correctly, again on Alpenfestung, you get 8 clips of 5 rounds with the Springfield, whereas you get 3 clips with 8 rounds with the Garand.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 16-06-2009, 21:06:34
Ohh, and if you only play online, find your favorite sniper rifle and practice with it as much as you can, even if that means switching teams/always being allied or axis, etc.
Title: Re: Being a "sniper"
Post by: Ekalbs on 28-06-2009, 09:06:21
Snipeing is an art...

Its all about opportunities. A good sniper will know his surrounds, the entire map, and the quickest way to get from "A to B". The location you set up in is important like what every one said. Stay away from mosque and church towers, god hates snipers in his house. But anyways around these locations are prime spots for the s-mine you carry, for if you kill someone that's the first place they look for you. another thing is most people will be drawn toward that area so if you stay "near" the sniper pickup spot you will attract you competition. Okay now on to the three main points earlier. Know you surroundings... Y would u hide there if you can name no more than three in 30 seconds stay because its not an obvious spot, you want two things for your snipeing spots cover(from bullets and sight) and the ability to see. Secondly why would your enemy come near your location. if you are in an area with something valuable(a special kit, a spot to get a drop on your base, anything attractive like that) move, it will attract extra attention. Now you want to know the entire map, my favorite place for snipeing is at the airfield, you have a lot of plane campers well standing there. Another thing may be considered smaktardish is camping "over" spawns if you know where an enemy spawns take aim a shoot, but once if you miss dont shoo(and miss) again. Other good opportunity points are turrets, tank spawn and of course special kit spawns. A to B is well line up near b so you can see A and you have nice targets moving toward you.

Other tips...
1. Shoot once, you may shoot again if the target seems to of not "noticed you". stop after three and give the kit to someone else.
2. Use typical behavior to pick your spots.
3. Set as high of screen resolution as possible.
4. (havent done this) turn graphics down so plants dont load and you have clearer shots at opponents.

top o list with sniper is possible got 47 kills with sniper in a match. took two squads down with sniper who where advancing at me to win the match. so yeah i kinna know what im talking bout :P sorry for long post if it bugs you. 
Title: Re: Being a "sniper"
Post by: Ts4EVER on 28-06-2009, 13:06:35
top o list with sniper is possible got 47 kills with sniper in a match.

not bad at all, I think my record lies at 19 or so. Then again I usually don't play sniper the whole round and don't pick up the rifle again after I lost it.
Title: Re: Being a "sniper"
Post by: Cin3k33 on 29-06-2009, 10:06:09
Team Poland1 as Germans lost one round in NatCup with Team Benelux 0:9, because of their sniper. We played el alamein and we captured hill, then we wanted to attack miterya trenches and cannons but when whe showed up, sniper and other took us out. We exacly knew where he was hidding. We spotted him but we used all our mortar rounds before. That was time to use rifle granades but sith, we still can`t use it :D That was time when we needed weapon called Pyathoss, but huh, he was working and could not appear.

I don`t use sniper in way you use it. On maps where I can`t get thompson I use sniper rifle as assault rifle.
Once at el alamein me with scoped no.4 and fredthekillah with enginer class captured miteryia defended by 7 guys.

When you use it as assault rifle remember to take someone with you who can cover your sides. Scope have realy thin field of view.
Title: Re: Being a "sniper"
Post by: Die Happy on 29-06-2009, 10:06:21

4. (havent done this) turn graphics down so plants dont load and you have clearer shots at opponents.

imo this is almost "cheating"
good thing normandie grass and vegetation wont be faded for low settings.
Title: Re: Being a "sniper"
Post by: Ekalbs on 01-07-2009, 05:07:52
lol 47 is my best, most of the time i score around 20 but a lot of things happens :p. i prefer second line attack and will pick it up when i can, i hate having to camp for a gun so screw camping. Also a high screen resolution helps XD.
Title: Re: Being a "sniper"
Post by: Mspfc Doc DuFresne on 04-07-2009, 04:07:40
Quote
Stay away from mosque and church towers, god hates snipers in his house.

