This is BF2.. if I hide behind a cover I dont care if the texture is wood, concrete, planks, stones, bricks. I hide because I dont wanna get shot and the game will never exclude wood or planks and let the HE blast go through.... BC2 has destroyable environment, there you can blast a hole in a wall and expose the guy inside. In FH2 cover is cover, because the mapper placed it there as cover. And the players should feel safe behind it, from pistol, rifle, mg and explosions happening on the other side.