its not that
lets say BF3 gets released with mod tools
FH team comes in and makes an Epic WW2 mod
Then EA cant make a WW2 game on the same engine
MEANS NO MONEY FOR EA's dagobert duck SAFEHOUSE
Bingo.
DICE, under the influence of EA is turning the BF franchise into a cow from which they want to milk as much money as possible.
The BF franchise was always about mods and gameplay innovation, right back to BF42. Up to that game no other multiplayer shooter offered what BF42 offered and with an active modding community the game had a longer playtime and much, much more variety than, lets say CoD1 (just think about all those great BF42 mods, like FinnWars, OPK, BF1918, Desert Combat, FH1 etc. etc.). Just look at player numbers, even today people are playing 42, and even a good number of its mods.
But instead of remaining true to the community, DICE jumped on the DLC/modern warfare/"You play what WE want you to play!"/fancy grahpics, hollow gameplay-bandwagon. Atleast TWI knows the positive effect of a modding community (hell, they even support 3 mods
before the release of ROHOS!) and stays true to it´s origins.
Screw BF3, ROHOS will be the game of the year for me!