Author Topic: construction of fortifications  (Read 964 times)

Offline Mac.Hassay

  • Newbie
  • *
  • Posts: 1
    • View Profile
construction of fortifications
« on: 21-01-2020, 12:01:12 »
can you add a function in the construction of fortifications? (machine-gun points and other structures) as was done in PR (project Reality) if so then it will be cool......Thanks for attention—ć

Offline Flippy Warbear

  • Global Moderator
  • *****
  • Posts: 6.921
  • Adequately docile
    • View Profile
Re: construction of fortifications
« Reply #1 on: 21-01-2020, 18:01:07 »
We probably wont add that.

Offline LuckyOne

  • Hero Member
  • ****
  • Posts: 2.722
  • Purple Heart Collector
    • View Profile
Re: construction of fortifications
« Reply #2 on: 01-04-2020, 21:04:43 »
I feel Project Reality's system would not fit the pace of FH2.

However I'd like the devs to reconsider adding the pickup kit/kits with the ability to deploy/construct few simpler structures such as:

- a strip of barbed wire (I feel this could actually be
deployed quite quickly in the field)
- a small/low cover of sandbags, basically enough to cover the player while crouched on the deployable MG.
- a hedgehog/anti tank obstacle

None of these things take a lot to deploy IRL. You could probably make/move it in a span of minutes if you have a squad of men. Basically this kit would be teamwork oriented, either supporting the HMG / mortar by placing cover on strategic lanes for the HMG to guard or teaming up with the scouts/engineers to funnel armour into mined areas.

I feel this would add a bit of "randomness" to the FH2 maps. Veteran players now all know the best spots to put mines/deploy HMGs so they either actively avoid or check them.
This sentence is intentionally left unfinished...

Offline VonMudra

  • FH-Betatester
  • ***
  • Posts: 8.248
  • FH2 Betatester/Verdun Team Researcher
    • View Profile
Re: construction of fortifications
« Reply #3 on: 01-04-2020, 22:04:49 »
I could def get behind a low sandbag wall that you can prone behind or set up a lafette MG on.  I wish there was a way to make it into a small trench though.

Offline jan_kurator

  • FH-Betatester
  • ***
  • Posts: 2.546
  • Magnificent Mustard
    • View Profile
Re: construction of fortifications
« Reply #4 on: 02-04-2020, 17:04:34 »
I feel Project Reality's system would not fit the pace of FH2.
This.


However I'd like the devs to reconsider adding the pickup kit/kits with the ability to deploy/construct few simpler structures such as:

- a strip of barbed wire (I feel this could actually be
deployed quite quickly in the field)
- a small/low cover of sandbags, basically enough to cover the player while crouched on the deployable MG.
- a hedgehog/anti tank obstacle

None of these things take a lot to deploy IRL.
Contradict this.

But I assume it was April Fools joke after all.

Offline BladePL

  • Newbie
  • *
  • Posts: 9
    • View Profile
Re: construction of fortifications
« Reply #5 on: 28-04-2021, 09:04:37 »
This idea should be great but, maybe this should look like this, there are some structures on map that enginner can build or repair, maybe on attack and defense maps, example, this anti-tank steel structure (forgot name) can be build by team that defend, and attacking can destroy for tanks to go.