Forgotten Hope Public Forum

Off-Topic => Gaming => Topic started by: Matthew_Baker on 27-01-2013, 04:01:35

Title: My FH2 Arma 2 mod
Post by: Matthew_Baker on 27-01-2013, 04:01:35
Hey guys, for awhile now (behind the scenes) I've been putting some time into making a sort of FH2 mod for Arma 2. Actually first I should clarify, this is NOT a mod I plan on distributing. This is simply a mod i started experimenting with and kind of got carried away. Also, if for any reason the Devs want me to stop, I understand. I had been working on it with the thought process of "If its for private use and not being redistributed its okay". Alot of my other BF2 modding endevours, I had used content from multiple mods with the authors saying if its for private use its okay. I thought that would probably apply here, but if I've over stepped any bounds I'll gladly stop.

Anyway, I had been playing alot of Arma 2 and Invasion 1944 (mod for A2) and got a little bored with Invasion 1944's 2 maps and lack of diversity. So I thought hey, how cool would it be to have everything that FH2 has but with the mission customizability of A2 and the extra singleplayer fun that it brings. So I just said why not and transfered my first model from FH2 to Arma 2. After a bumpy start, I've managed to convert several weapons, player models, and vehicles. But my pride and joy is that I got my first terrain working in A2 and its FH2's El Alamein! So I decided, in my giddyness, to just show it to some of you guys and see what you think!

The view from Kidney ridge.
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2622-10-11-96_zpsdd7d5810.jpg)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2622-11-05-84_zps839deba3.jpg)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2622-11-11-91_zpsc50c0ed5.jpg)

And the view from inside the Crusader MK1 Late, looking at Kidney ridge.

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2622-09-01-30_zps542b3bdb.jpg)

So let me know what you guys think and if any DEVs can please confirm if this is okay, that'd be great.

P.S. I didnt know if this should go in modding or not, I thought it was more off topic of BF2 modding then it was with FH2 modding
Title: Re: My FH2 Arma 2 mod
Post by: Turkish007 on 27-01-2013, 10:01:53
Hmm, looks interesting.
Title: Re: My FH2 Arma 2 mod
Post by: Ts4EVER on 27-01-2013, 10:01:39
As long as you don't release it I doubt anyone would mind.
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 27-01-2013, 17:01:13
Thanks Ts4EVER, thats good to hear. I have some pictures for you guys if anybody is interested in seeing more. BTW, the british soldier in the first pictures is just the one from the recently released Hell in the Pacific mod. The weighting I did on the player models from FH2 were a little bleh to say the least and I didnt like playing with them, so these placeholders were better. Anyway, heres some weapons and vehicles.

MP40
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-20-29-74_zps986dcb5e.jpg)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-20-38-10_zps0eac4bb6.jpg)

MG34
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-20-48-38_zpsb923bde7.jpg)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-20-53-59_zpsa7541f97.jpg)

K98
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-21-03-29_zps34770d2e.jpg)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-21-08-56_zps7ee27af7.jpg)

WIP German Players, its simply just a shoddy reskin of a Sample BIS player model. If anybody wants to see the FH2 models, let me know I'll post it.
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-21-27-16_zpsc8e19adb.jpg)

Crusader Mk1 Late (Still sort of WIP, working on some animations for the front turret)
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-19-30-92_zps8b4a5197.jpg)

PZIII J Late
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-01-2711-17-48-07_zps90d292e8.jpg)

the PZIII is still very WIP. I need to adjust the UV maps on the wheels (as you can tell) and fix the animations for the Hull MG but other then that, its in working order.

Thats all I can really post for now, but let me know what you guys think.
Title: Re: My FH2 Arma 2 mod
Post by: Turkish007 on 27-01-2013, 18:01:01
Nice, more coming?  :)
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 27-01-2013, 18:01:36
Not for a couple weeks unfortunately  :P. I'm heading back to school in a couple hours and I wont be able to work on anything. But when I come back I'll be sure to post some more photos, maybe even a video showing some nice night time combat on kidney ridge  ;)
Title: Re: My FH2 Arma 2 mod
Post by: Turkish007 on 27-01-2013, 18:01:54
Cool!  :D
Title: Re: My FH2 Arma 2 mod
Post by: RAnDOOm on 27-01-2013, 19:01:00
Mat "The Swiss King" Baker.

