Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - [WaW]TC|Avrojet

Pages: 1 2 [3] 4 5 ... 24
31
We've got 10+ people on the server at the moment. Should be filling up again nicely today.

32
Don't apply hotfix #2 to the levels folder, apply it to the mods\fh2 folder.
Otherwise it will create a levels folder inside your mods\fh2\levels folder!

33
It's clearly a consipiracy.

Etna Line is not removed from the maplist.
Biazza ridge crashed the server earlier today even with hotfix 2. There is obviously another error on the map that needs to be located and fixed before it can be played.

34
Hotfix #2 has been released.
Link is in the first post.

35
We'll release a hotfix tomorrow with some fixes to the maps.

Things like spawntimes can be adjusted. Let us know if you have any suggestions.

36
THat's just because we were switching maps.

37
General Discussion / Re: 130 Player Server back online!
« on: 24-08-2012, 20:08:43 »
We are looking in to what to do with our server.

For now Forgotten Honor has their server set up running linux 32bit 130 players.

38
Attention. A small hotfix is required. The link has been added to the first post.

If you do not have the hotfix you will crash when you try and use parachutes!

39
Alert!
The 130 Player Server (Forgoten Honor) is running a wrong version of the maps at the moment. That is why you will crash.

You can join the 100 player server instead, we will do warmup there until the F|H server is updated.

40
General Discussion / Re: 130 Player Server back online!
« on: 24-08-2012, 17:08:58 »
But when there was ~64 players, server was lagging - have you fixed it already?
I remember a time when the server had no lag and worked just fine. But people have to always try and mend something that is not broken. This not a question of fixing. It's a question of undoing.

That was probably another server.
The WaW server worked ok yesterday up to about 80 players. We are looking into boosting the performance.

For today you can enjoy 130 player goodness on the Forgotten Honor server for the Italy Event by FH2Tournament.

41
Just extract the fh2t_pub to your bf\mods\fh2 folder

 
Ok i couldnt get the automatic installer to work, so i had to do it the hard way.  I know where to put the levels and they work, but where do i put the fh2t_pub folder content?  The maps work fine, but some buildings are missing, can someone help?  ??? ???

42
General Discussion / Re: 130 Player Server back online!
« on: 23-08-2012, 23:08:55 »
We just cracked 64 players for the first time in FH2 on an American server :)
Thanks again to Nemes1s.

So far we have had no problems at all. Everything is running stable, no PB issues.

43
Download links added to first post.

44
General Discussion / Re: 130 Player Server back online!
« on: 23-08-2012, 21:08:36 »
Time to load up and  get some 64+ action going.

45
No special accomodation has taken place. The maps have a fair number of vehicles as is.

Pages: 1 2 [3] 4 5 ... 24