Forgotten Hope Public Forum

Announcements => Developer Blogs => Topic started by: chad509 on 29-07-2012, 08:07:41

Title: The Eastern Front Weapon Preview: PPSH41
Post by: chad509 on 29-07-2012, 08:07:41
Well here's a little weapon preview of how the ppsh41 is gonna operate in forgotten hope 2. Hope you all enjoy!  ;D

http://www.youtube.com/watch?v=Pbk5ih_RikI&list=UU5bH0l1sqNFYDqK-w-Wfyqg&index=1&feature=plcp
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: AdamPA1006 on 29-07-2012, 08:07:08
Asolutely incredible. Sound, reload animation, ROF, all amazing. Great work.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Jimi Hendrix on 29-07-2012, 08:07:28
 Looks great but i can smoke a cig in-between reloads.....

 :P
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: :| Hi on 29-07-2012, 08:07:23
Now I'd really like that Rus plane with the PPShs mounted on the bottom, would make an insane easter egg  ;D
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Flippy Warbear on 29-07-2012, 09:07:07
Got some feedback for the animation actually. I'll PM you on private forums.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: LuckyOne on 29-07-2012, 11:07:05
Looks awesome, but will we see any soldiers holding it by the mag? Wasn't it common to hold it by the mag?
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Zoologic on 29-07-2012, 12:07:29
Hi Chad!

Wonderful as usual. I love the smooth transitions, the whole animation is not clunky and very action packed, love that style. Anyway, is that Call of Duty sound?  ;D

Also, technicalities: do PPSh also reload from open bolt?

p.s. I saw your other video. And you looked like a real artists there. Keep up the good work!  :D
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Thorondor123 on 29-07-2012, 12:07:28
Open bolt, yes.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Surfbird on 29-07-2012, 13:07:58
Great work, love everything about it. Looking forward to more stuff :)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Wakain on 29-07-2012, 13:07:43
wonderful! but the reload anim definitely looks better when not walking
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Kuupperi on 29-07-2012, 13:07:02
PPSH41 and Suomi KP will be deadly as hell. Nice work with the sound and quality. Reloading time is decent due to the ammunition capacity of the drum mag. Looking forward to see more The Eastern front stuff soon.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Tankbuster on 29-07-2012, 14:07:50
I can down Stukas with the PPsH
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: McCloskey on 29-07-2012, 14:07:31
Reloading anims need to be sped up, at least as far as SMGs are concerned. I was playing Crete yesterday and when I was running around with a Thompson, I could've gone take a piss each time I had to reload. I'm not saying make it BF3 fast, but definitely make it faster than it currently is. It almost looks like the soldier is taking it too easy and fiddling with the mag on purpose to get himself killed in a frantic situation.

Otherwise, those are nice animations, my only gripe with it is, as stated above, the speed of reloading ;)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: titsmcgee852 on 29-07-2012, 15:07:19
It's a seventy round magazine, it's justified IMO.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Paavopesusieni on 29-07-2012, 15:07:34
Shiiiet... that looks damn GOOD. Everything model, texture and of course the animations all really good. Hope we get to see Eastern front someday :P.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: THeTA0123 on 29-07-2012, 16:07:22
Open bolt, yes.
AKA

DONT EVER drop a PPSH when fully loaded  ;D

The recoil also seems correct. The PPSH was the second best SMG of WW2 for a reason
This thing is supposed to beat MP40 with ease. Even the STG 44 at close range

http://www.youtube.com/watch?v=Lq63GlFiCKE
Play close attention to the target in the back, as you can see, a PPSH is deadly
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: VonMudra on 29-07-2012, 16:07:07
Looks awesome, but will we see any soldiers holding it by the mag? Wasn't it common to hold it by the mag?

(http://www.gundigest.com/wp-content/uploads/2011/04/SubgunsLead-650.jpg)

Like this
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Musti on 29-07-2012, 16:07:26
The recoil also seems correct. The PPSH was the second best SMG of WW2 for a reason
This thing is supposed to beat MP40 with ease. Even the STG 44 at close range

http://www.youtube.com/watch?v=Lq63GlFiCKE
Play close attention to the target in the back, as you can see, a PPSH is deadly
It will, 900 RPM, 71rd Drum and not all that "limited kit". Easily one of the best SMGs in FH2
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Zoologic on 29-07-2012, 16:07:08
Wow, sounds like a perfect weapon. I also heard that it is very easy to produce, even a home industry could cough up a dozen of this weapons in a day, enough to supply troops fighting behind enemy lines.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Butcher on 29-07-2012, 17:07:47
...and it never jammed unlike most other MPs.

