What is Forgotten Hope 2?That bit is quite outdated, the latest version of FH2 contains 45 maps, over 150 weapons and about 300 vehicles (there is 75 german vehicles only)
Check out the About FH2 section (http://forgottenhope.warumdarum.de/fh2_about.php?)
Forgotten Hope 2 (FH2) is a modification for the game Battlefield 2 (BF2). Its aim is to transform the game into a historically accurate and more realistic World War 2 scenario. The latest version of FH2 contains more than 30 maps, over 50 weapons and 75 vehicles and much more.
Yeah...never said I was straight up making accusations, moreover bringing up the fact there's a player with 60 kills 2 deaths on an 18 player round, and there are no protections in place to stop anyone from cheating. Usually half of the other players agree with me. If a player has 33 kills & 13 deaths on a ~20 player round then that's a far more believable ratio for someone "skilled". Someone with 60 kills on a 64 player round? Sure, definitely possible. But it wasn't a 64 player round, as I stated....It's much easier to end up with some extreme K/D ratio of 60:2 on less populated server where you can predict players behaviour better without worrying much about a random enemy constantly popping up everywhere and being a threat to you. Those few players will concentrate on the flag zones and with some skill and a good knowlegde of the map you can get a ridiculous score. I (being an everage player) made some people rage quit after they accused me of cheating on smaller maps on mutliple occassions in the past. Some people just can't accept that players with almost 10 years of experience with this mod are really good.
It's much easier to end up with some extreme K/D ratio of 60:2 on less populated server where you can predict players behaviour better without worrying much about a random enemy constantly popping up everywhere and being a threat to you. Those few players will concentrate on the flag zones and with some skill and a good knowlegde of the map you can get a ridiculous score.
Reading on here I saw how you can play as Germany (a dream & rarity)
Anyone know good places to acquire BF2 and the patches nowadays?
I was referencing FPS SP.
I discovered FH2 in Sept. ... I was researching my top favorite gun: Volkssturmgewehr Gustloff on imfdb.org. Saw FH2, the only FPS w/the VG1-5 & VK-98 both! Looked up videos & saw how realistic they were. Reading on here I saw how you can play as Germany (a dream & rarity)
EA shut down Battlefield Revive. No downloads from there anymore. You can remove it from Getting BF2 nowadays.
https://community.revive.network
Will they look at PRthing after?
I was referencing FPS SP.
Sure you were. That's why you were talking about Forgotten Hope 2. A classic "singleplayer game". Here again, to refresh your memory what you said:QuoteI discovered FH2 in Sept. ... I was researching my top favorite gun: Volkssturmgewehr Gustloff on imfdb.org. Saw FH2, the only FPS w/the VG1-5 & VK-98 both! Looked up videos & saw how realistic they were. Reading on here I saw how you can play as Germany (a dream & rarity)
If, according to your own words, FH2 counts as a singleplayer game and it fulfilled your dream of playing as the Germans, then other games should have fulfilled your dream too. Games like BF 1942 would count as a singleplayer game according to your logic, because it also has bots.
Anyone know good places to acquire BF2 and the patches nowadays?
Anyone know good places to acquire BF2 and the patches nowadays?
Revive Project has been shut down so if someone wants to get the game (without torrenting it) it is available on www.bf2rangers.com with all the patches (I can't confirm if it works with FH2 but is should)
Battlefield 2 HD Remaster 3.0 is also standalone.
http://www.moddb.com/mods/battlefield-hd-remastered-3
I haven't tried installing FH2 on it, but other mods works for me.
Battlefield 2 HD Remaster 3.0 is also standalone.
http://www.moddb.com/mods/battlefield-hd-remastered-3
I haven't tried installing FH2 on it, but other mods works for me.
Apparently it only works with HD servers, so im going to say no it wont work with FH2, but i would love to be proved wrong ;)
I get so upset by the spawnkilling allowed and so on... It's not good at all. I understand that admins would have to enforce the rules more than playing but this gets really quickly as a downside for me.
Also, the fact that veterans players as called earlier kills the spirit of the maps. Every SL with good knowledge of the terrain will sneak, using fast Jeep, outflanking and having the rest of the squad spawning once the hideout reached... Or I even seen a SL taking a Piper to land behind enemy lines and then the rest of the squad spawned, blitzkrieged us... Fun killing....So you want to punish players for gaining experience?
Also, the fact that veterans players as called earlier kills the spirit of the maps. Every SL with good knowledge of the terrain will sneak, using fast Jeep, outflanking and having the rest of the squad spawning once the hideout reached... Or I even seen a SL taking a Piper to land behind enemy lines and then the rest of the squad spawned, blitzkrieged us... Fun killing....It can be frustrating indeed, but I can't see anything wrong in using your knowledge of the map to outflank and outsmart your enemy. As far as I know, those fast vehicles are extremely rare on most of the FH2 stock maps, sometimes they're not available at all. Keep in mind that they don't have any armour too, and that means killing the driver/pilot and passangers or destryoing the vehicle is rather easy with just a little bit of skill. If you let a truck full of enemy soldier pass through your lines on the other hand, it means that you and your team simply suck.
Do not expect removal of SL spawnpoints though, as that topic was already discussed to death.When did that happen? I curious what the arguments for keeping SL spawn were.
Do any other games use it?
The problem of SL hiding is the need for SLs to avoid action which sucks for him and sucks for the squad members when he doesn't do it.I don't usually play SL for this reason, but at the same time there are usually more SLs than populated squads so clearly people are okay with it. If you aren't okay with staying away from the front lines then don't play as an officer.
This also eliminates the stupid SL roulette that popped up in the meta a few years ago (believe me, people didn't always do that shit).Curious, is there any way to prevent this by say, preventing you from spawning on an SL for a minute or so after the SL has changed? I don't understand why people have started doing this in the first place. It's pretty impractical since the new SL almost never survives either (if you even get a new SL rather than having it get passed to a dead player who doesn't notice a game of pass-the-SL has started), and it completely disorganizes the squad for the next push, usually ending up with a inexperienced player being SL.
In RS2 there are both systems present: USA/Australia have squadleader spawn, while VC/NVA have tunnel spawn (anlogous to the RP, but of course much closer to BF:VN's squad tunnels). Having played ~40h of that game, I have to say that SL spawn is better, just because it is more foolproof. Both systems can be camped, but SL spawn just requires the SL to be alive in order for it to work. Far to many times I've played rounds as VC/PAVN and no one would be bothered to place the tunnels, or placed them at useless or horribly exposed positions.
I dont want to seem close minded but I'd rather spawn next to a radio than on top of a guy's butt.Now you're just being homophobic ;)