Nice work dude.   ;)
Title: Re: My FH2 Arma 2 mod
Post by: LuckyOne on 27-01-2013, 20:01:28
Cool... I once had a plan to remake a few FH 2 maps for MoW... But I got bored pretty fast...
Title: Re: My FH2 Arma 2 mod
Post by: [130.Pz]S.Lainer on 27-01-2013, 21:01:59
That is freaking awesome!
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 28-01-2013, 21:01:59
Glad to see everybody likes it so far! Ill try to post some pictures and videos of FH2 player models in game so I can get some 3rd party perspective and feedback on those. Unfortunately it wont be for like 2 weeks at least
Title: Re: My FH2 Arma 2 mod
Post by: Surfbird on 28-01-2013, 22:01:36
Nice project there, have fun!
Title: Re: My FH2 Arma 2 mod
Post by: nigosky on 29-01-2013, 13:01:29
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.
Title: Re: My FH2 Arma 2 mod
Post by: LuckyOne on 29-01-2013, 14:01:37
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.

There will be no FH 3 on another engine... Legal issues and all that... Shame that EA won't allow Frostbite modding...
Title: Re: My FH2 Arma 2 mod
Post by: McCloskey on 29-01-2013, 15:01:49
what legal issues? FH devs own all the rights to the content they created, not EA...
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 29-01-2013, 22:01:46
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.

Well judging by the compatibility of mods betweeen Arma 1 and Arma 2 I dont think I'd have much trouble transporting content from my mod in Arma 2 to Arma 3. Hopefully thats the case. Alot of mods like Invasion 1944 still have alot of content that was just transferred from Arma 1 (dont quote me on that). But even if I couldnt transfer it, I'd keep going for Arma 2 until mod tools come out for Arma 3 and then just start again  :P
Title: Re: My FH2 Arma 2 mod
Post by: Alakazou on 29-01-2013, 22:01:56
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.

Arma would'nt be a good engine, if some day fh3 exist...But I don't believe in that anyway. Fh2 would be the last IMO
Title: Re: My FH2 Arma 2 mod
Post by: ksl94 on 29-01-2013, 22:01:09
In my opinion, we should stick with the Refractor engine (BF2) and continue to add content to FH2. Come on, it already looks better than any modern game that I can think of :P .

As for your project, please keep working on it! It looks truly promising!
Title: Re: My FH2 Arma 2 mod
Post by: Turkish007 on 29-01-2013, 22:01:21
In my opinion, we should stick with the Refractor engine (BF2) and continue to add content to FH2. Come on, it already looks better than any modern game that I can think of :P .

As for your project, please keep working on it! It looks truly promising!

Agreed on everything!
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 11-02-2013, 16:02:40
Hey guys just thought I'd let you know that I'm most likely going to be able to work on this this weekend, so you can expect some photos  :)
Title: Re: My FH2 Arma 2 mod
Post by: Turkish007 on 11-02-2013, 16:02:25
Cool, cant wait!
Title: Re: My FH2 Arma 2 mod
Post by: Matthew_Baker on 16-02-2013, 01:02:14
(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-02-1519-11-47-25_zps1f7b8aba.jpg)
Hell In the Pacific's Bren

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-02-1519-12-28-57_zps2b6f9acb.jpg)
FH2 Bren  ;)

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-02-1519-12-36-50_zpse52fe5c7.jpg)
Another angle

(http://i1145.photobucket.com/albums/o515/Matt_Baker1942/FH2%20Arma%202/arma2oa2013-02-1519-14-06-32_zpsbcf52179.jpg)
FH2 No.1 SMLE
Title: Re: My FH2 Arma 2 mod
Post by: ksl94 on 20-02-2013, 22:02:59
Great work, mate!  :D