Nice animation, looking forward to it!
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Turkish007 on 29-07-2012, 17:07:25
Awesome! I also expect to see the 30rd mag for it in the future.  :)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Ts4EVER on 29-07-2012, 17:07:52
35 round mag.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: IrishReloaded on 29-07-2012, 17:07:19
realoding time seems fair compared that you have 50 shots - :) good job
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Ts4EVER on 29-07-2012, 17:07:13
You got 71 shots.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: pizzzaman on 29-07-2012, 18:07:20
 :o

Those Germans will be crying Soviet bias all the way from Berlin!

Amazing job Chad,
Now we wait for the DP28 and PPS43 animations....  :)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: TASSER on 29-07-2012, 18:07:10
Wow. WOOOOOOOW.

That thing looks insane. The only comment I was going to make was about recoil, but as Theta pointed out with the live video, the FH2 version seems spot on.

Also, Russian front updates already?! 2.5 release next month? ;)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Turkish007 on 29-07-2012, 19:07:13
Oh, and also I think I saw a TT33 on the side  ;)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: AdamPA1006 on 29-07-2012, 19:07:27
I like the long reload, especially for a weapon that holds so much ammo. I like longer reloads in general, feels more tactical and realistic. BF3 is way too fast.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: McCloskey on 29-07-2012, 20:07:20
I like the long reload, especially for a weapon that holds so much ammo. I like longer reloads in general, feels more tactical and realistic. BF3 is way too fast.

It would almost seem like you think longer reloads will more tactics... bollocks, mate. I reload when I need to reload, and when I need to reload, I need to have it done ASAP. You already have to think twice before reloading when you're in a firefight, since reloading half-empty mags means you'll be out of ammo real soon. There's the realism and tactics in that. Not reloading taking so long it looks like the soldier is scratching his arse while reloading. As you're about the real aspects of the game, a "real" soldier would never take so long to reload his weapon, especially whilst in utter need of using it.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Wakain on 29-07-2012, 22:07:29
well, slower movement and longer animations (not to mention lower accuracy) takes the speed out of a shooter, making it a little more open to thinking next to reflexes and instincts. Longer reloads is a first step as people will need to ask themselves more (only a bit more than usual, I digress) when they're going to reload, where they'll find the cover to do so relatively safely and whether they can afford to cast away an half empty mag.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Matthew_Baker on 29-07-2012, 23:07:54
It would almost seem like you think longer reloads will more tactics... bollocks, mate. I reload when I need to reload, and when I need to reload, I need to have it done ASAP. You already have to think twice before reloading when you're in a firefight, since reloading half-empty mags means you'll be out of ammo real soon. There's the realism and tactics in that. Not reloading taking so long it looks like the soldier is scratching his arse while reloading. As you're about the real aspects of the game, a "real" soldier would never take so long to reload his weapon, especially whilst in utter need of using it.

Are you saying that the reloading would be more realisitc if it were faster? If so, I have to disagree. Take a look at any helmet cam footage and I believe even renactors on these forums have noted that reloading a weapon takes much longer and is much more cumbersome than many believe, especially in a firefight. Sure you NEED to reload ASAP to save your ass, but you also should be doing it behind cover, where you have as much time and space as possible. There are a number of factors that video games dont take into account, and if video games were to be realistic, all of their reloading animations should take MUCH longer.

But FH is a fps at heart, and isnt out to portray war to the realistic extent of a mil sim. That makes this animation well timed and balanced imo. Its also very smooth and not clunky like someone else pointed out. I'm looking forward to the Eastern Front even more now ;) well done chad
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: McCloskey on 30-07-2012, 00:07:34
SMGs are close quarters weapons, you don't use them past 100 meters (and even that might be stretching it). And as such, they must be viable enough. Currently, they seem rather lacking - sure, at point blank they are usually the way to go, but even then a simple rifleman can screw your day up any time (1s1k rifles). Point is, since Assault kit puts you pretty much solely into CQ position, you want to be able to perform in that role. You have to be ready for everything that comes around next corner and if you reload 5 seconds, that means you'll most likely bite the dust sooner than you'd imagine. When I empty a whole mag into a couple enemies in a city and I have to reload, as Assault kits come only with a knife (which is useless unless you feel like silently stabbing a camping sniper), I am left defenceless. That kind of sucks for a CQC class. Much more when it feels like you are reloading slower than you'd be reloading a rifle and there is simply nothing you can do about it.