Lol, too true. I stay away from his various houses in real life to, just to be safe.
Title: Re: Being a "sniper"
Post by: Torenico on 06-07-2009, 04:07:37
Remember, never hide in acommon position.

Church towers are damn common, try to find a place behind boxes etc.
Title: Re: Being a "sniper"
Post by: Cory the Otter on 08-07-2009, 21:07:17
If you have CoD2, join the {S-K} server. they have a lot of custom maps. It's good training for sniping ingame. teaches you to actually think.
Title: Re: Being a "sniper"
Post by: Fearbefore. on 09-09-2009, 23:09:29
Random bump. Anyone has some more random little tips and tricks post'em up.
Title: Re: Being a "sniper"
Post by: Havoc2090 on 10-09-2009, 00:09:55
Isn't turning the graphics down on BF2 kind of cheating abit, that you can see where enemies are, i mean 99% of the time i have my graphics on High because i like FH2 in all its glory, i think its stupid turning your graphics down just so you can kill enemies more easily, why can't people play the mod/game properly?.

Its abit stupid if your a sniper  and your hiding in a bush or near a tree and someone has his graphics turned down to Low, that means hes going to spot you...
Title: Re: Being a "sniper"
Post by: Ekalbs on 10-09-2009, 00:09:40
Isn't turning the graphics down on BF2 kind of cheating abit, that you can see where enemies are, i mean 99% of the time i have my graphics on High because i like FH2 in all its glory, i think its stupid turning your graphics down just so you can kill enemies more easily, why can't people play the mod/game properly?.

Its abit stupid if your a sniper  and your hiding in a bush or near a tree and someone has his graphics turned down to Low, that means hes going to spot you...

lol just a suggestion....i will post some 2.2 hints as soon as i can get a hold of the bloody thing.
Title: Re: Being a "sniper"
Post by: Kubador on 10-09-2009, 11:09:09
Keep close to the bushes (even low graphics setting still render them) not grass. Have your distance. Call arty on places where you have a bad sight, targetting spots always come in handy. If there are no friendlies nearby put a s-mine on your position so the guy that sneaks behind you won't get your rifle so you can get it back in main. Avoid elevated positions on close to medium distance.
Title: Re: Being a "sniper"
Post by: Havoc2090 on 10-09-2009, 12:09:25
Heres another tip, if you want to avoid being spotted or even killed try going into the long grass and use your binoculars to call in artillerey, i used this tactic on operation goodwood to some effectiveness, also use your smoke grenades and throw them in the direction of enemy fire so you can place yourself in a different position!, just becareful of enemy marksman or other snipers in towers..if your lucky the enemy sniper might not spot you..its a 50/50 chance of you surviving or dying!, but anyway i used this on goodwood to good effectiveness and managed to get to cagny East i think the one that has the church tower etc!..i used potholes (crates) to my advantage too!, also it helped when an allied armoured attack went into action to, so i guess they were kind of a diversion and helped me infiltrate cagny :P

im pretty sure some of you on the forums were in that match that saw this armoured attack happen? :P
Title: Re: Being a "sniper"
Post by: Kubador on 10-09-2009, 12:09:52
Oh yeah. I remember spoting all those tanks from my sniper position. Was pretty amazing to watch that and it was tactically a very good move as we had no troops there that could resist this force.
Title: Re: Being a "sniper"
Post by: Havoc2090 on 10-09-2009, 15:09:17
hehe, i was actually making my way to that position then i heard alot of tanks then saw that they were shermans and cromewells so it saved my life too! lol.
Title: Re: Being a "sniper"
Post by: Kildar on 10-09-2009, 20:09:47
Quote
Its abit stupid if your a sniper  and your hiding in a bush or near a tree and someone has his graphics turned down to Low, that means hes going to spot you...

If you are hiding behind a tree they cannot see you with low settings the tree renders as far as their view distance will render. Its just grass that doesn't render, some bushes don't render but there are bushes that do render.

Tips for 2.2...

