His face when posting this :
"Last Stand in Kummersdorf" map is now a step closer
its a good model but its in no way optimized to be ingame , first dont model the tracks , then dont put to much detail in thinks that are not important (fuel tank has like 300 useless polys xD) then dont make the barrel that high detailed , maybe a cylindre of 12 is enough . last weld all the vertex to the main body if possible , you will save a lot of z-figth problems hehe.