Author Topic: A Solution to Lag Problems - A Forgotten Hope 2 Update  (Read 3666 times)

Offline Eat Uranium

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At 6pm UTC.

A Solution to Lag Problems

Enjoy!
http://forgottenhope.warumdarum.de/news.php?id_news=452
« Last Edit: 06-08-2014, 15:08:40 by Mayhemic.MAD »

Offline RAnDOOm

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #1 on: 22-07-2014, 15:07:51 »
Intriguing title.   8)

Offline Roughbeak

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #2 on: 22-07-2014, 15:07:58 »
Very interesting, I'll stay tuned!

Offline Matthew_Baker

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #3 on: 22-07-2014, 16:07:24 »
I honestly have no idea what this could be.

I'll be interested to read this news on my work break ;)

Offline Kalkalash

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #4 on: 22-07-2014, 18:07:36 »
Lag = LaGG.

A new German plane or an AA-vehicle.
“Think of how stupid the average person is, and realize half of them are stupider than that.” - George Carlin

Offline Matthew_Baker

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #5 on: 22-07-2014, 18:07:03 »
Lag = LaGG.

Clever title is clever :D well deduced

Offline Eat Uranium

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #6 on: 22-07-2014, 19:07:22 »
A double bluff perhaps?

Offline Turkish007

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #7 on: 22-07-2014, 20:07:46 »
That looks very nice! We even have a captured German one? WOW!  ;D

And I'm loving how frequent updates are coming :)
« Last Edit: 22-07-2014, 20:07:19 by Turkish007 »

Offline Jimi Hendrix

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #8 on: 22-07-2014, 21:07:15 »
 Move to Germany?

 ;D



Offline Mudzin

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #9 on: 22-07-2014, 21:07:27 »
That's cool that we get winter and summer cammo for this! :)

And really nice model and design of cockpit!

Btw, how much time it takes for experienced modeller like you to create such plane model?

Offline Martinlegend

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #10 on: 22-07-2014, 21:07:07 »
will be difficult for the aa gunners when they firing the sillouette or hearign the engine Sound coming near...

but ist fresh and we will see waht will happen! :)

Offline Ts4EVER

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #11 on: 22-07-2014, 21:07:37 »
I don't think the German one will be used. I think Krätzer mostly made that for fun.

Offline Nissi

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #12 on: 22-07-2014, 21:07:27 »
@Mudzin:

Actually the cockpit is what takes probably most of the time. And it's not the funny part of making such a model. I think Fred was working about 5 weeks per cockpit, but these were his firsts (which of course ends in a lot of additional time). You can imagine that these little details take sometimes more work then making a large but much simpler object.

So a huge congrats to Fred for all the cockpits he finalised.

Offline RAnDOOm

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #13 on: 22-07-2014, 22:07:10 »
Fantastic detail on the cockpit!

Congrats!

Offline Mudzin

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Re: A Solution to Lag Problems - A Forgotten Hope 2 Update
« Reply #14 on: 22-07-2014, 23:07:12 »
@Mudzin:

Actually the cockpit is what takes probably most of the time. And it's not the funny part of making such a model. I think Fred was working about 5 weeks per cockpit, but these were his firsts (which of course ends in a lot of additional time). You can imagine that these little details take sometimes more work then making a large but much simpler object.

So a huge congrats to Fred for all the cockpits he finalised.

Yeah, I can imagine that making such detailed model of cockpit is some kind of laborious work like placing objects inside open houses in the process of mapping... ;)