K98zf [the one with the weird scope] bloody useless. The K98zf with the normal scope  is much more effective. The regular k98 is more effective because, your regular iron site is about as useful.
G43Zf[the semi auto one] is the best sniper in the game currently, it requires very little lead time to hit anything beyond extreme distances, bullet drop from what I have found is almost negligible [I tend to overshoot the target rather then undershoot them with this rifle.]. I can't think of making a sniper rifle better then this currently... unless it shoots lazers, phosphorous rounds, or rockets...
STG44Zf[auto sniper] is bloody useless in comparison to any actual sniper rifle, better using it as an assault rifle, and only secondarily as something with a scope
P14 [New Allied rifle] I haven't seen a major difference between this and the regular k98zf.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 10-09-2009, 21:09:47
The Kar98k with ZF41 scope is better used as a normal rifle, not a sniper weapon. You have a nice advantage then, comparable to laser dot sites in CoD or PR.
Title: Re: Being a "sniper"
Post by: VonMudra on 11-09-2009, 02:09:11
Exactly, the ZF41 scopes on the K98k and STG were simply combat scopes, not dedicated sniping scopes.  Think the C79 Elcan scope on the canadian C7 assualt rifle.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 11-09-2009, 05:09:52
Today I had the G43 ZF on Lüttich and was creeping through the bushes near the church flag. After a while a Sherman passed me on the road beside the hedge and I freaked out a bit and s-mined my position. However, after waiting for a minute I crawled on. Suddenly an Ami is running through exactly the same hedge. He even pushed me aside a bit, but was totally oblivious of my presence. I counted the seconds and he ran into my mine on 4.  :D
Title: Re: Being a "sniper"
Post by: Torenico on 13-09-2009, 23:09:06
I use the Zf41 for Shaprshooting, or medium range sniping. It makes it more usefull..
Title: Re: Being a "sniper"
Post by: Zoologic on 24-09-2009, 17:09:54
How about the Springfield (M1903)? It seems to deviate quite much. And it looks like shooting from the hip is much less accurate than standing or going prone.

I treat that StG 44 with scope like current day M4 Carbine/G36/L85/etc with reflex sight (that red dot scope thingy)
Title: Re: Being a "sniper"
Post by: Ts4EVER on 24-09-2009, 17:09:52
The StG44 plays like the scoped rifleman kis in PR. But all in all it's more of a gimicky "wow-cool" weapon. I don't think the scoped version was even used in combat.
Title: Re: Being a "sniper"
Post by: Fuchs on 24-09-2009, 17:09:37
I'm quite sure it was, I've atleast seen pictures of it being carried by front soldiers. But then it would be super rare.
Title: Re: Being a "sniper"
Post by: Kildar on 24-09-2009, 17:09:30
"How about the Springfield (M1903)? It seems to deviate quite much. And it looks like shooting from the hip is much less accurate than standing or going prone."

I haven't noticed anything. All of the rifles are the same, unless you are the G43 zf
Title: Re: Being a "sniper"
Post by: Ts4EVER on 24-09-2009, 17:09:44
I'm quite sure it was, I've atleast seen pictures of it being carried by front soldiers. But then it would be super rare.

are you sure? I only know the pics where they test it in that sniper school, but it wasn't well received because of the huge magatine that prevented you from using it in a prone position.
Title: Re: Being a "sniper"
Post by: Fuchs on 24-09-2009, 17:09:42
Quite sure, I'll spend some time searching.

EDIT: Hmm.. Until now unsuccesfull, I think I confused 2 pictures with eachother, one of a guy with an StG44 and the same facial hair as Lainer and the test fields picture.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 24-09-2009, 17:09:55
I'm searching too, but all I can find is the standard pic from the testing session.

btw:

(http://screenshots.filesnetwork.com/74/files2/103449_15.jpg)
Title: Re: Being a "sniper"
Post by: Aggroman on 24-09-2009, 20:09:48
Stg44 with Infrared or something like that, would be a nice easter egg. :)
Title: Re: Being a "sniper"
Post by: Ts4EVER on 24-09-2009, 20:09:50
No, if they want to include that they should do a historical map for it. It was used in a counter attack near Berlin. Infra rec equipped Panthers of the "Mücheberg"-Division attacked a soviet bridgehead. Infantry with the infra red system were sitting on the deck of the tanks, defending them against close assaulting infantry.
Title: Re: Being a "sniper"
Post by: Ionizer on 24-09-2009, 22:09:59
It was on a map (along with Infrared equipped Panthers and Hanomags) in FH1.  It was "Spurning Fate" and I think it was MP6 map.  Really awesome.
Title: Re: Being a "sniper"
Post by: Ts4EVER on 24-09-2009, 23:09:43
I haven't been able to find a pic of the ZF StG44 in use. All I found was someone reassuring that he read an account in a book written by a German sniper in WW2. Apparently the author mentions a group of freshly trained SS snipers he saw and that they were armed with the K43, on of them having "the new MP44 rifle".
Title: Re: Being a "sniper"
Post by: meekey on 02-10-2009, 02:10:21
I haven't been able to find a pic of the ZF StG44 in use.

I got what you need  8)

(http://www.gewehr43.com/mp44zf4.jpg)

Edit: And efter backtracking the url etc. i see its from sniper school.

I HAVE FAILED YOU ;_;
Title: Re: Being a "sniper"
Post by: Torenico on 08-10-2009, 04:10:34
It was on a map (along with Infrared equipped Panthers and Hanomags) in FH1.  It was "Spurning Fate" and I think it was MP6 map.  Really awesome.

I heard the germans had good succes in that counter attack.

I also heard some Panther tanks near the Zoo Bunker had these Vampir system on their tanks..
Title: Re: Being a "sniper"
Post by: verg_6 on 08-10-2009, 18:10:39
It was on a map (along with Infrared equipped Panthers and Hanomags) in FH1.  It was "Spurning Fate" and I think it was MP6 map.  Really awesome.

I heard the germans had good succes in that counter attack.

I also heard some Panther tanks near the Zoo Bunker had these Vampir system on their tanks..
If the 'My Tank is FIGHT!' book is right, they did.  :P
Title: Re: Being a "sniper"
Post by: Torenico on 30-11-2009, 02:11:17
Anyways.

I just found something that kills snipers.

Movement.

Maybe some of you already knew about this. Lets pick the FoT Church. The Tower, if im not mistaken, has some kind of wood in its windows. Well, yesterday i was looking at it with a No1 SMLE. Then i saw movement and i opened fire. Sniper is down.

In my opinion, if they are not watching at you or no enemy saw you running toward the church, theres no need to move. Even if you are taking fire. If theres a tank firing randomly at the tower, dont crouch or move, because if do so, they will see you and put some HE on you, a grenade, a riflegrenade, and if you are too annoying, commander arty.
Title: Re: Being a "sniper"
Post by: djinn on 30-11-2009, 16:11:45
My 2-cents

Use your kit

A sniper is not his rifle, but he  HAS a rifle.
(http://upload.wikimedia.org/wikipedia/commons/5/5a/Vasily.Zaitsev.jpg)

You have a mine for area-denial, smoke for concealing your get-away (Never for offensive), a pistol for 'if-all-else-fails' and binocs are actually your best friend. Using eyeballs are even closer still. Learn to stay still both to avoid being noticed, but also to notice everything around - Get used to how the trees move, and know when they shouldn't be. Use binocs for closer inspectiion.


Prepare the nest
(http://www.allworldwars.com/image/011/Poster088.jpg)

The game design automatically makes you use sniper scope with both eyes open, well, do the same for everything else. Stand back from the window and try to spot targets well before they get close. Depending on where you are a house may be as good as a hedgerow or worse...  

If the first option is option A, go for option B and make a nest of it i.e make a good cover of yourself. Learn to take the best position to fire.. Don't run-and-gun, obviously. Don't stand if possible, try to go prone as much as possible. Forget your breathing, watch the crosshairs original position and go on that.

Get used to crawling into positon, not walking, or at worse, kowtow and move. But if you must stand, dash from cover to cover, stop, observe and THEN move again. Prepare your sniper location.

s-mines at the entry... doesn't have to be a door. binocs in hand, smoke, one click away and rifle prepared. Binocs have greater magnification than scope so use those more often - And it gives your position away less as it doesn't extend infront of you.

The devs should add reflection to the scope so that a sniper needn't hold it up for too long.

