Author Topic: Traction Wars - WW2 realistic FPS  (Read 47183 times)

Offline VonMudra

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Re: Traction Wars
« Reply #75 on: 05-01-2013, 17:01:05 »
Currently, it's planned to be a free indie game on Crytek 3 Engine. :)

Offline Turkish007

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Re: Traction Wars
« Reply #76 on: 05-01-2013, 17:01:04 »
Oh, cool! Same engine with FarCry 3! Love where this is going.  :)

Offline McCloskey

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Re: Traction Wars
« Reply #77 on: 05-01-2013, 18:01:14 »
uhmmmmmm no. only FarCry used the CryEngine...

Offline Turkish007

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Re: Traction Wars
« Reply #78 on: 05-01-2013, 18:01:54 »
But it says that it uses thr CryEngine3? Thats the engine of FarCry 3 AFAIK?

Offline McCloskey

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Re: Traction Wars
« Reply #79 on: 05-01-2013, 18:01:35 »
No, it is not.

Offline Thorondor123

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Re: Traction Wars
« Reply #80 on: 05-01-2013, 19:01:00 »
But it says that it uses thr CryEngine3? Thats the engine of FarCry 3 AFAIK?
Nope. FC3 uses an upgraded version of the FC2's Dunia engine.
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Offline Turkish007

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Re: Traction Wars
« Reply #81 on: 05-01-2013, 19:01:27 »
But it says that it uses thr CryEngine3? Thats the engine of FarCry 3 AFAIK?
Nope. FC3 uses an upgraded version of the FC2's Dunia engine.

Oh...

Offline Wulfburk

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Re: Traction Wars
« Reply #82 on: 05-01-2013, 19:01:35 »
CryEngine 3 is Crysis 2, CryEngine 2 is Crysis 1 and CryEngine 1 is FarCry 1

Offline Fuchs

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Re: Traction Wars
« Reply #83 on: 05-01-2013, 22:01:57 »
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline Flippy Warbear

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Re: Traction Wars
« Reply #84 on: 05-01-2013, 22:01:42 »
I know it's WIP and most likely not even anything that ingame will represent, but are the scales all bonkers in this art-piece or am I bonkers?



- Soldiers seems very small, like the sidewalk edge is huge compared to them.
- Guns, for example the Lee Enfield, do not look like they are correct scale.

Offline Fuchs

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Re: Traction Wars
« Reply #85 on: 05-01-2013, 23:01:35 »
The scale was indeed off the charts on that one, weapon scales have been edited to the appropriate size. As for the sidewalk, I think the angle is making it look very steep. Perhaps it's placed a bit high.

But yeah, WIP. If they would make the same picture today it would look much different already.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline mopskind

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Re: Traction Wars
« Reply #86 on: 05-01-2013, 23:01:29 »
The Lee Enfield looks indeed a bit small, but probably thats just the perspective.
I have been watching this project since you guys started it and i am really glad
that you are still holding on to it! Keep up that good work :)

I always wondered what polycount you guys use for weapons, playermodels and
vehicles. Maybe if one of you guys is reading this you could tell me?

Offline Sir Apple

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Re: Traction Wars
« Reply #87 on: 06-01-2013, 06:01:36 »
Weapons for CryEngine 3 are averaged around 6,000, but that varies, sometimes more, sometimes less.

Vehicles are around 20,000, but that also varies on the vehicle.

I don't remember the playermodel specs.

apple

Offline mopskind

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Re: Traction Wars
« Reply #88 on: 06-01-2013, 13:01:51 »
Hm interesting, that doesn't seem to differ from FH2 as much as i thought.

Offline Fuchs

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Re: Traction Wars
« Reply #89 on: 07-01-2013, 18:01:45 »
Apple beat him to it but our other artist Brrr also wrote a reply on the subject, together with a screenshot where you can see the scaling is fixed.

Brrr:
Quote
We are aware of the scaling issues of the weapons and map statics, in particular the lee Enfield rifle as shown in that recent screenshot - the issue has how now been resolved. The results of which can be seen in our Christmas screenshot!
http://www.moddb.com/games/traction-wars/images

 For weapons we usually put a maximum limit of 9-10k polys - though we very rarely hit that limit - the average poly count for our weapons is at around 7k.

 Vehicles and Characters naturally have an increased limit - on average our vehicles and characters stand at 15k - 20k on the full detail models.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."