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Singleplayer and Coop / Re: Luttich 2.25...
« on: 30-01-2010, 18:01:23 »The problem I believe is that the AI for the hull MG is created in the object AI but not created in the weapons AI. In fact most of the US and GB tanks do not have any hull MG AI entries.
This shouldn't be the reason for the problem - the hull MGs use the weapon.ai from the attached gun entity (in this case Coaxial_Cal30_Main). Some of the German tanks have hull MG entries in their own weapons.ai file, but I don't think the game actually uses these, there are no references to them in the .tweak file.
You're right though that there are some weapons that the AI doesn't seem to use - the Vickers .303 on the Chevy truck and the rear MG on the SdKfz.251 are other ones.
I'll have to do some more testing to see if the Sherman hull MGs work correctly - I've made a lot of changes to the AI files so may have fixed the problem already. I certainly noticed the AI using both the hull and hatch-mounted MGs on the M5 Stuart.