How effective is shade... A question I ask

Relocate

If you can, get a situational awareness of the battlefield and determine the axis of enemy advance. And locate yourself apprioporately. While doing so, note 2ndary locations to be able to relocate to. A terrible sniper gets killed after his first shot, an average sniper gets shot trying to relocate to a terrible spot, a good sniper takes down a squad and is realized as nothing more than a ghost...

Tanks are your enemy - Avoid sniper-action when they are around. Especially if you are one-HE-shot away. The best shots are done when the enemy is not facing you, such that he wont even guess where the shot came from. If there is more than one, go for the rear-most

BF2 engine has the rare ability of having sound travel over distance making distant sounds take a few secs to reach you. I think the sound should be most improved to make use of this. A sniper of WW2 isn't quite, a fact he needs to deal with.

How soon you relocate is not determined by how many you kill, but how hot the area seems to be getting. Sometimes one kill is enough for a relocation, sometimes 5, sometimes, none at all - But then, you shouldn't be holding that feeking rifle then, should you :-P



Take on an air of invisinsibility - BE invinsible - DON'T die to keep this up. Relocate often and when the going is good - And keep an area completely out of enemy hands by your single hand - Strike the fear of death into him, but prepare your rear exit if they call in heavy artillery to take you out - Or bring up the cavalry.
Title: Re: Being a "sniper"
Post by: Roden on 04-12-2009, 20:12:31
Nothing beats the feeling of standing behind a Sniper admiring his scope WITHOUT paying attention to whats happens around him and who sneaked up on you and tries to stab you in you sh*t crack.
When the blade tickles the Snipers Buttom. The attacker should always get TKed!




Title: Re: Being a "sniper"
Post by: Cory the Otter on 04-12-2009, 21:12:20
nono, before you stab a sniper you snuck up on, you spam 'charge' right beforehand to scare the shit out of him
Title: Re: Being a "sniper"
Post by: hslan.totaler_humbug on 09-12-2009, 14:12:18
Indeed, the Binocs are your best friend, especially when you got some decent arty-guys up there.
Title: Re: Being a "sniper"
Post by: tom-at-o on 21-08-2018, 20:08:57
It is important as a sniper to know when not to kill. Not killing from a position for a time can be better than relocation. Watch the chat as it can tell you if someone is looking for you. Kill the last man is a good idea, but you can stop a squad and put it to earth, where they all become stationary targets by killing the first.
Title: Re: Being a "sniper"
Post by: FatJoe on 23-08-2018, 01:08:07
(https://yotesgurl.files.wordpress.com/2015/12/hand-out-of-grave.gif)

That's quite a resurrection you did there!
December 2009. FH2.2 was recently out, people were getting used to Normandy.
These forums had just lost their new-forum-smell, after being deployed in March the same year.

I even found a comment made by my 25-year-old self on page 2!
Ah, fun times :)

...

But agreed Tom-at-o! One of the better skills as a sniper is knowing when not to shoot, or to mask the sound of your shot by other sounds like nearby explosions.

Also, fun new fact with the recent patch! Most sniper rifles can now choose between using the iron sights or the scope. Think about switching when relocating for easier aiming in close quarters.
Title: Re: Being a "sniper"
Post by: fat-randy on 26-10-2018, 09:10:41
Also, fun new fact with the recent patch! Most sniper rifles can now choose between using the iron sights or the scope. Think about switching when relocating for easier aiming in close quarters.

Hi Joe,
how does this work in detail? Which key I have to press for switching?
Greets and thanks in advance.
Title: Re: Being a "sniper"
Post by: jan_kurator on 26-10-2018, 16:10:02
Hi Joe,
how does this work in detail? Which key I have to press for switching?
Greets and thanks in advance.
Press Q while the sniper rifle is selected (but not aimed!) and then choose type of sight you want to use from the menu. K98k ZF41, FG42 ZF and Springfield 1903 are not affected by this change, since they have no other sights available when the scope is mounted.
Title: Re: Being a "sniper"
Post by: fat-randy on 27-10-2018, 13:10:18
Thanks.
Unbelievable that I did not realize that sooner.
 ::)