As for realism: we have to remember one thing, this is a game. You can't implement every real-life like feature into a simplistic gaming world like this. Taking cover in (this) game is not as easy as it sometimes would be in reallife (and vice versa), a stupid box or bigger stone on the ground can ruin your dive for cover and result in death, which is less likely to happen in RL. If we had a vaulting mechanism like in BF3, it would help in a lot of scenarios, where taking cover would become much easier. But we don't and this game is really, I mean really fast paced. Much more than your every day encounter in real life, where you actually might have time to reload, if you're in cover that is, because no one (apart from suicidal maniacs) will run toward your cover and try to engage you. So you can reload relatively safely. This doesn't exist in game. People will always try and rush you in your cover, hoping for them surprising you. So I wanna be ready for them. If I spend the whole time in cover reloading my weapon, why even take cover in the first place? Give me a bloody pistol then! Oh wait, that goes against history even more ;)

Also I am not suggesting the current reloading speed is cut down to 5% (exaggerating), just a little bit... that sweet spot between BF3's average time for carbines and the current time in FH2. I actually don't mind the fact that the changing of the mags itself takes rather long (although personally I'd make it so that pulling the mag out and putting it back in would be relatively quick, and there would be a longer period of time between the change of the mags themselves), it's the cocking of the bolt that irritates me. It takes forever pulling that goddamn bolt.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: THeTA0123 on 30-07-2012, 00:07:30
...and it never jammed unlike most other MPs.

Nice animation, looking forward to it!
Just like with the MP40 and sten, it heavily depended on the user. The biggest thing was not to overwind the drum mag.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Musti on 30-07-2012, 00:07:51
If it takes you 71 round to kill couple of enemies, you're doing it wrong. Never had any problems with tommy gun reloading, PPSH reload doesn't seem to be all that longer.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: chad509 on 30-07-2012, 04:07:26
Thanks for the great feedback everyone, i cant do it without all of you FH'ers out there! You fans are what keep us going. O BTW the PPSH41 is very fun to use  ;)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Kuupperi on 30-07-2012, 09:07:41
I think it's very justified 71 round mag has a bit longer reloading time. All you need is a well aimed short burst in the torso to drop a man. Long automatic and less accurate fire is hardly needed most of the time unless enemy gets real close. Besides there ought to be someone covering you while you reload that gun. I'm sure even one teammate can buy enough time that reloading takes.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Zoologic on 30-07-2012, 10:07:37
I hope FPSRussia will notice some of our FH2 videos.

Surely, his collections could lend us some help (recording sound perhaps?), and eastern front? ZNA RODINU!!!
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: THeTA0123 on 30-07-2012, 10:07:31
I think it's very justified 71 round mag has a bit longer reloading time. All you need is a well aimed short burst in the torso to drop a man. Long automatic and less accurate fire is hardly needed most of the time unless enemy gets real close. Besides there ought to be someone covering you while you reload that gun. I'm sure even one teammate can buy enough time that reloading takes.
every drum mag takes more skill to reload. You can see this already with the tommy in FH2  :)

its not like twice the time required, but it took a little bit more effort
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: HappyFunBall on 30-07-2012, 19:07:06
You only carry 2 extra drums, so you will only reload it twice anyways. Unless you use an ammo kit (rare).
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: THeTA0123 on 30-07-2012, 19:07:08
Russian troops had untill late 1943 2-3 drum mags mostly

This was later changed when they introduced 2 drum mags and 3-4 stick mags as ammo layout. The trouble being in reloading the magazines. The drum mags took very long. And well, uncarefull use could make them not so reliable. Stick magazines also allowed much better "gripping" of the gun and russian troops also preferred these for field use because it helped to stabilize the gun more.

But what i read in my russian army book of WW2, Russian troops often recieved even 4! drum mags for when they went into urban zones.

Its up to the FH2 devs, but i would say 3 drum mags is enough.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: HappyFunBall on 31-07-2012, 01:07:56
Well I am just going on what I saw in that video. That player started with 2 drums. I have no opinion on whether this is historically accurate or not.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: THeTA0123 on 31-07-2012, 01:07:18
seems a bit in the disadvantage. but then again, it is supposed to be a superior SMG to the rest. Carefull usage of it on full auto is reccomendable :)
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: Musti on 31-07-2012, 03:07:37
3 drums is fine (1 in gun +2 spare), It means you get 213 rounds as assault class, for comparison, assault tommy gets 150 and assault MP40 160.
Title: Re: The Eastern Front Weapon Preview: PPSH41
Post by: pizzzaman on 31-07-2012, 03:07:53
I just noticed that this PPSH41 sounds just like the FH1 one.
Or is this a placeholder?